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HSMLinearizationPointFinder Class Reference

#include <HSMLinearizationPointFinder.h>

Inheritance diagram for HSMLinearizationPointFinder:
CrossingPtBasedLinearizationPointFinder LinearizationPointFinder

Public Member Functions

virtual
HSMLinearizationPointFinder
clone () const
 
 HSMLinearizationPointFinder (const signed int n_pairs=10)
 
 HSMLinearizationPointFinder (const RecTracksDistanceMatrix *m, const signed int n_pairs=-1)
 
- Public Member Functions inherited from CrossingPtBasedLinearizationPointFinder
 CrossingPtBasedLinearizationPointFinder (const ModeFinder3d &algo, const signed int n_pairs=5)
 
 CrossingPtBasedLinearizationPointFinder (const RecTracksDistanceMatrix *m, const ModeFinder3d &algo, const signed int n_pairs=-1)
 
 CrossingPtBasedLinearizationPointFinder (const CrossingPtBasedLinearizationPointFinder &)
 
virtual GlobalPoint getLinearizationPoint (const std::vector< reco::TransientTrack > &) const
 
virtual GlobalPoint getLinearizationPoint (const std::vector< FreeTrajectoryState > &) const
 
 ~CrossingPtBasedLinearizationPointFinder ()
 
- Public Member Functions inherited from LinearizationPointFinder
virtual ~LinearizationPointFinder ()
 

Additional Inherited Members

- Protected Attributes inherited from CrossingPtBasedLinearizationPointFinder
const RecTracksDistanceMatrixtheMatrix
 
signed int theNPairs
 
const bool useMatrix
 

Detailed Description

A linearization point finder. It works the following way:

  1. Calculate in an optimal way 'n_pairs' different crossing points. Optimal in this context means the following: a. Try to use as many different tracks as possible; avoid using the same track all the time. b. Use the most energetic tracks. c. Try not to group the most energetic tracks together. Try to group more energetic tracks with less energetic tracks. We assume collimated bundles here, so this is why. d. Perform optimally. Do not sort more tracks (by total energy, see b) than necessary. e. If n_pairs >= (number of all possible combinations), do not leave any combinations out. ( a. and e. are almost but not entirely fulfilled in the current impl )
  2. Do a HSM on the n points.

Definition at line 23 of file HSMLinearizationPointFinder.h.

Constructor & Destructor Documentation

HSMLinearizationPointFinder::HSMLinearizationPointFinder ( const signed int  n_pairs = 10)

Definition at line 4 of file HSMLinearizationPointFinder.cc.

Referenced by clone().

5  :
7 { }
CrossingPtBasedLinearizationPointFinder(const ModeFinder3d &algo, const signed int n_pairs=5)
HSMLinearizationPointFinder::HSMLinearizationPointFinder ( const RecTracksDistanceMatrix m,
const signed int  n_pairs = -1 
)

Definition at line 9 of file HSMLinearizationPointFinder.cc.

10  :
12 { }
CrossingPtBasedLinearizationPointFinder(const ModeFinder3d &algo, const signed int n_pairs=5)

Member Function Documentation

HSMLinearizationPointFinder * HSMLinearizationPointFinder::clone ( ) const
virtual

Clone method

Reimplemented from CrossingPtBasedLinearizationPointFinder.

Definition at line 14 of file HSMLinearizationPointFinder.cc.

References HSMLinearizationPointFinder().

16 {
17  return new HSMLinearizationPointFinder ( * this );
18 }
HSMLinearizationPointFinder(const signed int n_pairs=10)