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src
RecoVertex
VertexPrimitives
src
VertexState.cc
Go to the documentation of this file.
1
#include "
RecoVertex/VertexPrimitives/interface/BasicSingleVertexState.h
"
2
#include "
RecoVertex/VertexPrimitives/interface/VertexState.h
"
3
4
typedef
BasicSingleVertexState
BSVS
;
5
6
VertexState::VertexState
():
7
Base
( new
BSVS
()) {}
8
9
VertexState::VertexState
(
BasicVertexState
*
p
) :
10
Base
(p) {}
11
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VertexState::VertexState
(
const
GlobalPoint
&
pos
,
13
const
GlobalError
& posErr,
const
double
& weightInMix) :
14
Base
( new
BSVS
(pos, posErr, weightInMix)) {}
15
16
VertexState::VertexState
(
const
GlobalPoint
&
pos
,
17
const
GlobalWeight
& posWeight,
const
double
& weightInMix) :
18
Base
( new
BSVS
(pos, posWeight, weightInMix)) {}
19
20
VertexState::VertexState
(
const
AlgebraicVector3
& weightTimesPosition,
21
const
GlobalWeight
& posWeight,
const
double
& weightInMix) :
22
Base
( new
BSVS
(weightTimesPosition, posWeight, weightInMix)) {}
23
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VertexState::VertexState
(
const
reco::BeamSpot
&
beamSpot
) :
25
Base
( new
BSVS
(
GlobalPoint
(
Basic3DVector
<float> (beamSpot.
position
())),
26
GlobalError
(beamSpot.rotatedCovariance3D()), 1.0)) {}
SiPixelRawToDigiRegional_cfi.beamSpot
tuple beamSpot
Definition:
SiPixelRawToDigiRegional_cfi.py:11
pos
Definition:
Histograms.cc:19
BasicSingleVertexState
Definition:
BasicSingleVertexState.h:13
position
static int position[TOTALCHAMBERS][3]
Definition:
ReadPGInfo.cc:509
Basic3DVector
Definition:
newBasic3DVector.h:24
VertexState.h
AlgebraicVector3
ROOT::Math::SVector< double, 3 > AlgebraicVector3
Definition:
AlgebraicROOTObjects.h:11
BasicSingleVertexState.h
GlobalErrorBase< double, ErrorMatrixTag >
BSVS
BasicSingleVertexState BSVS
Definition:
VertexState.cc:4
AlCaHLTBitMon_ParallelJobs.p
tuple p
Definition:
AlCaHLTBitMon_ParallelJobs.py:152
Point3DBase< float, GlobalTag >
BasicVertexState
Definition:
BasicVertexState.h:20
VertexState::VertexState
VertexState()
Definition:
VertexState.cc:6
ProxyBase
Definition:
ProxyBase.h:20
reco::BeamSpot
Definition:
BeamSpot.h:23
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