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IOMC
ParticleGuns
interface
FlatRandomEGunProducer.h
Go to the documentation of this file.
1
#ifndef FlatRandomEGunProducer_H
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#define FlatRandomEGunProducer_H
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#include "
IOMC/ParticleGuns/interface/BaseFlatGunProducer.h
"
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namespace
edm
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{
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class
FlatRandomEGunProducer
:
public
BaseFlatGunProducer
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{
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public
:
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FlatRandomEGunProducer
(
const
ParameterSet
& pset);
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virtual
~FlatRandomEGunProducer
();
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virtual
void
produce
(
Event
&
e
,
const
EventSetup
& es);
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private
:
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// data members
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double
fMinE
;
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double
fMaxE
;
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};
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}
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#endif
edm::FlatRandomEGunProducer::FlatRandomEGunProducer
FlatRandomEGunProducer(const ParameterSet &pset)
Definition:
FlatRandomEGunProducer.cc:20
edm::FlatRandomEGunProducer::fMaxE
double fMaxE
Definition:
FlatRandomEGunProducer.h:29
edm::BaseFlatGunProducer
Definition:
BaseFlatGunProducer.h:31
edm::FlatRandomEGunProducer::fMinE
double fMinE
Definition:
FlatRandomEGunProducer.h:28
edm::FlatRandomEGunProducer::~FlatRandomEGunProducer
virtual ~FlatRandomEGunProducer()
Definition:
FlatRandomEGunProducer.cc:42
edm::EventSetup
Definition:
EventSetup.h:44
alignCSCRings.e
list e
Definition:
alignCSCRings.py:90
edm::FlatRandomEGunProducer::produce
virtual void produce(Event &e, const EventSetup &es)
Definition:
FlatRandomEGunProducer.cc:47
edm::FlatRandomEGunProducer
Definition:
FlatRandomEGunProducer.h:15
edm::ParameterSet
Definition:
ParameterSet.h:35
BaseFlatGunProducer.h
edm::Event
Definition:
Event.h:50
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