#include <GaussianTailNoiseGenerator.h>
Public Member Functions | |
GaussianTailNoiseGenerator (CLHEP::HepRandomEngine &eng) | |
void | generate (int NumberOfchannels, float threshold, float noiseRMS, std::map< int, float > &theMap) |
void | generate (int NumberOfchannels, float threshold, float noiseRMS, std::vector< std::pair< int, float > > &) |
void | generateRaw (float noiseRMS, std::vector< double > &) |
Protected Member Functions | |
double | generate_gaussian_tail (const double, const double) |
int * | getRandomChannels (int, int) |
Private Attributes | |
int | channel512_ [512] |
int | channel768_ [768] |
CLHEP::RandFlat | flatDistribution_ |
CLHEP::RandGaussQ | gaussDistribution_ |
CLHEP::RandPoissonQ | poissonDistribution_ |
Generation of random noise on "numberOfChannels" channels with a given threshold. The generated noise :
Initial author : Veronique Lefebure 08.10.98
according to the FORTRAN code tgreset.F from Pascal Vanlaer
Modified by C. Delaere 01.10.09
Fills in a map < channel number, generated noise >
Definition at line 29 of file GaussianTailNoiseGenerator.h.
GaussianTailNoiseGenerator::GaussianTailNoiseGenerator | ( | CLHEP::HepRandomEngine & | eng | ) |
Definition at line 11 of file GaussianTailNoiseGenerator.cc.
References channel512_, channel768_, and i.
: gaussDistribution_(eng), poissonDistribution_(eng), flatDistribution_(eng) { // we have two cases: 512 and 768 channels // other cases are not allowed so far (performances issue) for(unsigned int i=0;i<512;++i) channel512_[i]=i; for(unsigned int i=0;i<768;++i) channel768_[i]=i; }
void GaussianTailNoiseGenerator::generate | ( | int | NumberOfchannels, |
float | threshold, | ||
float | noiseRMS, | ||
std::map< int, float > & | theMap | ||
) |
void GaussianTailNoiseGenerator::generate | ( | int | NumberOfchannels, |
float | threshold, | ||
float | noiseRMS, | ||
std::vector< std::pair< int, float > > & | theVector | ||
) |
Definition at line 54 of file GaussianTailNoiseGenerator.cc.
References dtNoiseDBValidation_cfg::cerr, generate_gaussian_tail(), getRandomChannels(), i, poissonDistribution_, and query::result.
{ // Compute number of channels with noise above threshold // Gaussian tail probability gsl_sf_result result; int status = gsl_sf_erf_Q_e(threshold, &result); if (status != 0) std::cerr<<"GaussianTailNoiseGenerator::could not compute gaussian tail probability for the threshold chosen"<<std::endl; double probabilityLeft = result.val; double meanNumberOfNoisyChannels = probabilityLeft * NumberOfchannels; int numberOfNoisyChannels = poissonDistribution_.fire(meanNumberOfNoisyChannels); if(numberOfNoisyChannels>NumberOfchannels) numberOfNoisyChannels=NumberOfchannels; // Compute the list of noisy channels theVector.reserve(numberOfNoisyChannels); float lowLimit = threshold * noiseRMS; int* channels = getRandomChannels(numberOfNoisyChannels,NumberOfchannels); for (int i = 0; i < numberOfNoisyChannels; i++) { // Find random noise value double noise = generate_gaussian_tail(lowLimit, noiseRMS); // Fill in the vector theVector.push_back(std::pair<int, float>(channels[i], noise)); } }
double GaussianTailNoiseGenerator::generate_gaussian_tail | ( | const double | a, |
const double | sigma | ||
) | [protected] |
Definition at line 127 of file GaussianTailNoiseGenerator.cc.
References flatDistribution_, gaussDistribution_, create_public_lumi_plots::log, alignCSCRings::s, mathSSE::sqrt(), findQualityFiles::v, and x.
Referenced by generate().
{ /* Returns a gaussian random variable larger than a * This implementation does one-sided upper-tailed deviates. */ double s = a/sigma; if (s < 1){ /* For small s, use a direct rejection method. The limit s < 1 can be adjusted to optimise the overall efficiency */ double x; do{ x = gaussDistribution_.fire(0.,1.0); } while (x < s); return x * sigma; }else{ /* Use the "supertail" deviates from the last two steps * of Marsaglia's rectangle-wedge-tail method, as described * in Knuth, v2, 3rd ed, pp 123-128. (See also exercise 11, p139, * and the solution, p586.) */ double u, v, x; do{ u = flatDistribution_.fire(); do{ v = flatDistribution_.fire(); }while (v == 0.0); x = sqrt(s * s - 2 * log(v)); } while (x * u > s); return x * sigma; } }
void GaussianTailNoiseGenerator::generateRaw | ( | float | noiseRMS, |
std::vector< double > & | theVector | ||
) |
Definition at line 97 of file GaussianTailNoiseGenerator.cc.
References gaussDistribution_, and i.
{ // it was shown that a complex approach, inspired from the ZS case, // does not allow to gain much. // A cut at 2 sigmas only saves 25% of the processing time, while the cost // in terms of meaning is huge. // We therefore use here the trivial approach (as in the early 2XX cycle) unsigned int numberOfchannels = theVector.size(); for (unsigned int i = 0; i < numberOfchannels; ++i) { if(theVector[i]==0) theVector[i] = gaussDistribution_.fire(0.,noiseRMS); } }
int * GaussianTailNoiseGenerator::getRandomChannels | ( | int | numberOfNoisyChannels, |
int | numberOfchannels | ||
) | [protected] |
Definition at line 111 of file GaussianTailNoiseGenerator.cc.
References b, channel512_, channel768_, flatDistribution_, and j.
Referenced by generate().
{ if(numberOfNoisyChannels>numberOfchannels) numberOfNoisyChannels = numberOfchannels; int* array = channel512_; if(numberOfchannels==768) array = channel768_; int theChannelNumber; for(int j=0;j<numberOfNoisyChannels;++j) { theChannelNumber = (int)flatDistribution_.fire(numberOfchannels-j)+j; // swap the two array elements... this is optimized by the compiler int b = array[j]; array[j] = array[theChannelNumber]; array[theChannelNumber] = b; } return array; }
int GaussianTailNoiseGenerator::channel512_[512] [private] |
Definition at line 66 of file GaussianTailNoiseGenerator.h.
Referenced by GaussianTailNoiseGenerator(), and getRandomChannels().
int GaussianTailNoiseGenerator::channel768_[768] [private] |
Definition at line 67 of file GaussianTailNoiseGenerator.h.
Referenced by GaussianTailNoiseGenerator(), and getRandomChannels().
CLHEP::RandFlat GaussianTailNoiseGenerator::flatDistribution_ [private] |
Definition at line 65 of file GaussianTailNoiseGenerator.h.
Referenced by generate_gaussian_tail(), and getRandomChannels().
CLHEP::RandGaussQ GaussianTailNoiseGenerator::gaussDistribution_ [private] |
Definition at line 63 of file GaussianTailNoiseGenerator.h.
Referenced by generate_gaussian_tail(), and generateRaw().
CLHEP::RandPoissonQ GaussianTailNoiseGenerator::poissonDistribution_ [private] |
Definition at line 64 of file GaussianTailNoiseGenerator.h.
Referenced by generate().