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Public Member Functions

MuonCSCChamberResidual Class Reference

#include <MuonCSCChamberResidual.h>

Inheritance diagram for MuonCSCChamberResidual:
MuonHitsChamberResidual MuonChamberResidual

List of all members.

Public Member Functions

virtual void addResidual (const TrajectoryStateOnSurface *tsos, const TransientTrackingRecHit *hit)
 MuonCSCChamberResidual (edm::ESHandle< GlobalTrackingGeometry > globalGeometry, AlignableNavigator *navigator, DetId chamberId, AlignableDetOrUnitPtr chamberAlignable)
virtual void setSegmentResidual (const reco::MuonChamberMatch *, const reco::MuonSegmentMatch *)

Detailed Description

Implementation of muon chamber residuals for CSC

Id:
MuonCSCChamberResidual.h,v 1.3 2011/10/12 23:40:24 khotilov Exp

Definition at line 13 of file MuonCSCChamberResidual.h.


Constructor & Destructor Documentation

MuonCSCChamberResidual::MuonCSCChamberResidual ( edm::ESHandle< GlobalTrackingGeometry globalGeometry,
AlignableNavigator navigator,
DetId  chamberId,
AlignableDetOrUnitPtr  chamberAlignable 
)

Definition at line 9 of file MuonCSCChamberResidual.cc.

References MuonChamberResidual::kCSC, MuonChamberResidual::m_chamberId, MuonChamberResidual::m_globalGeometry, MuonChamberResidual::m_sign, and MuonChamberResidual::m_type.

  : MuonHitsChamberResidual(globalGeometry, navigator, chamberId, chamberAlignable)
{
  m_type = MuonChamberResidual::kCSC;
  align::GlobalVector zDirection(0., 0., 1.);
  m_sign = m_globalGeometry->idToDet(m_chamberId)->toLocal(zDirection).z() > 0. ? 1. : -1.;
}

Member Function Documentation

void MuonCSCChamberResidual::addResidual ( const TrajectoryStateOnSurface tsos,
const TransientTrackingRecHit hit 
) [virtual]

Implements MuonChamberResidual.

Definition at line 19 of file MuonCSCChamberResidual.cc.

References angle(), funct::cos(), TrackingRecHit::geographicalId(), CSCLayer::geometry(), CSCGeometry::layer(), TrackingRecHit::localPosition(), TrajectoryStateOnSurface::localPosition(), TrackingRecHit::localPositionError(), MuonChamberResidual::m_chamberAlignable, MuonChamberResidual::m_globalGeometry, MuonHitsChamberResidual::m_hitx_1, MuonHitsChamberResidual::m_hitx_x, MuonHitsChamberResidual::m_hitx_xx, MuonHitsChamberResidual::m_hitx_xy, MuonHitsChamberResidual::m_hitx_y, MuonHitsChamberResidual::m_hity_1, MuonHitsChamberResidual::m_hity_x, MuonHitsChamberResidual::m_hity_xx, MuonHitsChamberResidual::m_hity_xy, MuonHitsChamberResidual::m_hity_y, MuonChamberResidual::m_individual_weight, MuonChamberResidual::m_individual_x, MuonChamberResidual::m_individual_y, MuonChamberResidual::m_localIDs, MuonChamberResidual::m_localResids, MuonChamberResidual::m_numHits, M_PI, MuonHitsChamberResidual::m_residual_1, MuonHitsChamberResidual::m_residual_x, MuonHitsChamberResidual::m_residual_xx, MuonHitsChamberResidual::m_residual_xy, MuonHitsChamberResidual::m_residual_y, MuonHitsChamberResidual::m_trackx_1, MuonHitsChamberResidual::m_trackx_x, MuonHitsChamberResidual::m_trackx_xx, MuonHitsChamberResidual::m_trackx_xy, MuonHitsChamberResidual::m_trackx_y, MuonHitsChamberResidual::m_tracky_1, MuonHitsChamberResidual::m_tracky_x, MuonHitsChamberResidual::m_tracky_xx, MuonHitsChamberResidual::m_tracky_xy, MuonHitsChamberResidual::m_tracky_y, CSCLayerGeometry::nearestStrip(), MuonChamberResidual::residual(), MuonHitsChamberResidual::segment_fit(), funct::sin(), strip(), CSCLayerGeometry::stripAngle(), CommonMethods::weight(), PV3DBase< T, PVType, FrameType >::x(), LocalError::xx(), LocalError::xy(), create_public_lumi_plots::xy, PV3DBase< T, PVType, FrameType >::y(), LocalError::yy(), and PV3DBase< T, PVType, FrameType >::z().

{
  DetId id = hit->geographicalId();
  const CSCGeometry *cscGeometry = dynamic_cast<const CSCGeometry*>(m_globalGeometry->slaveGeometry(id));
  assert(cscGeometry);

  align::LocalPoint hitChamberPos = m_chamberAlignable->surface().toLocal(m_globalGeometry->idToDet(id)->toGlobal(hit->localPosition()));
  align::LocalPoint tsosChamberPos = m_chamberAlignable->surface().toLocal(m_globalGeometry->idToDet(id)->toGlobal(tsos->localPosition()));

  int strip = cscGeometry->layer(id)->geometry()->nearestStrip(hit->localPosition());
  double angle = cscGeometry->layer(id)->geometry()->stripAngle(strip) - M_PI/2.;
  double sinAngle = sin(angle);
  double cosAngle = cos(angle);

  double residual = cosAngle * (tsosChamberPos.x() - hitChamberPos.x()) + sinAngle * (tsosChamberPos.y() - hitChamberPos.y());  // yes, that's +sin()

  double xx = hit->localPositionError().xx();
  double xy = hit->localPositionError().xy();
  double yy = hit->localPositionError().yy();
  double weight = 1. / (xx*cosAngle*cosAngle + 2.*xy*sinAngle*cosAngle + yy*sinAngle*sinAngle);

  double layerPosition = tsosChamberPos.z();  // the layer's position in the chamber's coordinate system
  double layerHitPos = hitChamberPos.z();

  m_numHits++;

  // "x" is the layerPosition, "y" is the residual (this is a linear fit to residual versus layerPosition)
  m_residual_1 += weight;
  m_residual_x += weight * layerPosition;
  m_residual_y += weight * residual;
  m_residual_xx += weight * layerPosition * layerPosition;
  m_residual_xy += weight * layerPosition * residual;

  // "x" is the layerPosition, "y" is chamberx (this is a linear fit to chamberx versus layerPosition)
  m_trackx_1 += weight;
  m_trackx_x += weight * layerPosition;
  m_trackx_y += weight * tsosChamberPos.x();
  m_trackx_xx += weight * layerPosition * layerPosition;
  m_trackx_xy += weight * layerPosition * tsosChamberPos.x();

  // "x" is the layerPosition, "y" is chambery (this is a linear fit to chambery versus layerPosition)
  m_tracky_1 += weight;
  m_tracky_x += weight * layerPosition;
  m_tracky_y += weight * tsosChamberPos.y();
  m_tracky_xx += weight * layerPosition * layerPosition;
  m_tracky_xy += weight * layerPosition * tsosChamberPos.y();

  m_hitx_1 += weight;
  m_hitx_x += weight * layerHitPos;
  m_hitx_y += weight * hitChamberPos.x();
  m_hitx_xx += weight * layerHitPos * layerHitPos;
  m_hitx_xy += weight * layerHitPos * hitChamberPos.x();

  m_hity_1 += weight;
  m_hity_x += weight * layerHitPos;
  m_hity_y += weight * hitChamberPos.y();
  m_hity_xx += weight * layerHitPos * layerHitPos;
  m_hity_xy += weight * layerHitPos * hitChamberPos.y();

  m_localIDs.push_back(id);
  m_localResids.push_back(residual);
  m_individual_x.push_back(layerPosition);
  m_individual_y.push_back(residual);
  m_individual_weight.push_back(weight);
  
  if (m_numHits>1) segment_fit();
}
virtual void MuonCSCChamberResidual::setSegmentResidual ( const reco::MuonChamberMatch ,
const reco::MuonSegmentMatch  
) [inline, virtual]

Implements MuonChamberResidual.

Definition at line 24 of file MuonCSCChamberResidual.h.

{}