#include <FWGeoTopNodeGL.h>
Public Member Functions | |
virtual Bool_t | AlwaysSecondarySelect () const |
ClassDef (FWGeoTopNodeGL, 0) | |
virtual void | DirectDraw (TGLRnrCtx &rnrCtx) const |
FWGeoTopNodeGL () | |
virtual void | ProcessSelection (TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) |
virtual void | SetBBox () |
virtual Bool_t | SetModel (TObject *obj, const Option_t *opt=0) |
virtual Bool_t | SupportsSecondarySelect () const |
virtual | ~FWGeoTopNodeGL () |
Protected Attributes | |
FWGeoTopNode * | fM |
Definition at line 7 of file FWGeoTopNodeGL.h.
FWGeoTopNodeGL::FWGeoTopNodeGL | ( | ) |
Definition at line 9 of file FWGeoTopNodeGL.cc.
:
TGLObject()
{
// Constructor.
}
virtual FWGeoTopNodeGL::~FWGeoTopNodeGL | ( | ) | [inline, virtual] |
Definition at line 14 of file FWGeoTopNodeGL.h.
{}
virtual Bool_t FWGeoTopNodeGL::AlwaysSecondarySelect | ( | ) | const [inline, virtual] |
Definition at line 24 of file FWGeoTopNodeGL.h.
{ return kTRUE; }
FWGeoTopNodeGL::ClassDef | ( | FWGeoTopNodeGL | , |
0 | |||
) |
void FWGeoTopNodeGL::DirectDraw | ( | TGLRnrCtx & | rnrCtx | ) | const [virtual] |
Definition at line 33 of file FWGeoTopNodeGL.cc.
{ // Draw quad-set with GL. static const TEveException eH("TEveQuadSetGL::DirectDraw "); // printf("FWGeoTopNodeGL::DirectDraw\n"); // glPushAttrib(GL_POINT_BIT); // glPointSize(20); // glBegin(GL_POINTS); // glVertex3d(1,1,1); // glEnd(); // glPopAttrib(); }
void FWGeoTopNodeGL::ProcessSelection | ( | TGLRnrCtx & | rnrCtx, |
TGLSelectRecord & | rec | ||
) | [virtual] |
Definition at line 50 of file FWGeoTopNodeGL.cc.
References FWGeoTopNode::fHted, fM, FWGeoTopNode::fSted, AlCaHLTBitMon_ParallelJobs::p, FWGeoTopNode::ProcessSelection(), and v.
{ // Processes secondary selection from TGLViewer. // Calls DigitSelected(Int_t) in the model object with index of // selected point as the argument. // printf("FWGeoTopNodeGL::ProcessSelection who knows what we've got ...\n"); // rec.Print(); TGLViewer *v = dynamic_cast<TGLViewer*>(rnrCtx.GetViewer()); /* if (v) { printf(" but we know the first selection was what we actually want!\n"); printf(" and this is in rnrctx.viewer.selrec\n"); printf(" log=%p, this=%p\n", v->GetSelRec().GetLogShape(), this); } */ TGLPhysicalShape *p = v->GetSelRec().GetPhysShape(); if (rec.GetHighlight()) { fM->ProcessSelection(rec, fM->fHted, p); } else { fM->ProcessSelection(rec, fM->fSted, p); } // Also, do something in UnSelected / UnHighlighted XXXXX }
void FWGeoTopNodeGL::SetBBox | ( | ) | [virtual] |
Definition at line 16 of file FWGeoTopNodeGL.cc.
{ // Set bounding box. SetAxisAlignedBBox(((FWGeoTopNode*)fExternalObj)->AssertBBox()); }
Bool_t FWGeoTopNodeGL::SetModel | ( | TObject * | obj, |
const Option_t * | opt = 0 |
||
) | [virtual] |
Definition at line 24 of file FWGeoTopNodeGL.cc.
References fM, and VarParsing::obj.
virtual Bool_t FWGeoTopNodeGL::SupportsSecondarySelect | ( | ) | const [inline, virtual] |
Definition at line 23 of file FWGeoTopNodeGL.h.
{ return kTRUE; }
FWGeoTopNode* FWGeoTopNodeGL::fM [protected] |
Definition at line 10 of file FWGeoTopNodeGL.h.
Referenced by ProcessSelection(), and SetModel().