#include "Geometry/CaloGeometry/interface/TruncatedPyramid.h"
#include "Geometry/EcalAlgo/interface/EcalEndcapGeometry.h"
#include "Geometry/CaloEventSetup/interface/CaloGeometryLoader.h"
#include "Geometry/CaloEventSetup/interface/CaloGeometryLoader.icc"
#include "DetectorDescription/Core/interface/DDFilteredView.h"
#include <iostream>
#include <vector>
Go to the source code of this file.
Typedefs | |
typedef CaloCellGeometry::CCGFloat | CCGFloat |
typedef CaloGeometryLoader < EcalEndcapGeometry > | EcalEGL |
typedef CaloCellGeometry::CCGFloat CCGFloat |
Definition at line 19 of file EcalEndcapGeometryLoaderFromDDD.cc.
typedef CaloGeometryLoader< EcalEndcapGeometry > EcalEGL |
Definition at line 17 of file EcalEndcapGeometryLoaderFromDDD.cc.