2 #ifndef EGAMMAOBJECTS_GBRForest2D
3 #define EGAMMAOBJECTS_GBRForest2D
30 void GetResponse(
const float* vector,
double &
x,
double &
y)
const;
35 const std::vector<GBRTree2D> &
Trees()
const {
return fTrees; }
49 for (std::vector<GBRTree2D>::const_iterator it=
fTrees.begin(); it!=
fTrees.end(); ++it) {
50 it->GetResponse(vector,tx,ty);
const std::vector< GBRTree2D > & Trees() const
void SetInitialResponse(double x, double y)
std::vector< GBRTree2D > & Trees()
void GetResponse(const float *vector, double &x, double &y) const
std::vector< GBRTree2D > fTrees