2 #ifndef Fireworks_Core_FWTriggerTableView_h
3 #define Fireworks_Core_FWTriggerTableView_h
17 #define BOOST_NO_INITIALIZER_LISTS
20 #include <boost/unordered_map.hpp>
21 #undef BOOST_NO_INITIALIZER_LISTS
25 class TGCompositeFrame;
28 class TEveWindowFrame;
Color_t m_backgroundColor
std::vector< std::string > values
std::vector< Column > m_columns
virtual void setFrom(const FWConfiguration &)
virtual void fillTable(fwlite::Event *event)=0
FWStringParameter m_regex
virtual void addTo(FWConfiguration &) const
FWTriggerTableView(TEveWindowSlot *, FWViewType::EType)
TGCompositeFrame * m_vert
bool isProcessValid() const
void setBackgroundColor(Color_t)
FWTableWidget * m_tableWidget
TEveWindowFrame * m_eveWindow
void setProcessList(std::vector< std::string > *x)
const FWTriggerTableView & operator=(const FWTriggerTableView &)
How EventSelector::AcceptEvent() decides whether to accept an event for output otherwise it is excluding the probing of A single or multiple positive and the trigger will pass if any such matching triggers are PASS or EXCEPTION[A criterion thatmatches no triggers at all is detected and causes a throw.] A single negative with an expectation of appropriate bit checking in the decision and the trigger will pass if any such matching triggers are FAIL or EXCEPTION A wildcarded negative criterion that matches more than one trigger in the trigger but the state exists so we define the behavior If all triggers are the negative crieriion will lead to accepting the event(this again matches the behavior of"!*"before the partial wildcard feature was incorporated).The per-event"cost"of each negative criterion with multiple relevant triggers is about the same as!*was in the past
virtual ~FWTriggerTableView(void)
Color_t backgroundColor() const
Column(const std::string &s)
void processChanged(const char *)
FWStringParameter m_process
void columnSelected(Int_t iCol, Int_t iButton, Int_t iKeyMod)
std::vector< std::string > * m_processList
virtual void saveImageTo(const std::string &iName) const
FWTriggerTableViewTableManager * m_tableManager
virtual void populateController(ViewerParameterGUI &) const