void fill(const TransientVertex &recv, const TrackingVertex *simv=0, reco::RecoToSimCollection *recSimColl=0, const float &time=0.)
double associateRecoToSim(reco::TrackCollection::const_iterator, TrackingParticleCollection::const_iterator, const reco::BeamSpot &) const
compare reco::TrackCollection and TrackingParticleCollection iterators: returns the chi2 ...