#include <RPCGeometryBuilderFromDDD.h>
Public Member Functions | |
RPCGeometry * | build (const DDCompactView *cview, const MuonDDDConstants &muonConstants) |
RPCGeometryBuilderFromDDD (bool comp11) | |
~RPCGeometryBuilderFromDDD () | |
Private Member Functions | |
RPCGeometry * | buildGeometry (DDFilteredView &fview, const MuonDDDConstants &muonConstants) |
Private Attributes | |
std::map< RPCDetId, std::list < RPCRoll * > > | chids |
bool | theComp11Flag |
Build the RPCGeometry ftom the DDD description
Definition at line 23 of file RPCGeometryBuilderFromDDD.h.
RPCGeometryBuilderFromDDD::RPCGeometryBuilderFromDDD | ( | bool | comp11 | ) |
Implementation of the RPC Geometry Builder from DDD
Definition at line 28 of file RPCGeometryBuilderFromDDD.cc.
: theComp11Flag(comp11) { }
RPCGeometryBuilderFromDDD::~RPCGeometryBuilderFromDDD | ( | ) |
Definition at line 31 of file RPCGeometryBuilderFromDDD.cc.
{ }
RPCGeometry * RPCGeometryBuilderFromDDD::build | ( | const DDCompactView * | cview, |
const MuonDDDConstants & | muonConstants | ||
) |
Definition at line 34 of file RPCGeometryBuilderFromDDD.cc.
References DDFilteredView::addFilter(), DDSpecificsFilter::AND, buildGeometry(), alcazmumu_cfi::filter, DDSpecificsFilter::matches, DDSpecificsFilter::setCriteria(), AlCaHLTBitMon_QueryRunRegistry::string, and relativeConstraints::value.
Referenced by RPCGeometryESModule::produce().
{ std::string attribute = "ReadOutName"; // could come from .orcarc std::string value = "MuonRPCHits"; // could come from .orcarc DDValue val(attribute, value, 0.0); // Asking only for the MuonRPC's DDSpecificsFilter filter; filter.setCriteria(val, // name & value of a variable DDSpecificsFilter::matches, DDSpecificsFilter::AND, true, // compare strings otherwise doubles true // use merged-specifics or simple-specifics ); DDFilteredView fview(*cview); fview.addFilter(filter); return this->buildGeometry(fview, muonConstants); }
RPCGeometry * RPCGeometryBuilderFromDDD::buildGeometry | ( | DDFilteredView & | fview, |
const MuonDDDConstants & | muonConstants | ||
) | [private] |
Definition at line 54 of file RPCGeometryBuilderFromDDD.cc.
References RPCGeometry::add(), RPCChamber::add(), RPCNumberingScheme::baseNumberToUnitNumber(), chids, DDfetch(), cond::rpcobgas::detid, DDValue::doubles(), DDFilteredView::firstChild(), DDFilteredView::geoHistory(), MuonDDDNumbering::geoHistoryToBaseNumber(), geometry, RPCDetId::layer(), LogDebug, DDFilteredView::logicalPart(), Association::map, DDName::name(), DDBase< N, C >::name(), mergeVDriftHistosByStation::name, DDFilteredView::nextSibling(), DDSolid::parameters(), pos, alignCSCRings::r, RPCDetId::region(), RPCDetId::ring(), makeMuonMisalignmentScenario::rot, TkRotation< T >::rotateAxes(), DDFilteredView::rotation(), GeomDetEnumerators::RPCBarrel, GeomDetEnumerators::RPCEndcap, RPCDetId::sector(), DDLogicalPart::solid(), DDFilteredView::specifics(), RPCDetId::station(), AlCaHLTBitMon_QueryRunRegistry::string, RPCDetId::subsector(), theComp11Flag, DDFilteredView::translation(), tablePrinter::width, x, detailsBasic3DVector::y, and z.
Referenced by build().
{ LogDebug("RPCGeometryBuilderFromDDD") <<"Building the geometry service"; RPCGeometry* geometry = new RPCGeometry(); LogDebug("RPCGeometryBuilderFromDDD") << "About to run through the RPC structure\n" <<" First logical part " <<fview.logicalPart().name().name(); bool doSubDets = fview.firstChild(); LogDebug("RPCGeometryBuilderFromDDD") << "doSubDets = " << doSubDets; while (doSubDets){ LogDebug("RPCGeometryBuilderFromDDD") <<"start the loop"; // Get the Base Muon Number MuonDDDNumbering mdddnum(muonConstants); LogDebug("RPCGeometryBuilderFromDDD") <<"Getting the Muon base Number"; MuonBaseNumber mbn=mdddnum.geoHistoryToBaseNumber(fview.geoHistory()); LogDebug("RPCGeometryBuilderFromDDD") <<"Start the Rpc Numbering Schema"; // Get the The Rpc det Id RPCNumberingScheme rpcnum(muonConstants); int detid = 0; LogDebug("RPCGeometryBuilderFromDDD") <<"Getting the Unit Number"; detid = rpcnum.baseNumberToUnitNumber(mbn); LogDebug("RPCGeometryBuilderFromDDD") <<"Getting the RPC det Id "<<detid; RPCDetId rpcid(detid); RPCDetId chid(rpcid.region(),rpcid.ring(),rpcid.station(),rpcid.sector(),rpcid.layer(),rpcid.subsector(),0); LogDebug("RPCGeometryBuilderFromDDD") <<"The RPCDetid is "<<rpcid; DDValue numbOfStrips("nStrips"); std::vector<const DDsvalues_type* > specs(fview.specifics()); std::vector<const DDsvalues_type* >::iterator is=specs.begin(); int nStrips=0; for (;is!=specs.end(); is++){ if (DDfetch( *is, numbOfStrips)){ nStrips=int(numbOfStrips.doubles()[0]); } } LogDebug("RPCGeometryBuilderFromDDD") << ((nStrips == 0 ) ? ("No strip found!!") : ("")); std::vector<double> dpar=fview.logicalPart().solid().parameters(); std::string name=fview.logicalPart().name().name(); DDTranslation tran = fview.translation(); //removed .Inverse after comparing to DT... DDRotationMatrix rota = fview.rotation();//.Inverse(); Surface::PositionType pos(tran.x()/cm,tran.y()/cm, tran.z()/cm); // CLHEP way // Surface::RotationType rot(rota.xx(),rota.xy(),rota.xz(), // rota.yx(),rota.yy(),rota.yz(), // rota.zx(),rota.zy(),rota.zz()); //ROOT::Math way DD3Vector x, y, z; rota.GetComponents(x,y,z); // doesn't this just re-inverse??? Surface::RotationType rot (float(x.X()),float(x.Y()),float(x.Z()), float(y.X()),float(y.Y()),float(y.Z()), float(z.X()),float(z.Y()),float(z.Z())); std::vector<float> pars; RPCRollSpecs* rollspecs= 0; Bounds* bounds = 0; if (dpar.size()==3){ float width = dpar[0]/cm; float length = dpar[1]/cm; float thickness = dpar[2]/cm; //RectangularPlaneBounds* bounds = new RectangularPlaneBounds(width,length,thickness); pars.push_back(width); pars.push_back(length); pars.push_back(numbOfStrips.doubles()[0]); //h/2; if (!theComp11Flag) { //Correction of the orientation to get the REAL geometry. //Change of axes for the +z part only. //Including the 0 whell if (tran.z() >-1500. ){ Basic3DVector<float> newX(-1.,0.,0.); Basic3DVector<float> newY(0.,-1.,0.); Basic3DVector<float> newZ(0.,0.,1.); rot.rotateAxes (newX, newY,newZ); } } rollspecs = new RPCRollSpecs(GeomDetEnumerators::RPCBarrel,name,pars); LogDebug("RPCGeometryBuilderFromDDD") <<"Barrel "<<name <<" par "<<width <<" "<<length<<" "<<thickness; } else{ float be = dpar[4]/cm; float te = dpar[8]/cm; float ap = dpar[0]/cm; float ti = 0.4/cm; // TrapezoidalPlaneBounds* bounds = new TrapezoidalPlaneBounds(be,te,ap,ti); pars.push_back(dpar[4]/cm); //b/2; pars.push_back(dpar[8]/cm); //B/2; pars.push_back(dpar[0]/cm); //h/2; pars.push_back(numbOfStrips.doubles()[0]); //h/2; LogDebug("RPCGeometryBuilderFromDDD") <<"Forward "<<name <<" par "<<dpar[4]/cm <<" "<<dpar[8]/cm<<" "<<dpar[3]/cm<<" " <<dpar[0]; rollspecs = new RPCRollSpecs(GeomDetEnumerators::RPCEndcap,name,pars); //Change of axes for the forward Basic3DVector<float> newX(1.,0.,0.); Basic3DVector<float> newY(0.,0.,1.); // if (tran.z() > 0. ) newY *= -1; Basic3DVector<float> newZ(0.,1.,0.); rot.rotateAxes (newX, newY,newZ); } LogDebug("RPCGeometryBuilderFromDDD") <<" Number of strips "<<nStrips; BoundPlane* bp = new BoundPlane(pos,rot,bounds); ReferenceCountingPointer<BoundPlane> surf(bp); RPCRoll* r=new RPCRoll(rpcid,surf,rollspecs); geometry->add(r); std::list<RPCRoll *> rls; if (chids.find(chid)!=chids.end()){ rls = chids[chid]; } rls.push_back(r); chids[chid]=rls; doSubDets = fview.nextSibling(); // go to next layer } // Create the RPCChambers and store them on the Geometry for( std::map<RPCDetId, std::list<RPCRoll *> >::iterator ich=chids.begin(); ich != chids.end(); ich++){ RPCDetId chid = ich->first; std::list<RPCRoll * > rls = ich->second; // compute the overall boundplane. At the moment we use just the last // surface BoundPlane* bp=0; for(std::list<RPCRoll *>::iterator rl=rls.begin(); rl!=rls.end(); rl++){ const BoundPlane& bps = (*rl)->surface(); bp = const_cast<BoundPlane *>(&bps); } ReferenceCountingPointer<BoundPlane> surf(bp); // Create the chamber RPCChamber* ch = new RPCChamber (chid, surf); // Add the rolls to rhe chamber for(std::list<RPCRoll *>::iterator rl=rls.begin(); rl!=rls.end(); rl++){ ch->add(*rl); } // Add the chamber to the geometry geometry->add(ch); } return geometry; }
std::map<RPCDetId,std::list<RPCRoll *> > RPCGeometryBuilderFromDDD::chids [private] |
Definition at line 36 of file RPCGeometryBuilderFromDDD.h.
Referenced by buildGeometry().
bool RPCGeometryBuilderFromDDD::theComp11Flag [private] |
Definition at line 38 of file RPCGeometryBuilderFromDDD.h.
Referenced by buildGeometry().