#include <TEveEllipsoidGL.h>
Public Member Functions | |
ClassDef (TEveEllipsoidProjectedGL, 0) | |
virtual void | DirectDraw (TGLRnrCtx &rnrCtx) const |
virtual void | SetBBox () |
virtual Bool_t | SetModel (TObject *obj, const Option_t *opt=0) |
TEveEllipsoidProjectedGL () | |
virtual | ~TEveEllipsoidProjectedGL () |
Protected Attributes | |
TEveEllipsoidProjected * | fM |
Private Member Functions | |
void | drawArch (float pStart, float pEnd, float phiStep, TEveVector &v0, TEveVector &v1, TEveVector &v2) const |
void | DrawRhoPhi () const |
void | DrawRhoZ () const |
void | drawRhoZAxis (TEveVector &v, TEveVector &) const |
TEveEllipsoidProjectedGL & | operator= (const TEveEllipsoidProjectedGL &) |
TEveEllipsoidProjectedGL (const TEveEllipsoidProjectedGL &) |
Definition at line 45 of file TEveEllipsoidGL.h.
TEveEllipsoidProjectedGL::TEveEllipsoidProjectedGL | ( | const TEveEllipsoidProjectedGL & | ) | [private] |
TEveEllipsoidProjectedGL::TEveEllipsoidProjectedGL | ( | ) |
Definition at line 120 of file TEveEllipsoidGL.cc.
: fM(0) { // Constructor. // fDLCache = kFALSE; // Disable display list. fMultiColor = kTRUE; }
virtual TEveEllipsoidProjectedGL::~TEveEllipsoidProjectedGL | ( | ) | [inline, virtual] |
Definition at line 61 of file TEveEllipsoidGL.h.
{}
TEveEllipsoidProjectedGL::ClassDef | ( | TEveEllipsoidProjectedGL | , |
0 | |||
) |
void TEveEllipsoidProjectedGL::DirectDraw | ( | TGLRnrCtx & | rnrCtx | ) | const [virtual] |
Reimplemented from TEveEllipsoidGL.
Definition at line 148 of file TEveEllipsoidGL.cc.
References DrawRhoPhi(), DrawRhoZ(), fM, and trackerHitRTTI::proj.
{ // Render with OpenGL. TEveProjection *proj = fM->GetManager()->GetProjection(); glPushAttrib(GL_ENABLE_BIT| GL_POLYGON_BIT | GL_LINE_BIT | GL_POINT_BIT); glDisable(GL_LIGHTING); glDisable(GL_CULL_FACE); glPushMatrix(); if ( proj->GetType() == TEveProjection::kPT_RPhi) DrawRhoPhi(); else DrawRhoZ(); glPopMatrix(); glPopAttrib(); }
void TEveEllipsoidProjectedGL::drawArch | ( | float | pStart, |
float | pEnd, | ||
float | phiStep, | ||
TEveVector & | v0, | ||
TEveVector & | v1, | ||
TEveVector & | v2 | ||
) | const [private] |
Definition at line 171 of file TEveEllipsoidGL.cc.
References funct::cos(), fM, phi, trackerHitRTTI::proj, funct::sin(), and findQualityFiles::v.
Referenced by DrawRhoPhi(), and DrawRhoZ().
{ TEveProjection *proj = fM->GetManager()->GetProjection(); float phi = phiStart; while (phi < phiEnd ) { TEveVector v = v0 + v1*((float)cos(phi)) + v2*((float)sin(phi)); proj->ProjectVector(v, fM->fDepth); glVertex3fv(v.Arr()); phi += phiStep; } TEveVector v = v0 + v1*((float)cos(phiEnd)) + v2*((float)sin(phiEnd)); proj->ProjectVector(v, fM->fDepth); glVertex3fv(v.Arr()); }
void TEveEllipsoidProjectedGL::DrawRhoPhi | ( | ) | const [private] |
Definition at line 188 of file TEveEllipsoidGL.cc.
References drawArch(), TEveEllipsoidGL::fE, TEveEllipsoid::fEScale, fM, i, j, p1, p2, trackerHitRTTI::proj, TEveEllipsoid::RefEMtx(), TEveEllipsoid::RefPos(), mathSSE::sqrt(), and TwoPi.
Referenced by DirectDraw().
{ // printf("TEveEllipsoidProjectedGL::DirectDraw [%s ]\n", fE->GetName() ); TMatrixDSym xxx(3); for(int i=0;i<2;i++) for(int j=0;j<2;j++) { xxx(i,j) = fE->RefEMtx()(i+1,j+1); } TMatrixDEigen eig(xxx); TVectorD xxxEig ( eig.GetEigenValuesRe()); // Projection supports only floats :( TEveVector v0(fE->RefPos()[0], fE->RefPos()[1], 0); TEveVector v1(eig.GetEigenVectors()(0, 0) , eig.GetEigenVectors()(0, 1), 0 ); v1 *= fE->fEScale * sqrt(TMath::Abs(xxxEig[0])); TEveVector v2(eig.GetEigenVectors()(1, 0) , eig.GetEigenVectors()(1, 1), 0 ); v2 *= fE->fEScale * sqrt(TMath::Abs(xxxEig[1])); TEveProjection *proj = fM->GetManager()->GetProjection(); // fill glBegin(GL_POLYGON); drawArch(0, TMath::TwoPi(), TMath::TwoPi()/20, v0, v1, v2); glEnd(); // frame TGLUtil::LineWidth(fE->fLineWidth); TGLUtil::Color(fE->fLineColor); glBegin(GL_LINE_LOOP); drawArch(0, TMath::TwoPi(), TMath::TwoPi()/20, v0, v1, v2); glEnd(); glBegin(GL_LINES); { // glColor3f(1, 0, 0); TEveVector p1 = v0 - v1; TEveVector p2 = v0 + v1; proj->ProjectVector(p1, fM->fDepth); proj->ProjectVector(p2, fM->fDepth); glVertex3fv(p1.Arr()); glVertex3fv(p2.Arr()); } { // glColor3f(0, 1, 0); TEveVector p1 = v0 - v2; TEveVector p2 = v0 + v2; proj->ProjectVector(p1, fM->fDepth); proj->ProjectVector(p2, fM->fDepth); glVertex3fv(p1.Arr()); glVertex3fv(p2.Arr()); } glEnd(); }
void TEveEllipsoidProjectedGL::DrawRhoZ | ( | ) | const [private] |
Definition at line 251 of file TEveEllipsoidGL.cc.
References funct::cos(), pyrootRender::da, EcalCondDB::db, drawArch(), drawRhoZAxis(), alignCSCRings::e, TEveEllipsoidGL::fE, TEveEllipsoid::fEScale, fM, i, j, siStripFEDMonitor_P5_cff::Max, siStripFEDMonitor_P5_cff::Min, N, jptDQMConfig_cff::phiMax, jptDQMConfig_cff::phiMin, trackerHitRTTI::proj, TEveEllipsoid::RefEMtx(), TEveEllipsoid::RefPos(), funct::sin(), mathSSE::sqrt(), and TwoPi.
Referenced by DirectDraw().
{ // printf("TEveEllipsoidProjectedGL::DirectDraw [%s ]\n", fE->GetTitle() ); TEveVector v0(fE->RefPos()[0], fE->RefPos()[1], fE->RefPos()[2]); TMatrixDSym xxx(3); xxx(0, 0) = 1; for(int i=1;i<3;i++) for(int j=1;j<3;j++) { xxx(i,j) = fE->RefEMtx()(i+1,j+1); } TMatrixDEigen eig(xxx); TVectorD xxxEig ( eig.GetEigenValuesRe()); TEveVector v1(0, eig.GetEigenVectors()(1, 2), eig.GetEigenVectors()(2, 2)); v1 *= fE->fEScale * sqrt(TMath::Abs(xxxEig[2])); TEveVector v2(0, eig.GetEigenVectors()(1, 1), eig.GetEigenVectors()(2, 1)); v2 *= fE->fEScale * sqrt(TMath::Abs(xxxEig[1])); if (v1[1]*v2[2] > v1[2]*v2[1]) v2 *= -1; TEveProjection *proj = fM->GetManager()->GetProjection(); // ellipse intersection with projection center bool splitted = false; int N = 20; double phiStep = TMath::TwoPi()/N; // projection center can be moved in beam-spot float bs = 0; if (proj->GetDisplaceOrigin()) bs = proj->fCenter[1]; float da = v2[1]*v2[1] + v1[1]*v1[1]; float db = 2 * v1[1] * (v0[1]-bs); float dc = (v0[1]-bs)*(v0[1]-bs) - v2[1]*v2[1]; float disc = (db*db -4*da*dc); if ( disc > 0) { disc = sqrt(disc); float cosS1 = ( -db + disc)/(2 * da); float cosS2 = ( -db - disc)/(2 * da); if (TMath::Abs(cosS1) < 1) { splitted = true; // printf("splitted \n"); double phi1 = acos(cosS1); double phi2 = acos(cosS2); TEveVector ps1 = v0 + v1*((float)cos(phi1)) + v2*((float)sin(phi1)); TEveVector ps2 = v0 + v1*((float)cos(phi2)) + v2*((float)sin(phi2)); // acos has values [0, Pi] , check the symetry over x axis (mirroring) if (TMath::Abs(ps1[1] - bs) > 1e-5) phi1 = TMath::TwoPi() -phi1; if (TMath::Abs(ps2[1] - bs) > 1e-5) phi2 = TMath::TwoPi() -phi2; int N = 20; double phiStep = TMath::TwoPi()/N; double phiOffset = phiStep*0.1; double phiMin = TMath::Min(phi1, phi2); double phiMax = TMath::Max(phi1, phi2); // printf(" %f %f \n",phi1*TMath::RadToDeg(), phi2*TMath::RadToDeg() ); // fill // upper clothing glBegin(GL_POLYGON); drawArch(phiMin + phiOffset, phiMax - phiOffset, phiStep, v0, v1, v2); glEnd(); // bottom clothing glBegin(GL_POLYGON); drawArch(phiMax + phiOffset, phiMax + TMath::TwoPi() - (phiMax -phiMin) - phiOffset, phiStep, v0, v1, v2); glEnd(); // frame TGLUtil::LineWidth(fE->fLineWidth); TGLUtil::Color(fE->fLineColor); // upper clothing glBegin(GL_LINE_LOOP); drawArch(phiMin + phiOffset, phiMax - phiOffset, phiStep, v0, v1, v2); glEnd(); // bottom clothing glBegin(GL_LINE_LOOP); drawArch(phiMax + phiOffset, phiMax + TMath::TwoPi() - (phiMax -phiMin) - phiOffset, phiStep, v0, v1, v2); glEnd(); } } if (!splitted) { glBegin(GL_POLYGON); drawArch(0, TMath::TwoPi(), phiStep, v0, v1, v2); glEnd(); TGLUtil::LineWidth(fE->fLineWidth); TGLUtil::Color(fE->fLineColor); glBegin(GL_LINE_LOOP); drawArch(0, TMath::TwoPi(), phiStep, v0, v1, v2); glEnd(); } drawRhoZAxis(v0, v2); drawRhoZAxis(v0, v1); }
void TEveEllipsoidProjectedGL::drawRhoZAxis | ( | TEveVector & | v, |
TEveVector & | v2 | ||
) | const [private] |
Definition at line 364 of file TEveEllipsoidGL.cc.
References fM, and trackerHitRTTI::proj.
Referenced by DrawRhoZ().
{ glBegin(GL_LINES); TEveProjection* proj = fM->GetManager()->GetProjection(); float bs = 0; if (proj->GetDisplaceOrigin()) bs = proj->fCenter[1]; float off = (v2[1] > v0[1] ) ? 0.01 : -0.01; TEveVector alu = v0 + v2; proj->ProjectVector(alu, fM->fDepth); glVertex3fv(alu.Arr()); if (TMath::Abs(v0[1]/v2[1]) < 1 ) { alu = v0 - ((float) ((1-off) *(v0[1]-bs)/v2[1])) * v2; proj->ProjectVector(alu, fM->fDepth); glVertex3fv(alu.Arr()); //============================ alu = v0 - ((float) ((1+off) * (v0[1]-bs)/v2[1])) * v2; proj->ProjectVector(alu, fM->fDepth); glVertex3fv(alu.Arr()); } alu = v0 - v2; proj->ProjectVector(alu, fM->fDepth); glVertex3fv(alu.Arr()); glEnd(); }
TEveEllipsoidProjectedGL& TEveEllipsoidProjectedGL::operator= | ( | const TEveEllipsoidProjectedGL & | ) | [private] |
void TEveEllipsoidProjectedGL::SetBBox | ( | ) | [virtual] |
Reimplemented from TEveEllipsoidGL.
Definition at line 140 of file TEveEllipsoidGL.cc.
{ // Set bounding box. SetAxisAlignedBBox(((TEveEllipsoidProjected*)fExternalObj)->AssertBBox()); }
Bool_t TEveEllipsoidProjectedGL::SetModel | ( | TObject * | obj, |
const Option_t * | opt = 0 |
||
) | [virtual] |
Reimplemented from TEveEllipsoidGL.
Definition at line 130 of file TEveEllipsoidGL.cc.
References TEveEllipsoidGL::fE, fM, and getGTfromDQMFile::obj.
{ // Set model object. fM = SetModelDynCast<TEveEllipsoidProjected>(obj); fE = dynamic_cast<TEveEllipsoid*>(fM->GetProjectable()); return fE != 0; }
TEveEllipsoidProjected* TEveEllipsoidProjectedGL::fM [protected] |
Definition at line 57 of file TEveEllipsoidGL.h.
Referenced by DirectDraw(), drawArch(), DrawRhoPhi(), DrawRhoZ(), drawRhoZAxis(), and SetModel().