1 #ifndef BMixingModule_h
2 #define BMixingModule_h
20 #include "boost/shared_ptr.hpp"
77 virtual void endJob()
override;
edm::ESWatcher< MixingRcd > parameterWatcher_
virtual void beginRun(const edm::Run &r, const edm::EventSetup &setup) override
virtual void addPileups(const int bcr, EventPrincipal *ep, unsigned int eventId, unsigned int worker, const edm::EventSetup &c)
virtual void addSignals(const edm::Event &e, const edm::EventSetup &c)
static std::string const source("source")
virtual void produce(edm::Event &e1, const edm::EventSetup &c) override
virtual void finalizeEvent(edm::Event &event, const edm::EventSetup &setup)
std::vector< float > TrueNumInteractions_
BMixingModule(const edm::ParameterSet &ps)
virtual void checkSignal(const edm::Event &e)
virtual void put(edm::Event &e, const edm::EventSetup &c)
virtual void endRun(const edm::Run &r, const edm::EventSetup &setup) override
virtual void setBcrOffset()
virtual void createnewEDProduct()
virtual void setSourceOffset(const unsigned int s)
virtual void endJob() override
virtual void doPileUp(edm::Event &e, const edm::EventSetup &c)
virtual void initializeEvent(const edm::Event &event, const edm::EventSetup &setup)
static const unsigned int maxNbSources_
How EventSelector::AcceptEvent() decides whether to accept an event for output otherwise it is excluding the probing of A single or multiple positive and the trigger will pass if any such matching triggers are PASS or EXCEPTION[A criterion thatmatches no triggers at all is detected and causes a throw.] A single negative with an expectation of appropriate bit checking in the decision and the trigger will pass if any such matching triggers are FAIL or EXCEPTION A wildcarded negative criterion that matches more than one trigger in the trigger but the state exists so we define the behavior If all triggers are the negative crieriion will lead to accepting the event(this again matches the behavior of"!*"before the partial wildcard feature was incorporated).The per-event"cost"of each negative criterion with multiple relevant triggers is about the same as!*was in the past
virtual void beginJob() override
virtual void reload(const edm::EventSetup &setup)
double averageNumber() const
virtual void setEventStartInfo(const unsigned int s)
std::vector< boost::shared_ptr< PileUp > > inputSources_
virtual void getEventStartInfo(edm::Event &e, const unsigned int source)
void dropUnwantedBranches(std::vector< std::string > const &wantedBranches)
std::vector< std::string > sourceNames_
virtual void beginLuminosityBlock(const edm::LuminosityBlock &l, const edm::EventSetup &setup) override
void update(edm::EventSetup const &)
void setupPileUpEvent(const edm::EventSetup &setup)
void setup(std::vector< TH2F > &depth, std::string name, std::string units="")
virtual void endLuminosityBlock(const edm::LuminosityBlock &l, const edm::EventSetup &setup) override