1 #ifndef GsfMaterialEffectsAdapter_H_
2 #define GsfMaterialEffectsAdapter_H_
DeepCopyPointerByClone< MaterialEffectsUpdator > theMEUpdator
std::vector< double > theWeights
virtual void compute(const TrajectoryStateOnSurface &, const PropagationDirection) const
~GsfMaterialEffectsAdapter()
GsfMaterialEffectsAdapter(const MaterialEffectsUpdator &aMEUpdator)
virtual GsfMaterialEffectsAdapter * clone() const
virtual void storeArguments(const TrajectoryStateOnSurface &, const PropagationDirection) const
virtual bool newArguments(const TrajectoryStateOnSurface &, const PropagationDirection) const