1 #ifndef Geom_Cylinder_H
2 #define Geom_Cylinder_H
GlobalPoint toGlobal(const Point2DBase< Scalar, LocalTag > lp) const
Plane fastTangent(const LocalPoint &aPoint) const
tangent plane to surface from local point
virtual ReferenceCountingPointer< TangentPlane > tangentPlane(const GlobalPoint &) const
tangent plane to surface from global point
virtual Side side(const LocalPoint &p, Scalar tolerance=0) const =0
Plane fastTangent(const GlobalPoint &aPoint) const
tangent plane to surface from global point
Cylinder(const PositionType &pos, const RotationType &rot, Scalar radius, MediumProperties *mp)
virtual Side side(const LocalPoint &p, Scalar toler) const
Scalar radius() const
Radius of the cylinder.
SurfaceOrientation::Side Side
Vector3DBase< typename PreciseFloatType< T, U >::Type, FrameTag > cross(const Vector3DBase< U, FrameTag > &v) const
ConstReferenceCountingPointer< Cylinder > ConstCylinderPointer
Cylinder(const PositionType &pos, const RotationType &rot, Scalar radius)
static CylinderPointer build(const PositionType &pos, const RotationType &rot, Scalar radius, MediumProperties *mp=0)
TkRotation< float > RotationType
const RotationType & rotation() const
const PositionType & position() const
ReferenceCountingPointer< Cylinder > CylinderPointer