DDLRotationSequence handles a set of Rotations. More...
#include <DDLRotationSequence.h>
Public Member Functions | |
DDLRotationSequence (DDLElementRegistry *myreg) | |
Constructor. | |
void | preProcessElement (const std::string &name, const std::string &nmspace, DDCompactView &cpv) |
Called by loadAttributes AFTER attributes are loaded. | |
void | processElement (const std::string &name, const std::string &nmspace, DDCompactView &cpv) |
Processing the element. | |
~DDLRotationSequence (void) | |
Destructor. |
DDLRotationSequence handles a set of Rotations.
DDLRotationSequence.h - description ------------------- begin: Friday Nov. 15, 2003 email: case@ucdhep.ucdavis.edu
This is the RotationSequence processor.
Definition at line 24 of file DDLRotationSequence.h.
DDLRotationSequence::DDLRotationSequence | ( | DDLElementRegistry * | myreg | ) |
DDLRotationSequence::~DDLRotationSequence | ( | void | ) |
void DDLRotationSequence::preProcessElement | ( | const std::string & | name, |
const std::string & | nmspace, | ||
DDCompactView & | cpv | ||
) | [virtual] |
Called by loadAttributes AFTER attributes are loaded.
The preProcessElement method can assume that the attributes are loaded and perform any code that is necessary at the start of an element.
This would allow users to call their own code to setup anything necessary for the continued processing of the child elements.
Reimplemented from DDLRotationByAxis.
Definition at line 29 of file DDLRotationSequence.cc.
References DDXMLElement::clear(), DDLElementRegistry::getElement(), and DDXMLElement::myRegistry_.
{ myRegistry_->getElement("RotationByAxis")->clear(); }
void DDLRotationSequence::processElement | ( | const std::string & | name, |
const std::string & | nmspace, | ||
DDCompactView & | cpv | ||
) | [virtual] |
Processing the element.
The processElement method completes any necessary work to process the XML element.
For example, this can be used to call the DDCore to make the geometry in memory. There is a default for this so that if not declared in the inheriting class, no processing is done.
Get the name, axis and angle of each Rotate child and make this the rotation.
Reimplemented from DDLRotationByAxis.
Definition at line 35 of file DDLRotationSequence.cc.
References DDXMLElement::clear(), DCOUT_V, DDrot(), DDXMLElement::getAttributeSet(), DDXMLElement::getDDName(), DDLElementRegistry::getElement(), i, DDXMLElement::myRegistry_, DDLRotationByAxis::processOne(), dttmaxenums::R, makeMuonMisalignmentScenario::rot, and DDXMLElement::size().
{ DCOUT_V('P', "DDLRotationSequence::processElement started " << name); DDLRotationByAxis* myRotations = dynamic_cast <DDLRotationByAxis * > (myRegistry_->getElement("RotationByAxis")); DDXMLAttribute atts; DDRotationMatrix R; for (size_t i = 0; i < myRotations->size(); ++i) { atts = myRotations->getAttributeSet(i); R = myRotations->processOne(R, atts.find("axis")->second, atts.find("angle")->second); } DDRotationMatrix* ddr = new DDRotationMatrix(R); DDRotation rot = DDrot(getDDName(nmspace), ddr); myRotations->clear(); clear(); DCOUT_V('P', "DDLRotationSequence::processElement completed"); }