virtual void produce(edm::Event &ev, edm::EventSetup const &es) override
virtual void beginLuminosityBlockProduce(edm::LuminosityBlock &lb, edm::EventSetup const &es) override
RandomEngineStateProducer(edm::ParameterSet const &pset)
~RandomEngineStateProducer()
static void fillDescriptions(edm::ConfigurationDescriptions &descriptions)