1 #ifndef CosmicHitPairGenerator_H
2 #define CosmicHitPairGenerator_H
22 typedef std::vector<CosmicHitPairGeneratorFromLayerPair *>
Container;
virtual void hitPairs(const TrackingRegion ®, OrderedHitPairs &prs, const edm::EventSetup &iSetup)
form base class
virtual CosmicHitPairGenerator * clone() const
from base class
~CosmicHitPairGenerator()
std::vector< CosmicHitPairGeneratorFromLayerPair * > Container
virtual void hitPairs(const TrackingRegion ®, OrderedHitPairs &prs, const edm::Event &ev, const edm::EventSetup &iSetup)
void add(const LayerWithHits *inner, const LayerWithHits *outer, const edm::EventSetup &iSetup)
add generators based on layers
CosmicHitPairGenerator(SeedLayerPairs &layers, const edm::EventSetup &iSetup)