void pileAllWorkers(EventPrincipal const &ep, int bcr, int id, int &offset)
virtual void reload(const edm::EventSetup &)
MixingModule(const edm::ParameterSet &ps)
virtual void createnewEDProduct()
virtual void addSignals(const edm::Event &e, const edm::EventSetup &es)
std::string labelPlayback_
virtual void put(edm::Event &e, const edm::EventSetup &es)
virtual void checkSignal(const edm::Event &e)
std::string friendlyName(std::string const &iFullName)
std::vector< MixingWorkerBase * > workers_
std::vector< MixingWorkerBase * > workersObjects_
unsigned int offset(bool)
bool useCurrentProcessOnly_
virtual void branchesActivate(const std::string &friendlyName, const std::string &subdet, InputTag &tag, std::string &label)
std::vector< std::string > wantedBranches_
CrossingFramePlaybackInfoExtended * playbackInfo_
virtual void doPileUp(edm::Event &e, const edm::EventSetup &es)