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GeometryCommonDetAlgo
src
TransverseBoundPlaneFactory.cc
Go to the documentation of this file.
1
//#include "Utilities/Configuration/interface/Architecture.h"
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3
#include "
DataFormats/GeometryCommonDetAlgo/interface/TransverseBoundPlaneFactory.h
"
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BoundPlane
*
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TransverseBoundPlaneFactory::operator()
(
const
Surface::GlobalPoint
& origin,
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const
Surface::GlobalVector
&
dir
)
const
{
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// z axis perpendicular to transverse momentum
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GlobalVector
zAxis =
GlobalVector
(dir.
x
(), dir.
y
(), 0.).
unit
();
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// y axis coincides with global z
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GlobalVector
yAxis(0., 0., 1.);
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// x axis obtained by cross product
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GlobalVector
xAxis = (yAxis.
cross
(zAxis)).
unit
();
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Surface::RotationType
rot
( xAxis.
x
(), xAxis.
y
(), xAxis.
z
(),
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yAxis.
x
(), yAxis.
y
(), yAxis.
z
(),
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zAxis.
x
(), zAxis.
y
(), zAxis.
z
());
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// Surface::RotationType rot(yAxis, zAxis);
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return
new
BoundPlane
( origin,
rot
);
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}
BoundPlane
Definition:
BoundPlane.h:19
TransverseBoundPlaneFactory::operator()
BoundPlane * operator()(const Surface::GlobalPoint &origin, const Surface::GlobalVector &perp) const
Definition:
TransverseBoundPlaneFactory.cc:6
Vector3DBase
Definition:
Vector3DBase.h:9
PV3DBase::y
T y() const
Definition:
PV3DBase.h:62
TransverseBoundPlaneFactory.h
TkRotation< float >
csvLumiCalc.unit
string unit
Definition:
csvLumiCalc.py:46
Vector3DBase::cross
Vector3DBase< typename PreciseFloatType< T, U >::Type, FrameTag > cross(const Vector3DBase< U, FrameTag > &v) const
Definition:
Vector3DBase.h:119
PV3DBase::z
T z() const
Definition:
PV3DBase.h:63
Vector3DBase::unit
Vector3DBase unit() const
Definition:
Vector3DBase.h:57
Point3DBase< float, GlobalTag >
dir
dbl *** dir
Definition:
mlp_gen.cc:35
PV3DBase::x
T x() const
Definition:
PV3DBase.h:61
GlobalVector
Global3DVector GlobalVector
Definition:
GlobalVector.h:10
makeMuonMisalignmentScenario.rot
list rot
Definition:
makeMuonMisalignmentScenario.py:320
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