void setMainVertex(const XYZTLorentzVector &mv)
const XYZTLorentzVector & vertex() const
std::set< int > forbiddenPdgCodes
KineParticleFilter(const edm::ParameterSet &kine)
virtual bool isOKForMe(const RawParticle *p) const
the real selection is done here
XYZTLorentzVector mainVertex
virtual ~KineParticleFilter()
math::XYZTLorentzVector XYZTLorentzVector