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DDLRotationAndReflection Class Reference

DDLRotationAndReflection handles RotationCMSIM and ReflectionRotation elements. More...

#include <DDLRotationAndReflection.h>

Inheritance diagram for DDLRotationAndReflection:
DDXMLElement

Public Member Functions

 DDLRotationAndReflection (DDLElementRegistry *myreg)
 Constructor. More...
 
int isLeftHanded (DD3Vector x, DD3Vector y, DD3Vector z, const std::string &nmspace)
 returns 1 = left handed rotation matrix, 0 = right-handed, -1 = not orthonormal. More...
 
void processElement (const std::string &name, const std::string &nmspace, DDCompactView &cpv)
 Processing the element. More...
 
 ~DDLRotationAndReflection (void)
 Destructor. More...
 
- Public Member Functions inherited from DDXMLElement
void appendText (const std::string &inText)
 append to the current (i.e. most recently added) More...
 
virtual std::vector
< DDXMLAttribute >
::const_iterator 
begin (void)
 
virtual void clear (void)
 clear this element's contents. More...
 
 DDXMLElement (DDLElementRegistry *myreg)
 Constructor. More...
 
 DDXMLElement (DDLElementRegistry *myreg, const bool &clearme)
 Constructor for autoClear element. More...
 
virtual std::vector
< DDXMLAttribute >
::const_iterator 
end (void)
 
virtual const std::string & get (const std::string &name, size_t aIndex=0) const
 Returns a specific value from the aIndex set of attributes. More...
 
virtual const std::string & getAttribute (const std::string &name) const
 Access to attributes by name. More...
 
virtual const DDXMLAttributegetAttributeSet (size_t aIndex=0) const
 Get a "row" of attributes, i.e. one attribute set. More...
 
virtual const DDName getDDName (const std::string &defaultNS, const std::string &attname=std::string("name"), size_t aIndex=0)
 
const std::string getText (size_t tindex=0) const
 retrieve the text blob. More...
 
virtual std::vector< std::string > getVectorAttribute (const std::string &name)
 Returns a set of values as a std::vector of strings, given the attribute name. More...
 
virtual bool gotText (void) const
 gotText()? kind of like gotMilk? Yes = text has already been encountered. More...
 
virtual bool isEmpty (void) const
 Have any elements of this type been encountered but not processed? More...
 
void loadAttributes (const std::string &elemName, const std::vector< std::string > &names, const std::vector< std::string > &values, const std::string &nmspace, DDCompactView &cpv)
 Load the element attributes. More...
 
void loadText (const std::string &inText)
 Used to load both text and XML comments into this object. More...
 
std::vector< DDXMLAttribute >
::const_iterator & 
operator++ (int inc)
 Allow the elements of this type to be iterated over using ++ operator. More...
 
const std::string & parent (void) const
 access to parent element name More...
 
virtual void preProcessElement (const std::string &name, const std::string &nmspace, DDCompactView &cpv)
 Called by loadAttributes AFTER attributes are loaded. More...
 
void setParent (const std::string &pename)
 Set parent element name to central list of names. More...
 
void setSelf (const std::string &sename)
 Set self element name to central list of names. More...
 
virtual size_t size (void) const
 Number of elements accumulated. More...
 
virtual void stream (std::ostream &os) const
 Allow for the elements to have their own streaming method, but also provide a default. More...
 
void throwError (const std::string &keyMessage) const
 format std::string for throw an error. More...
 
virtual ~DDXMLElement (void)
 Destructor. More...
 

Private Member Functions

DD3Vector makeX (std::string nmspace)
 
DD3Vector makeY (std::string nmspace)
 
DD3Vector makeZ (std::string nmspace)
 

Additional Inherited Members

- Static Public Member Functions inherited from DDXMLElement
static std::string itostr (int i)
 WARNING: abused by other classes in this system: yet another conversion from int to std::string... More...
 
- Protected Attributes inherited from DDXMLElement
DDLElementRegistrymyRegistry_
 

Detailed Description

DDLRotationAndReflection handles RotationCMSIM and ReflectionRotation elements.

Author
Michael Case

DDLRotationAndReflection.h - description

begin: Tue Oct 30 2001 email: case@.nosp@m.ucdh.nosp@m.ep.uc.nosp@m.davi.nosp@m.s.edu

This is the Rotation and Reflection element processor.

Definition at line 25 of file DDLRotationAndReflection.h.

Constructor & Destructor Documentation

DDLRotationAndReflection::DDLRotationAndReflection ( DDLElementRegistry myreg)

Constructor.

Definition at line 27 of file DDLRotationAndReflection.cc.

28  : DDXMLElement( myreg )
29 {}
DDXMLElement(DDLElementRegistry *myreg)
Constructor.
Definition: DDXMLElement.cc:15
DDLRotationAndReflection::~DDLRotationAndReflection ( void  )

Destructor.

Definition at line 31 of file DDLRotationAndReflection.cc.

32 {}

Member Function Documentation

int DDLRotationAndReflection::isLeftHanded ( DD3Vector  x,
DD3Vector  y,
DD3Vector  z,
const std::string &  nmspace 
)

returns 1 = left handed rotation matrix, 0 = right-handed, -1 = not orthonormal.

Definition at line 110 of file DDLRotationAndReflection.cc.

References funct::abs(), CastorDataFrameFilter_impl::check(), gather_cfg::cout, DCOUT_V, ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::getDDName(), DDXMLElement::myRegistry_, and run_regression::ret.

Referenced by processElement().

111 {
112  DCOUT_V('P', "DDLRotation::isLeftHanded started");
113 
114  int ret = 0;
115 
116  /**************** copied and cannibalized code:
117 
118  from g3tog4
119 
120  http://atlassw1.phy.bnl.gov/lxr/source/external/geant4.3.1/source/g3tog4/src/G4gsrotm.cc
121 
122  48 // Construct unit std::vectors
123  49
124  50 G4ThreeVector x(sin(th1r)*cos(phi1r), sin(th1r)*sin(phi1r), cos(th1r)->second;
125  51 G4ThreeVector y(sin(th2r)*cos(phi2r), sin(th2r)*sin(phi2r), cos(th2r));
126  52 G4ThreeVector z(sin(th3r)*cos(phi3r), sin(th3r)*sin(phi3r), cos(th3r));
127  53
128  54 // check for orthonormality and left-handedness
129  55
130  56 G4double check = (x.cross(y))*z;
131  57 G4double tol = 1.0e-3;
132  58
133  59 if (1-abs(check)>tol) {
134  60 G4cerr << "Coordinate axes forming rotation matrix "
135  61 << irot << " are not orthonormal.(" << 1-abs(check) << ")"
136  62 << G4std::endl;
137  63 G4cerr << " thetaX=" << theta1;
138  64 G4cerr << " phiX=" << phi1;
139  65 G4cerr << " thetaY=" << theta2;
140  66 G4cerr << " phiY=" << phi2;
141  67 G4cerr << " thetaZ=" << theta3;
142  68 G4cerr << " phiZ=" << phi3;
143  69 G4cerr << G4std::endl;
144  70 G4Exception("G4gsrotm error");
145  71 }
146  72 else if (1+check<=tol) {
147  73 G4cerr << "G4gsrotm warning: coordinate axes forming rotation "
148  74 << "matrix " << irot << " are left-handed" << G4std::endl;
149  75 }
150  76
151  77 G3toG4RotationMatrix* rotp = new G3toG4RotationMatrix;
152  78
153  79 rotp->SetRotationMatrixByRow(x, y, z);
154 
155  ****************/
156 
157 
158  // check for orthonormality and left-handedness
159 
160  double check = (x.Cross(y)).Dot(z);
161  double tol = 1.0e-3;
164 
165  if (1.0-std::abs(check)>tol) {
166  std::cout << "DDLRotationAndReflection Coordinate axes forming rotation matrix "
167  << getDDName(nmspace)
168  << " are not orthonormal.(tolerance=" << tol
169  << " check=" << std::abs(check) << ")"
170  << std::endl
171  << " thetaX=" << (atts.find("thetaX")->second)
172  << ' ' << ev.eval(nmspace, atts.find("thetaX")->second)/deg << std::endl
173  << " phiX=" << (atts.find("phiX")->second)
174  << ' ' << ev.eval(nmspace, atts.find("phiX")->second)/deg << std::endl
175  << " thetaY=" << (atts.find("thetaY")->second)
176  << ' ' << ev.eval(nmspace, atts.find("thetaY")->second)/deg << std::endl
177  << " phiY=" << (atts.find("phiY")->second)
178  << ' ' << ev.eval(nmspace, atts.find("phiY")->second)/deg << std::endl
179  << " thetaZ=" << (atts.find("thetaZ")->second)
180  << ' ' << ev.eval(nmspace, atts.find("thetaZ")->second)/deg << std::endl
181  << " phiZ=" << (atts.find("phiZ")->second)
182  << ' ' << ev.eval(nmspace, atts.find("phiZ")->second)/deg
183  << std::endl
184  << " WAS NOT CREATED!" << std::endl;
185  ret = -1;
186  }
187  else if (1.0+check<=tol) {
188  ret = 1;
189  }
190  DCOUT_V('P', "DDLRotation::isLeftHanded completed");
191  return ret;
192 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:186
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a &quot;row&quot; of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:79
float float float z
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:55
ClhepEvaluator & evaluator()
bool check(const DataFrame &df, bool capcheck, bool dvercheck)
Abs< T >::type abs(const T &t)
Definition: Abs.h:22
#define DCOUT_V(M_v_Y, M_v_S)
Definition: DDdebug.h:54
double eval(const std::string &ns, const std::string &expr)
tuple cout
Definition: gather_cfg.py:121
Definition: DDAxes.h:10
virtual const DDName getDDName(const std::string &defaultNS, const std::string &attname=std::string("name"), size_t aIndex=0)
Definition: DDXMLElement.cc:86
DD3Vector DDLRotationAndReflection::makeX ( std::string  nmspace)
private

Definition at line 195 of file DDLRotationAndReflection.cc.

References funct::cos(), ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::myRegistry_, funct::sin(), and x.

Referenced by processElement().

196 {
197  DD3Vector x;
199  if (atts.find("thetaX") != atts.end())
200  {
202  double thetaX = ev.eval(nmspace, atts.find("thetaX")->second.c_str());
203  double phiX = ev.eval(nmspace, atts.find("phiX")->second.c_str());
204  // colx
205  x.SetX(sin(thetaX) * cos(phiX));
206  x.SetY(sin(thetaX) * sin(phiX));
207  x.SetZ(cos(thetaX));
208  }
209  return x;
210 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:186
Sin< T >::type sin(const T &t)
Definition: Sin.h:22
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a &quot;row&quot; of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:79
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:55
ClhepEvaluator & evaluator()
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DD3Vector
A DD Translation is currently implemented with Root Vector3D.
Definition: DDTranslation.h:6
Cos< T >::type cos(const T &t)
Definition: Cos.h:22
double eval(const std::string &ns, const std::string &expr)
Definition: DDAxes.h:10
DD3Vector DDLRotationAndReflection::makeY ( std::string  nmspace)
private

Definition at line 213 of file DDLRotationAndReflection.cc.

References funct::cos(), ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::myRegistry_, funct::sin(), and detailsBasic3DVector::y.

Referenced by processElement().

214 {
215  DD3Vector y;
217  if (atts.find("thetaY") != atts.end())
218  {
220  double thetaY = ev.eval(nmspace, atts.find("thetaY")->second.c_str());
221  double phiY = ev.eval(nmspace, atts.find("phiY")->second.c_str());
222 
223  // coly
224  y.SetX(sin(thetaY) * cos(phiY));
225  y.SetY(sin(thetaY) * sin(phiY));
226  y.SetZ(cos(thetaY));
227  }
228  return y;
229 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:186
Sin< T >::type sin(const T &t)
Definition: Sin.h:22
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a &quot;row&quot; of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:79
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:55
ClhepEvaluator & evaluator()
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DD3Vector
A DD Translation is currently implemented with Root Vector3D.
Definition: DDTranslation.h:6
Cos< T >::type cos(const T &t)
Definition: Cos.h:22
double eval(const std::string &ns, const std::string &expr)
DD3Vector DDLRotationAndReflection::makeZ ( std::string  nmspace)
private

Definition at line 231 of file DDLRotationAndReflection.cc.

References funct::cos(), ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::myRegistry_, funct::sin(), and detailsBasic3DVector::z.

Referenced by processElement().

232 {
233  DD3Vector z;
235  if (atts.find("thetaZ") != atts.end())
236  {
238  double thetaZ = ev.eval(nmspace, atts.find("thetaZ")->second.c_str());
239  double phiZ = ev.eval(nmspace, atts.find("phiZ")->second.c_str());
240 
241  // colz
242  z.SetX(sin(thetaZ) * cos(phiZ));
243  z.SetY(sin(thetaZ) * sin(phiZ));
244  z.SetZ(cos(thetaZ));
245  }
246  return z;
247 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:186
Sin< T >::type sin(const T &t)
Definition: Sin.h:22
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a &quot;row&quot; of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:79
float float float z
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:55
ClhepEvaluator & evaluator()
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DD3Vector
A DD Translation is currently implemented with Root Vector3D.
Definition: DDTranslation.h:6
Cos< T >::type cos(const T &t)
Definition: Cos.h:22
double eval(const std::string &ns, const std::string &expr)
void DDLRotationAndReflection::processElement ( const std::string &  name,
const std::string &  nmspace,
DDCompactView cpv 
)
virtual

Processing the element.

The processElement method completes any necessary work to process the XML element.

For example, this can be used to call the DDCore to make the geometry in memory. There is a default for this so that if not declared in the inheriting class, no processing is done.

Reimplemented from DDXMLElement.

Definition at line 35 of file DDLRotationAndReflection.cc.

References DDXMLElement::clear(), DCOUT_V, DDrot(), DDrotReflect(), ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::getDDName(), isLeftHanded(), makeX(), makeY(), makeZ(), producerFileCleanner::msg, DDXMLElement::myRegistry_, AlCaHLTBitMon_QueryRunRegistry::string, DDXMLElement::throwError(), x, detailsBasic3DVector::y, and detailsBasic3DVector::z.

36 {
37 
38  DCOUT_V('P', "DDLRotationAndReflection::processElement started " << name);
39 
40  DD3Vector x = makeX(nmspace);
41  DD3Vector y = makeY(nmspace);
42  DD3Vector z = makeZ(nmspace);
43 
45 
46 
47  if ((name == "Rotation") && isLeftHanded(x, y, z, nmspace) == 0)
48  {
49  DDRotationMatrix* ddr = new DDRotationMatrix(x, y, z);
50  DDRotation ddrot = DDrot(getDDName(nmspace), ddr);
51  DCOUT_V ('p', "Rotation created: " << ddrot << std::endl);
52  }
53  else if ((name == "Rotation") && isLeftHanded(x, y, z, nmspace) == 1)
54  {
55  std::string msg("\nDDLRotationAndReflection attempted to make a");
56  msg += " left-handed rotation with a Rotation element. If";
57  msg += " you meant to make a reflection, use ReflectionRotation";
58  msg += " elements, otherwise, please check your matrix. Other";
59  msg += " errors may follow. Rotation matrix not created.";
60  edm::LogError("DetectorDescription_Parser_Rotation_and_Reflection") << msg << std::endl; // this could become a throwWarning or something.
61  }
62  else if (name == "ReflectionRotation" && isLeftHanded(x, y, z, nmspace) == 1)
63  {
65  DDRotation ddrot =
66  DDrotReflect(getDDName(nmspace)
67  , ev.eval(nmspace, atts.find("thetaX")->second)
68  , ev.eval(nmspace, atts.find("phiX")->second)
69  , ev.eval(nmspace, atts.find("thetaY")->second)
70  , ev.eval(nmspace, atts.find("phiY")->second)
71  , ev.eval(nmspace, atts.find("thetaZ")->second)
72  , ev.eval(nmspace, atts.find("phiZ")->second));
73  DCOUT_V ('p', "Rotation created: " << ddrot << std::endl);
74  }
75  else if (name == "ReflectionRotation" && isLeftHanded(x, y, z, nmspace) == 0)
76  {
77  std::string msg("WARNING: Attempted to make a right-handed");
78  msg += " rotation using a ReflectionRotation element. ";
79  msg += " If you meant to make a Rotation, use Rotation";
80  msg += " elements, otherwise, please check your matrix.";
81  msg += " Other errors may follow. ReflectionRotation";
82  msg += " matrix not created.";
83  edm::LogError("DetectorDescription_Parser_Rotation_and_Reflection") << msg << std::endl; // this could be a throwWarning or something.
84  }
85  else
86  {
87  std::string msg = "\nDDLRotationAndReflection::processElement tried to process wrong element.";
88  throwError(msg);
89  }
90  // after a rotation or reflection rotation has been processed, clear it
91  clear();
92 
93  DCOUT_V('P', "DDLRotationAndReflection::processElement completed");
94 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:186
DD3Vector makeZ(std::string nmspace)
DD3Vector makeX(std::string nmspace)
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a &quot;row&quot; of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:79
void throwError(const std::string &keyMessage) const
format std::string for throw an error.
float float float z
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:55
Represents a uniquely identifyable rotation matrix.
Definition: DDTransform.h:66
ClhepEvaluator & evaluator()
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DD3Vector
A DD Translation is currently implemented with Root Vector3D.
Definition: DDTranslation.h:6
DDRotation DDrotReflect(const DDName &name, double thetaX, double phiX, double thetaY, double phiY, double thetaZ, double phiZ)
Defines a rotation-reflection in the Geant3 way.
Definition: DDRotation.cc:135
DD3Vector makeY(std::string nmspace)
DDRotation DDrot(const DDName &name, DDRotationMatrix *rot)
Definition of a uniquely identifiable rotation matrix named by DDName name.
Definition: DDRotation.cc:90
#define DCOUT_V(M_v_Y, M_v_S)
Definition: DDdebug.h:54
double eval(const std::string &ns, const std::string &expr)
virtual void clear(void)
clear this element&#39;s contents.
Definition: DDXMLElement.cc:61
Definition: DDAxes.h:10
ROOT::Math::Rotation3D DDRotationMatrix
A DDRotationMatrix is currently implemented with a ROOT Rotation3D.
virtual const DDName getDDName(const std::string &defaultNS, const std::string &attname=std::string("name"), size_t aIndex=0)
Definition: DDXMLElement.cc:86
int isLeftHanded(DD3Vector x, DD3Vector y, DD3Vector z, const std::string &nmspace)
returns 1 = left handed rotation matrix, 0 = right-handed, -1 = not orthonormal.