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L1HLTTauMatching.h
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1 #ifndef L1HLTTAUMATCHING_H
2 #define L1HLTTAUMATCHING_H
3 
4 // user include files
7 
17 
18 
19 #include <map>
20 #include <vector>
22  public:
23  explicit L1HLTTauMatching(const edm::ParameterSet&);
25  virtual void produce(edm::Event&, const edm::EventSetup&) override;
26 
27  private:
28  std::vector<l1extra::L1JetParticleRef> tauCandRefVec;
29  std::vector<l1extra::L1JetParticleRef> jetCandRefVec;
30  std::vector<l1extra::L1JetParticleRef> objL1CandRefVec;
32 
35  double mEt_Min;
36 };
37 #endif
std::vector< l1extra::L1JetParticleRef > jetCandRefVec
edm::EDGetTokenT< reco::PFTauCollection > jetSrc
L1HLTTauMatching(const edm::ParameterSet &)
std::vector< l1extra::L1JetParticleRef > objL1CandRefVec
virtual void produce(edm::Event &, const edm::EventSetup &) override
edm::EDGetTokenT< trigger::TriggerFilterObjectWithRefs > tauTrigger
l1extra::L1JetParticleRef tauCandRef
std::vector< l1extra::L1JetParticleRef > tauCandRefVec