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SimG4CMS
Tracker
src
TrackerFrameRotation.cc
Go to the documentation of this file.
1
#include "
SimG4CMS/Tracker/interface/TrackerFrameRotation.h
"
2
3
Local3DPoint
TrackerFrameRotation::transformPoint
(
Local3DPoint
&
point
,G4VPhysicalVolume *
v
=0)
const
{
4
return
Local3DPoint
(point.
x
()/cm,point.
y
()/cm,point.
z
()/cm);
5
}
PV3DBase::y
T y() const
Definition:
PV3DBase.h:62
TrackerFrameRotation::transformPoint
virtual Local3DPoint transformPoint(Local3DPoint &, G4VPhysicalVolume *) const
Definition:
TrackerFrameRotation.cc:3
TrackerFrameRotation.h
PV3DBase::z
T z() const
Definition:
PV3DBase.h:63
Local3DPoint
Point3DBase< float, LocalTag > Local3DPoint
Definition:
LocalPoint.h:9
Point3DBase< float, LocalTag >
PV3DBase::x
T x() const
Definition:
PV3DBase.h:61
v
mathSSE::Vec4< T > v
Definition:
newBasic3DVector.h:354
point
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
Definition:
invegas.h:5
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