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MuonRPCHitMatch.h
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1 #ifndef MuonReco_MuonRPCHitMatch_h
2 #define MuonReco_MuonRPCHitMatch_h
3 
4 #include <cmath>
5 
6 namespace reco {
8  public:
9  float x; // X position of the matched segment
10  unsigned int mask; // arbitration mask
11  int bx; // bunch crossing
12 
13  MuonRPCHitMatch():x(0),mask(0),bx(0){}
14  };
15 }
16 
17 #endif