1 #ifndef Fireworks_Core_FW3DViewBase_h
2 #define Fireworks_Core_FW3DViewBase_h
30 class TEveElementList;
virtual bool requestGLHandlerPick() const
void showMuonBarrel(long)
virtual void setFrom(const FWConfiguration &)
FWBoolParameter m_showMuonEndcap
FWBoolParameter m_clipParam
FW3DViewDistanceMeasureTool * getDMT()
void setCurrentDMTVertex(double x, double y, double z)
FWBoolParameter m_showTrackerBarrel
FW3DViewDistanceMeasureTool * m_DMT
virtual void addTo(FWConfiguration &) const
virtual void populateController(ViewerParameterGUI &) const
FWEnumParameter m_rnrStyle
FWBoolParameter m_showPixelEndcap
void updateGlobalSceneScaleParameters()
virtual void setContext(const fireworks::Context &)
const FW3DViewBase & operator=(const FW3DViewBase &)
FWEnumParameter m_showMuonBarrel
FW3DViewGeometry * m_geometry
FWBoolParameter m_selectable
FWEnumParameter m_cameraType
FW3DViewBase(TEveWindowSlot *, FWViewType::EType)
FWBoolParameter m_showTrackerEndcap
FWBoolParameter m_showPixelBarrel