#include "Geometry/CaloGeometry/interface/CaloCellGeometry.h"
#include <CLHEP/Geometry/Plane3D.h>
Go to the source code of this file.
Typedefs | |
typedef CaloCellGeometry::CCGFloat | CCGFloat |
typedef HepGeom::Plane3D< double > | DPlane3D |
typedef HepGeom::Point3D< double > | DPt3D |
typedef std::vector< DPt3D > | DPt3DVec |
typedef HepGeom::Vector3D< double > | DVec3D |
typedef HepGeom::Plane3D < CCGFloat > | Plane3D |
typedef CaloCellGeometry::Pt3D | Pt3D |
typedef CaloCellGeometry::Pt3DVec | Pt3DVec |
typedef CaloCellGeometry::Tr3D | Tr3D |
typedef HepGeom::Vector3D < CCGFloat > | Vec3D |
Functions | |
std::ostream & | operator<< (std::ostream &s, const CaloCellGeometry &cell) |
typedef CaloCellGeometry::CCGFloat CCGFloat |
Definition at line 4 of file CaloCellGeometry.cc.
typedef HepGeom::Plane3D<double> DPlane3D |
Definition at line 13 of file CaloCellGeometry.cc.
typedef HepGeom::Point3D<double> DPt3D |
Definition at line 14 of file CaloCellGeometry.cc.
Definition at line 15 of file CaloCellGeometry.cc.
typedef HepGeom::Vector3D<double> DVec3D |
Definition at line 12 of file CaloCellGeometry.cc.
typedef HepGeom::Plane3D<CCGFloat> Plane3D |
Definition at line 10 of file CaloCellGeometry.cc.
typedef CaloCellGeometry::Pt3D Pt3D |
Definition at line 5 of file CaloCellGeometry.cc.
typedef CaloCellGeometry::Pt3DVec Pt3DVec |
Definition at line 6 of file CaloCellGeometry.cc.
typedef CaloCellGeometry::Tr3D Tr3D |
Definition at line 7 of file CaloCellGeometry.cc.
Definition at line 9 of file CaloCellGeometry.cc.
std::ostream& operator<< | ( | std::ostream & | s, |
const CaloCellGeometry & | cell | ||
) |
Definition at line 92 of file CaloCellGeometry.cc.
References CaloCellGeometry::emptyCorners(), CaloCellGeometry::getCorners(), CaloCellGeometry::getPosition(), i, and alignCSCRings::s.
{ s << ", Center: " << cell.getPosition() << std::endl; if( cell.emptyCorners() ) { s << "Corners vector is empty." << std::endl ; } else { const CaloCellGeometry::CornersVec& corners ( cell.getCorners() ) ; for ( unsigned int i ( 0 ) ; i != corners.size() ; ++i ) { s << "Corner: " << corners[ i ] << std::endl; } } return s ; }