#include "CondFormats/L1TObjects/interface/L1MuDTEtaPattern.h"
#include <iostream>
#include <iomanip>
#include <bitset>
#include <cstdlib>
Go to the source code of this file.
Functions | |
ostream & | operator<< (ostream &s, const L1MuDTEtaPattern &p) |
istream & | operator>> (istream &s, L1MuDTEtaPattern &p) |
ostream& operator<< | ( | ostream & | s, |
const L1MuDTEtaPattern & | p | ||
) |
Definition at line 169 of file L1MuDTEtaPattern.cc.
References L1MuDTEtaPattern::eta(), i, L1MuDTEtaPattern::id(), j, L1MuDTEtaPattern::m_position, L1MuDTEtaPattern::m_wheel, pos, L1MuDTEtaPattern::quality(), and alignCSCRings::s.
{ s.setf(ios::right,ios::adjustfield); s << "ID = " << setw(8) << p.id() << " " << "quality = " << setw(2) << p.quality() << " " << "eta = " << setw(1) << p.eta() << endl; for (int i = 0; i < 3; i++) { s << "station = " << i+1 << " : "; for (int j = 0; j < 5; j++) { bitset<7> pos; if ( p.m_position[i] && (p.m_wheel[i] == j-2) ) pos.set(p.m_position[i]-1); s << pos << " "; } s << endl; } return s; }
istream& operator>> | ( | istream & | s, |
L1MuDTEtaPattern & | p | ||
) |
Definition at line 193 of file L1MuDTEtaPattern.cc.
References i, L1MuDTEtaPattern::m_eta, L1MuDTEtaPattern::m_id, L1MuDTEtaPattern::m_position, L1MuDTEtaPattern::m_qual, L1MuDTEtaPattern::m_wheel, and alignCSCRings::s.
{ string pat; s >> p.m_id >> pat >> p.m_qual >> p.m_eta; for ( int i = 0; i < 3; i++ ) { string sub = pat.substr(3*i,3); if ( sub == "___" ) { p.m_wheel[i] = 0; p.m_position[i] = 0; } else { p.m_wheel[i] = atoi(sub.substr(0,2).c_str()); p.m_position[i] = atoi(sub.substr(2,1).c_str()); } } return s; }