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Public Member Functions | Protected Attributes | Private Member Functions

TEveEllipsoidProjectedGL Class Reference

#include <TEveEllipsoidGL.h>

Inheritance diagram for TEveEllipsoidProjectedGL:
TEveEllipsoidGL

List of all members.

Public Member Functions

 ClassDef (TEveEllipsoidProjectedGL, 0)
virtual void DirectDraw (TGLRnrCtx &rnrCtx) const
virtual void SetBBox ()
virtual Bool_t SetModel (TObject *obj, const Option_t *opt=0)
 TEveEllipsoidProjectedGL ()
virtual ~TEveEllipsoidProjectedGL ()

Protected Attributes

TEveEllipsoidProjectedfM

Private Member Functions

void drawArch (float pStart, float pEnd, float phiStep, TEveVector &v0, TEveVector &v1, TEveVector &v2) const
void DrawRhoPhi () const
void DrawRhoZ () const
void drawRhoZAxis (TEveVector &v, TEveVector &) const
TEveEllipsoidProjectedGLoperator= (const TEveEllipsoidProjectedGL &)
 TEveEllipsoidProjectedGL (const TEveEllipsoidProjectedGL &)

Detailed Description

Definition at line 45 of file TEveEllipsoidGL.h.


Constructor & Destructor Documentation

TEveEllipsoidProjectedGL::TEveEllipsoidProjectedGL ( const TEveEllipsoidProjectedGL ) [private]
TEveEllipsoidProjectedGL::TEveEllipsoidProjectedGL ( )

Definition at line 120 of file TEveEllipsoidGL.cc.

                                                   :
   fM(0)
{
   // Constructor.

   // fDLCache = kFALSE; // Disable display list.
   fMultiColor = kTRUE;
}
virtual TEveEllipsoidProjectedGL::~TEveEllipsoidProjectedGL ( ) [inline, virtual]

Definition at line 61 of file TEveEllipsoidGL.h.

{}

Member Function Documentation

TEveEllipsoidProjectedGL::ClassDef ( TEveEllipsoidProjectedGL  ,
 
)
void TEveEllipsoidProjectedGL::DirectDraw ( TGLRnrCtx &  rnrCtx) const [virtual]

Reimplemented from TEveEllipsoidGL.

Definition at line 148 of file TEveEllipsoidGL.cc.

References DrawRhoPhi(), DrawRhoZ(), fM, and trackerHitRTTI::proj.

{
   // Render with OpenGL.
 
   TEveProjection *proj = fM->GetManager()->GetProjection();
   
   
   glPushAttrib(GL_ENABLE_BIT| GL_POLYGON_BIT | GL_LINE_BIT | GL_POINT_BIT);
   glDisable(GL_LIGHTING);
   glDisable(GL_CULL_FACE);

   glPushMatrix();
   if ( proj->GetType() == TEveProjection::kPT_RPhi)
      DrawRhoPhi();
   else
      DrawRhoZ();

   glPopMatrix();
   glPopAttrib();  
}
void TEveEllipsoidProjectedGL::drawArch ( float  pStart,
float  pEnd,
float  phiStep,
TEveVector &  v0,
TEveVector &  v1,
TEveVector &  v2 
) const [private]

Definition at line 171 of file TEveEllipsoidGL.cc.

References funct::cos(), fM, phi, trackerHitRTTI::proj, funct::sin(), and findQualityFiles::v.

Referenced by DrawRhoPhi(), and DrawRhoZ().

{
   TEveProjection *proj = fM->GetManager()->GetProjection();
   float phi = phiStart;
   while (phi < phiEnd ) {
      TEveVector v = v0 + v1*((float)cos(phi)) + v2*((float)sin(phi));
      proj->ProjectVector(v, fM->fDepth);
      glVertex3fv(v.Arr());
      
      phi += phiStep;
   }
   TEveVector v = v0 + v1*((float)cos(phiEnd)) + v2*((float)sin(phiEnd));
   proj->ProjectVector(v, fM->fDepth);
   glVertex3fv(v.Arr());   
}
void TEveEllipsoidProjectedGL::DrawRhoPhi ( ) const [private]

Definition at line 188 of file TEveEllipsoidGL.cc.

References drawArch(), TEveEllipsoidGL::fE, TEveEllipsoid::fEScale, fM, i, j, p1, p2, trackerHitRTTI::proj, TEveEllipsoid::RefEMtx(), TEveEllipsoid::RefPos(), mathSSE::sqrt(), and TwoPi.

Referenced by DirectDraw().

{
   // printf("TEveEllipsoidProjectedGL::DirectDraw [%s ]\n", fE->GetName() );

   TMatrixDSym xxx(3);
   for(int i=0;i<2;i++)
      for(int j=0;j<2;j++)
      {
         xxx(i,j) = fE->RefEMtx()(i+1,j+1);
      }
   
   TMatrixDEigen eig(xxx);
   TVectorD xxxEig ( eig.GetEigenValuesRe());

 
   // Projection supports only floats  :(
   TEveVector v0(fE->RefPos()[0], fE->RefPos()[1], 0);
   TEveVector v1(eig.GetEigenVectors()(0, 0) , eig.GetEigenVectors()(0, 1), 0 );
   v1 *= fE->fEScale *  sqrt(TMath::Abs(xxxEig[0]));
   TEveVector v2(eig.GetEigenVectors()(1, 0) , eig.GetEigenVectors()(1, 1), 0 );
   v2 *= fE->fEScale *  sqrt(TMath::Abs(xxxEig[1]));
   
   TEveProjection *proj = fM->GetManager()->GetProjection();
      
  // fill
   glBegin(GL_POLYGON);   
   drawArch(0, TMath::TwoPi(),  TMath::TwoPi()/20, v0, v1, v2);
   glEnd();
   
   // frame
   TGLUtil::LineWidth(fE->fLineWidth);
   TGLUtil::Color(fE->fLineColor);
   
   glBegin(GL_LINE_LOOP);   
   drawArch(0, TMath::TwoPi(),  TMath::TwoPi()/20, v0, v1, v2);
   glEnd();
   
   glBegin(GL_LINES);
   {
      // glColor3f(1, 0, 0);
      TEveVector p1 = v0 - v1;
      TEveVector p2 = v0 + v1;
      proj->ProjectVector(p1, fM->fDepth);
      proj->ProjectVector(p2, fM->fDepth);
      glVertex3fv(p1.Arr());
      glVertex3fv(p2.Arr());
   }
   {
      //  glColor3f(0, 1, 0);
      TEveVector p1 = v0 - v2;
      TEveVector p2 = v0 + v2;
      proj->ProjectVector(p1, fM->fDepth);
      proj->ProjectVector(p2, fM->fDepth);
      glVertex3fv(p1.Arr());
      glVertex3fv(p2.Arr());
   }
   glEnd();
   
   
   
}
void TEveEllipsoidProjectedGL::DrawRhoZ ( ) const [private]

Definition at line 251 of file TEveEllipsoidGL.cc.

References funct::cos(), pyrootRender::da, EcalCondDB::db, drawArch(), drawRhoZAxis(), alignCSCRings::e, TEveEllipsoidGL::fE, TEveEllipsoid::fEScale, fM, i, j, siStripFEDMonitor_P5_cff::Max, siStripFEDMonitor_P5_cff::Min, N, jptDQMConfig_cff::phiMax, jptDQMConfig_cff::phiMin, trackerHitRTTI::proj, TEveEllipsoid::RefEMtx(), TEveEllipsoid::RefPos(), funct::sin(), mathSSE::sqrt(), and TwoPi.

Referenced by DirectDraw().

{
   // printf("TEveEllipsoidProjectedGL::DirectDraw [%s ]\n", fE->GetTitle() );
 
   TEveVector v0(fE->RefPos()[0], fE->RefPos()[1], fE->RefPos()[2]);
   
   TMatrixDSym xxx(3);
   xxx(0, 0) = 1;
   for(int i=1;i<3;i++)
      for(int j=1;j<3;j++)
      {
         xxx(i,j) = fE->RefEMtx()(i+1,j+1);
      }   
   TMatrixDEigen eig(xxx);
   TVectorD xxxEig ( eig.GetEigenValuesRe());


   TEveVector v1(0, eig.GetEigenVectors()(1, 2), eig.GetEigenVectors()(2, 2));
   v1 *= fE->fEScale * sqrt(TMath::Abs(xxxEig[2]));

   TEveVector v2(0, eig.GetEigenVectors()(1, 1), eig.GetEigenVectors()(2, 1));
   v2 *= fE->fEScale * sqrt(TMath::Abs(xxxEig[1]));
   if (v1[1]*v2[2] > v1[2]*v2[1])
      v2 *= -1;

   
   TEveProjection *proj = fM->GetManager()->GetProjection();
   
   // ellipse intersection with projection center
   bool splitted = false;
   int N = 20;
   double phiStep = TMath::TwoPi()/N;
   
   // projection center can be moved in beam-spot 
   float bs = 0;
   if (proj->GetDisplaceOrigin())
      bs = proj->fCenter[1];

   float da = v2[1]*v2[1] + v1[1]*v1[1];
   float db = 2 * v1[1] * (v0[1]-bs);
   float dc = (v0[1]-bs)*(v0[1]-bs) - v2[1]*v2[1];
   float disc = (db*db -4*da*dc);
   
   if ( disc > 0) {
      disc = sqrt(disc);
      float cosS1 = ( -db + disc)/(2 * da);
      float cosS2 = ( -db - disc)/(2 * da);
      if (TMath::Abs(cosS1) < 1) {
         splitted = true;
         // printf("splitted \n");

         double phi1 = acos(cosS1);
         double phi2 = acos(cosS2);
         TEveVector ps1 = v0 + v1*((float)cos(phi1)) + v2*((float)sin(phi1));
         TEveVector ps2 = v0 + v1*((float)cos(phi2)) + v2*((float)sin(phi2));
         
        

         // acos has values [0, Pi] , check the symetry over x axis (mirroring)
         if (TMath::Abs(ps1[1] - bs) > 1e-5)
            phi1 = TMath::TwoPi() -phi1;
      
         if (TMath::Abs(ps2[1] - bs) > 1e-5) 
            phi2 = TMath::TwoPi() -phi2;         
         
         int N = 20;
         double phiStep = TMath::TwoPi()/N;
         double phiOffset = phiStep*0.1;
         double phiMin = TMath::Min(phi1, phi2);
         double phiMax = TMath::Max(phi1, phi2);         
         // printf(" %f %f \n",phi1*TMath::RadToDeg(), phi2*TMath::RadToDeg() );

         // fill
         // upper clothing
         glBegin(GL_POLYGON);
         drawArch(phiMin + phiOffset, phiMax - phiOffset, phiStep, v0, v1, v2);
         glEnd();
         // bottom clothing
         glBegin(GL_POLYGON);
         drawArch(phiMax + phiOffset, phiMax + TMath::TwoPi() - (phiMax -phiMin) - phiOffset, phiStep, v0, v1, v2);
         glEnd();
         
         // frame
         TGLUtil::LineWidth(fE->fLineWidth);
         TGLUtil::Color(fE->fLineColor);
         // upper clothing
         glBegin(GL_LINE_LOOP);
         drawArch(phiMin + phiOffset, phiMax - phiOffset, phiStep, v0, v1, v2);
         glEnd();
         // bottom clothing
         glBegin(GL_LINE_LOOP);
         drawArch(phiMax + phiOffset, phiMax + TMath::TwoPi() - (phiMax -phiMin) - phiOffset, phiStep, v0, v1, v2);
         glEnd();
         
      }
   }
   
   
   if (!splitted) {
       glBegin(GL_POLYGON);
      drawArch(0, TMath::TwoPi(), phiStep, v0, v1, v2);
      glEnd();
      TGLUtil::LineWidth(fE->fLineWidth);
      TGLUtil::Color(fE->fLineColor);
      glBegin(GL_LINE_LOOP);
      drawArch(0, TMath::TwoPi(), phiStep, v0, v1, v2);
      glEnd();  
   }
   
   drawRhoZAxis(v0, v2);
   drawRhoZAxis(v0, v1);
}
void TEveEllipsoidProjectedGL::drawRhoZAxis ( TEveVector &  v,
TEveVector &  v2 
) const [private]

Definition at line 364 of file TEveEllipsoidGL.cc.

References fM, and trackerHitRTTI::proj.

Referenced by DrawRhoZ().

{
   glBegin(GL_LINES);
   TEveProjection* proj =   fM->GetManager()->GetProjection();
   
   float bs = 0;
   if (proj->GetDisplaceOrigin())
      bs = proj->fCenter[1];
   
   float off = (v2[1] > v0[1] ) ? 0.01 : -0.01;
   TEveVector alu = v0 + v2;
   proj->ProjectVector(alu, fM->fDepth);
   glVertex3fv(alu.Arr());   
   
   if (TMath::Abs(v0[1]/v2[1]) < 1 )
   {
      alu = v0 - ((float) ((1-off) *(v0[1]-bs)/v2[1])) * v2;
      proj->ProjectVector(alu, fM->fDepth);
      glVertex3fv(alu.Arr());   
      
      //============================
      
      alu = v0 - ((float) ((1+off) * (v0[1]-bs)/v2[1])) * v2;
      proj->ProjectVector(alu, fM->fDepth);
      glVertex3fv(alu.Arr());  
   }
   
   alu = v0 - v2;
   proj->ProjectVector(alu, fM->fDepth);
   glVertex3fv(alu.Arr());   
   
   glEnd();
}
TEveEllipsoidProjectedGL& TEveEllipsoidProjectedGL::operator= ( const TEveEllipsoidProjectedGL ) [private]
void TEveEllipsoidProjectedGL::SetBBox ( ) [virtual]

Reimplemented from TEveEllipsoidGL.

Definition at line 140 of file TEveEllipsoidGL.cc.

{
   // Set bounding box.

   SetAxisAlignedBBox(((TEveEllipsoidProjected*)fExternalObj)->AssertBBox());
}
Bool_t TEveEllipsoidProjectedGL::SetModel ( TObject *  obj,
const Option_t *  opt = 0 
) [virtual]

Reimplemented from TEveEllipsoidGL.

Definition at line 130 of file TEveEllipsoidGL.cc.

References TEveEllipsoidGL::fE, fM, and getGTfromDQMFile::obj.

{
   // Set model object.

   fM = SetModelDynCast<TEveEllipsoidProjected>(obj);
   fE = dynamic_cast<TEveEllipsoid*>(fM->GetProjectable());
   return fE != 0;
}

Member Data Documentation

Definition at line 57 of file TEveEllipsoidGL.h.

Referenced by DirectDraw(), drawArch(), DrawRhoPhi(), DrawRhoZ(), drawRhoZAxis(), and SetModel().