1 #ifndef DetLayers_MuonDetLayerGeometry_h
2 #define DetLayers_MuonDetLayerGeometry_h
59 const std::vector<DetLayer*>&
allLayers()
const;
80 void addCSCLayers(std::pair<std::vector<DetLayer*>, std::vector<DetLayer*> > csclayers);
std::vector< DetLayer * > dtLayers
std::vector< DetLayer * > cscLayers_bk
std::vector< DetLayer * > allBackward
const std::vector< DetLayer * > & endcapRPCLayers() const
return the endcap RPC DetLayers, -Z to +Z
const std::vector< DetLayer * > & allCSCLayers() const
return the CSC DetLayers (endcap), -Z to +Z
std::vector< DetLayer * > allForward
std::vector< DetLayer * > allEndcap
const std::vector< DetLayer * > & backwardRPCLayers() const
return the backward (-Z) RPC DetLayers, inside-out
void addDTLayers(std::vector< DetLayer * > dtlayers)
const std::vector< DetLayer * > & allForwardLayers() const
return all forward (+Z) layers (CSC+RPC), inside-out
const std::vector< DetLayer * > & allDTLayers() const
return the DT DetLayers (barrel), inside-out
virtual const DetLayer * idToLayer(const DetId &detId) const
return the DetLayer which correspond to a certain DetId
std::vector< DetLayer * > cscLayers_fw
std::vector< DetLayer * > allDetLayers
std::vector< DetLayer * > rpcLayers_all
const std::vector< DetLayer * > & barrelRPCLayers() const
return the barrel RPC DetLayers, inside-out
std::vector< DetLayer * > rpcLayers_bk
const std::vector< DetLayer * > & forwardRPCLayers() const
return the forward (+Z) RPC DetLayers, inside-out
void addRPCLayers(std::vector< DetLayer * > barrelRPCLayers, std::pair< std::vector< DetLayer * >, std::vector< DetLayer * > > endcapRPCLayers)
std::vector< DetLayer * > rpcLayers_barrel
const std::vector< DetLayer * > & allEndcapLayers() const
return all endcap DetLayers (CSC+RPC), -Z to +Z
MuonDetLayerGeometry()
Constructor.
const std::vector< DetLayer * > & allBackwardLayers() const
return all backward (-Z) layers (CSC+RPC), inside-out
void addCSCLayers(std::pair< std::vector< DetLayer * >, std::vector< DetLayer * > > csclayers)
const std::vector< DetLayer * > & backwardCSCLayers() const
return the backward (-Z) CSC DetLayers, inside-out
std::map< DetId, DetLayer * > detLayersMap
std::vector< DetLayer * > allBarrel
const std::vector< DetLayer * > & allLayers() const
return all layers (DT+CSC+RPC), order: backward, barrel, forward
std::vector< DetLayer * > rpcLayers_endcap
DetId makeDetLayerId(const DetLayer *detLayer) const
virtual ~MuonDetLayerGeometry()
Destructor.
std::vector< DetLayer * > rpcLayers_fw
const std::vector< DetLayer * > & forwardCSCLayers() const
return the forward (+Z) CSC DetLayers, inside-out
std::vector< DetLayer * > cscLayers_all
const std::vector< DetLayer * > & allBarrelLayers() const
return all barrel DetLayers (DT+RPC), inside-out
const std::vector< DetLayer * > & allRPCLayers() const
return all RPC DetLayers, order: backward, barrel, forward