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Public Member Functions | Protected Member Functions | Private Attributes

GaussianTailNoiseGenerator Class Reference

#include <GaussianTailNoiseGenerator.h>

List of all members.

Public Member Functions

 GaussianTailNoiseGenerator (CLHEP::HepRandomEngine &eng)
void generate (int NumberOfchannels, float threshold, float noiseRMS, std::map< int, float > &theMap)
void generate (int NumberOfchannels, float threshold, float noiseRMS, std::vector< std::pair< int, float > > &)
void generateRaw (float noiseRMS, std::vector< double > &)

Protected Member Functions

double generate_gaussian_tail (const double, const double)
int * getRandomChannels (int, int)

Private Attributes

int channel512_ [512]
int channel768_ [768]
CLHEP::RandFlat flatDistribution_
CLHEP::RandGaussQ gaussDistribution_
CLHEP::RandPoissonQ poissonDistribution_

Detailed Description

Generation of random noise on "numberOfChannels" channels with a given threshold. The generated noise :

Initial author : Veronique Lefebure 08.10.98
according to the FORTRAN code tgreset.F from Pascal Vanlaer
Modified by C. Delaere 01.10.09

Fills in a map < channel number, generated noise >

Definition at line 29 of file GaussianTailNoiseGenerator.h.


Constructor & Destructor Documentation

GaussianTailNoiseGenerator::GaussianTailNoiseGenerator ( CLHEP::HepRandomEngine &  eng)

Definition at line 11 of file GaussianTailNoiseGenerator.cc.

References channel512_, channel768_, and i.

                                                                                 :
  gaussDistribution_(eng),
  poissonDistribution_(eng),
  flatDistribution_(eng)
{
  // we have two cases: 512 and 768 channels
  // other cases are not allowed so far (performances issue)
  for(unsigned int i=0;i<512;++i) channel512_[i]=i;
  for(unsigned int i=0;i<768;++i) channel768_[i]=i;
}

Member Function Documentation

void GaussianTailNoiseGenerator::generate ( int  NumberOfchannels,
float  threshold,
float  noiseRMS,
std::map< int, float > &  theMap 
)
void GaussianTailNoiseGenerator::generate ( int  NumberOfchannels,
float  threshold,
float  noiseRMS,
std::vector< std::pair< int, float > > &  theVector 
)

Definition at line 54 of file GaussianTailNoiseGenerator.cc.

References dtNoiseDBValidation_cfg::cerr, generate_gaussian_tail(), getRandomChannels(), i, poissonDistribution_, and query::result.

                                                                                      {
  // Compute number of channels with noise above threshold
  // Gaussian tail probability
  gsl_sf_result result;
  int status = gsl_sf_erf_Q_e(threshold, &result);
  if (status != 0) std::cerr<<"GaussianTailNoiseGenerator::could not compute gaussian tail probability for the threshold chosen"<<std::endl;
  double probabilityLeft = result.val;  
  double meanNumberOfNoisyChannels = probabilityLeft * NumberOfchannels;
  int numberOfNoisyChannels = poissonDistribution_.fire(meanNumberOfNoisyChannels);
  if(numberOfNoisyChannels>NumberOfchannels) numberOfNoisyChannels=NumberOfchannels;

  // Compute the list of noisy channels
  theVector.reserve(numberOfNoisyChannels);
  float lowLimit = threshold * noiseRMS;
  int*  channels = getRandomChannels(numberOfNoisyChannels,NumberOfchannels);
  
  for (int i = 0; i < numberOfNoisyChannels; i++) {
    // Find random noise value
    double noise = generate_gaussian_tail(lowLimit, noiseRMS);
    // Fill in the vector
    theVector.push_back(std::pair<int, float>(channels[i], noise));
  }
}
double GaussianTailNoiseGenerator::generate_gaussian_tail ( const double  a,
const double  sigma 
) [protected]

Definition at line 127 of file GaussianTailNoiseGenerator.cc.

References flatDistribution_, gaussDistribution_, create_public_lumi_plots::log, alignCSCRings::s, mathSSE::sqrt(), v, and x.

Referenced by generate().

                                                                                    {
  /* Returns a gaussian random variable larger than a
   * This implementation does one-sided upper-tailed deviates.
   */
  
  double s = a/sigma;
  
  if (s < 1){
    /*
      For small s, use a direct rejection method. The limit s < 1
      can be adjusted to optimise the overall efficiency 
    */
    double x;
    
    do{
      x = gaussDistribution_.fire(0.,1.0);
    }
    while (x < s);
    return x * sigma;
    
  }else{
    
    /* Use the "supertail" deviates from the last two steps
     * of Marsaglia's rectangle-wedge-tail method, as described
     * in Knuth, v2, 3rd ed, pp 123-128.  (See also exercise 11, p139,
     * and the solution, p586.)
     */
    
    double u, v, x;
    
    do{
      u = flatDistribution_.fire();
      do{
        v = flatDistribution_.fire();
      }while (v == 0.0);
      x = sqrt(s * s - 2 * log(v));
    }
    while (x * u > s);
    return x * sigma;
  }
}
void GaussianTailNoiseGenerator::generateRaw ( float  noiseRMS,
std::vector< double > &  theVector 
)

Definition at line 97 of file GaussianTailNoiseGenerator.cc.

References gaussDistribution_, and i.

                                                                            {
  // it was shown that a complex approach, inspired from the ZS case,
  // does not allow to gain much. 
  // A cut at 2 sigmas only saves 25% of the processing time, while the cost
  // in terms of meaning is huge.
  // We therefore use here the trivial approach (as in the early 2XX cycle)
  unsigned int numberOfchannels = theVector.size();
  for (unsigned int i = 0; i < numberOfchannels; ++i) {
    if(theVector[i]==0) theVector[i] = gaussDistribution_.fire(0.,noiseRMS);
  }
}
int * GaussianTailNoiseGenerator::getRandomChannels ( int  numberOfNoisyChannels,
int  numberOfchannels 
) [protected]

Definition at line 111 of file GaussianTailNoiseGenerator.cc.

References b, channel512_, channel768_, flatDistribution_, and j.

Referenced by generate().

                                                                                             {
  if(numberOfNoisyChannels>numberOfchannels) numberOfNoisyChannels = numberOfchannels;
  int* array = channel512_;
  if(numberOfchannels==768) array = channel768_;
  int theChannelNumber;
  for(int j=0;j<numberOfNoisyChannels;++j) {
    theChannelNumber = (int)flatDistribution_.fire(numberOfchannels-j)+j;
    // swap the two array elements... this is optimized by the compiler
    int b = array[j];
    array[j] = array[theChannelNumber];
    array[theChannelNumber] = b;
  }
  return array;
}

Member Data Documentation

Definition at line 66 of file GaussianTailNoiseGenerator.h.

Referenced by GaussianTailNoiseGenerator(), and getRandomChannels().

Definition at line 67 of file GaussianTailNoiseGenerator.h.

Referenced by GaussianTailNoiseGenerator(), and getRandomChannels().

Definition at line 65 of file GaussianTailNoiseGenerator.h.

Referenced by generate_gaussian_tail(), and getRandomChannels().

Definition at line 63 of file GaussianTailNoiseGenerator.h.

Referenced by generate_gaussian_tail(), and generateRaw().

CLHEP::RandPoissonQ GaussianTailNoiseGenerator::poissonDistribution_ [private]

Definition at line 64 of file GaussianTailNoiseGenerator.h.

Referenced by generate().