iIndex is the index where iData is found in the container from which it came iItemHolder is the object to which you add your own objects which inherit from TEveElement
39 unsigned int rawid = iData.cscDetId().rawId();
49 TEveStraightLineSet* recHitSet =
new TEveStraightLineSet;
52 TEvePointSet* pointSet =
new TEvePointSet;
55 float localPositionX = iData.localPosition().x();
56 float localPositionY = iData.localPosition().y();
58 float localPositionXX =
sqrt( iData.localPositionError().xx());
59 float localPositionYY =
sqrt( iData.localPositionError().yy());
61 float localU1Point[3] =
63 localPositionX - localPositionXX, localPositionY, 0.0
66 float localU2Point[3] =
68 localPositionX + localPositionXX, localPositionY, 0.0
71 float localV1Point[3] =
73 localPositionX, localPositionY - localPositionYY, 0.0
76 float localV2Point[3] =
78 localPositionX, localPositionY + localPositionYY, 0.0
81 float globalU1Point[3];
82 float globalU2Point[3];
83 float globalV1Point[3];
84 float globalV2Point[3];
91 pointSet->SetNextPoint( globalU1Point[0], globalU1Point[1], globalU1Point[2] );
92 pointSet->SetNextPoint( globalU2Point[0], globalU2Point[1], globalU2Point[2] );
93 pointSet->SetNextPoint( globalV1Point[0], globalV1Point[1], globalV1Point[2] );
94 pointSet->SetNextPoint( globalV2Point[0], globalV2Point[1], globalV2Point[2] );
96 recHitSet->AddLine( globalU1Point[0], globalU1Point[1], globalU1Point[2],
97 globalU2Point[0], globalU2Point[1], globalU2Point[2] );
99 recHitSet->AddLine( globalV1Point[0], globalV1Point[1], globalV1Point[2],
100 globalV2Point[0], globalV2Point[1], globalV2Point[2] );
IdToInfoItr find(unsigned int) const
void setupAddElement(TEveElement *el, TEveElement *parent, bool set_color=true) const
const FWEventItem * item() const
void localToGlobal(unsigned int id, const float *local, float *global, bool translatep=true) const
bool contains(unsigned int id) const
std::vector< FWGeometry::GeomDetInfo >::const_iterator IdToInfoItr
const FWGeometry * getGeom() const