#include "TLatex.h"
#include "TEveCalo.h"
#include "TEvePointSet.h"
#include "TEveScene.h"
#include "TEveViewer.h"
#include "TGLViewer.h"
#include "TCanvas.h"
#include "TEveCaloLegoOverlay.h"
#include "DataFormats/EcalDetId/interface/EcalSubdetector.h"
#include "DataFormats/EgammaCandidates/interface/Photon.h"
#include "Fireworks/Electrons/plugins/FWPhotonDetailView.h"
#include "Fireworks/Calo/interface/FWECALDetailViewBuilder.h"
#include "Fireworks/Core/interface/FWModelId.h"
#include "Fireworks/Core/interface/FWEventItem.h"
#include "Fireworks/Core/interface/FWGLEventHandler.h"
Go to the source code of this file.
Functions | |
static const FWDetailViewFactory::PMaker < FWPhotonDetailView > | s_maker__LINE__ (FWPhotonDetailView::classRegisterTypeName()+"""Photon""""FWPhotonDetailView") |
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