2 #ifndef Fireworks_Electrons_FWPhotonDetailView_h
3 #define Fireworks_Electrons_FWPhotonDetailView_h
virtual ~FWPhotonDetailView()
FWECALDetailViewBuilder * m_builder
virtual void build(const FWModelId &id, const reco::Photon *)
void addSceneInfo(const reco::Photon *, TEveElementList *)
virtual void setTextInfo(const FWModelId &id, const reco::Photon *)
const FWPhotonDetailView & operator=(const FWPhotonDetailView &)