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KinematicVertexFactory.h
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1 #ifndef KinematicVertexFactory_H
2 #define KinematicVertexFactory_H
3 
5 
18 {
19 public:
20 
22  {}
23 
28  static RefCountedKinematicVertex vertex(const VertexState& state, float totalChiSq, float degreesOfFr)
29  {
31  degreesOfFr));
32  }
33 
40  float totalChiSq, float degreesOfFr)
41  {
43  totalChiSq, degreesOfFr));
44  }
45 
46 
51  {
53  }
54 
60  {
62  }
63 
64 };
65 #endif
static RefCountedKinematicVertex vertex(const VertexState state, const ReferenceCountingPointer< KinematicVertex > pVertex, float totalChiSq, float degreesOfFr)
static RefCountedKinematicVertex vertex()
char state
Definition: procUtils.cc:75
static RefCountedKinematicVertex vertex(const CachingVertex< 6 > &vertex)
static RefCountedKinematicVertex vertex(const VertexState &state, float totalChiSq, float degreesOfFr)