virtual void UpdateProjection()
const FWEveText & operator=(const FWEveText &)
ClassDef(FWEveTextProjected, 0)
FWEveTextProjected & operator=(const FWEveTextProjected &)
virtual TEveElement * GetProjectedAsElement()
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
virtual ~FWEveTextProjected()
FWEveText(const char *txt="")
virtual TClass * ProjectedClass(const TEveProjection *p) const
FWEveText(const FWEveText &)