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SimDataFormats
CrossingFrame
src
CrossingFramePlaybackInfoExtended.cc
Go to the documentation of this file.
1
#include "
SimDataFormats/CrossingFrame/interface/CrossingFramePlaybackInfoExtended.h
"
2
#include <utility>
3
4
CrossingFramePlaybackInfoExtended::CrossingFramePlaybackInfoExtended
(
int
minBunch,
int
maxBunch,
unsigned
int
maxNbSources):maxNbSources_(maxNbSources),minBunch_(minBunch)
5
{
6
//initialise data structures
7
nBcrossings_
=maxBunch-minBunch+1;
8
idFirstPileup_
.resize(
maxNbSources_
);
9
for
(
unsigned
int
i
=0;
i
<
maxNbSources_
;++
i
) {
10
idFirstPileup_
[
i
].resize(
nBcrossings_
);
11
}
12
}
13
14
15
void
16
CrossingFramePlaybackInfoExtended::setEventStartInfo
(std::vector<std::vector<edm::EventID> > &
id
,
const
unsigned
int
s
)
17
{
18
idFirstPileup_
[
s
]=
id
;
19
}
20
CrossingFramePlaybackInfoExtended::idFirstPileup_
std::vector< std::vector< std::vector< edm::EventID > > > idFirstPileup_
Definition:
CrossingFramePlaybackInfoExtended.h:58
i
int i
Definition:
DBlmapReader.cc:9
CrossingFramePlaybackInfoExtended::setEventStartInfo
void setEventStartInfo(std::vector< std::vector< edm::EventID > > &id, const unsigned int s)
Definition:
CrossingFramePlaybackInfoExtended.cc:16
CrossingFramePlaybackInfoExtended::nBcrossings_
int nBcrossings_
Definition:
CrossingFramePlaybackInfoExtended.h:60
errorMatrix2Lands_multiChannel.id
tuple id
Definition:
errorMatrix2Lands_multiChannel.py:151
CrossingFramePlaybackInfoExtended.h
CrossingFramePlaybackInfoExtended::maxNbSources_
unsigned int maxNbSources_
Definition:
CrossingFramePlaybackInfoExtended.h:56
alignCSCRings.s
list s
Definition:
alignCSCRings.py:91
CrossingFramePlaybackInfoExtended::CrossingFramePlaybackInfoExtended
CrossingFramePlaybackInfoExtended()
Definition:
CrossingFramePlaybackInfoExtended.h:30
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