#include <cmath>
#include <iosfwd>
Go to the source code of this file.
std::ostream& operator<< |
( |
std::ostream & |
out, |
|
|
mathSSE::Vec2D const & |
v |
|
) |
| |
Definition at line 16 of file SSEVec.cc.
17 return out <<
'(' <<
v[0] <<
", " <<
v[1] <<
')';
std::ostream& operator<< |
( |
std::ostream & |
out, |
|
|
mathSSE::Vec2F const & |
v |
|
) |
| |
Definition at line 13 of file SSEVec.cc.
14 return out <<
'(' <<
v[0] <<
", " <<
v[1] <<
')';
std::ostream& operator<< |
( |
std::ostream & |
out, |
|
|
mathSSE::Vec4F const & |
v |
|
) |
| |
Definition at line 7 of file SSEVec.cc.
8 return out <<
'(' <<
v[0] <<
", " <<
v[1] <<
", "<<
v[2] <<
", "<<
v[3] <<
')';
std::ostream& operator<< |
( |
std::ostream & |
out, |
|
|
mathSSE::Vec4D const & |
v |
|
) |
| |
Definition at line 10 of file SSEVec.cc.
11 return out <<
'(' <<
v[0] <<
", " <<
v[1] <<
", "<<
v[2] <<
", "<<
v[3] <<
')';
std::ostream& operator<< |
( |
std::ostream & |
out, |
|
|
mathSSE::As3D< float > const & |
v |
|
) |
| |
std::ostream& operator<< |
( |
std::ostream & |
out, |
|
|
mathSSE::As3D< double > const & |
v |
|
) |
| |