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Classes | |
struct | Triplet< T1, T2, T3 > |
Functions | |
template<class T1 , class T2 , class T3 > | |
Triplet< T1, T2, T3 > | make_Triplet (const T1 &x, const T2 &y, const T3 &z) |
template<class T1 , class T2 , class T3 > | |
bool | operator< (const Triplet< T1, T2, T3 > &x, const Triplet< T1, T2, T3 > &y) |
template<class T1 , class T2 , class T3 > | |
bool | operator== (const Triplet< T1, T2, T3 > &x, const Triplet< T1, T2, T3 > &y) |
Triplet<T1, T2, T3> make_Triplet | ( | const T1 & | x, |
const T2 & | y, | ||
const T3 & | z | ||
) | [inline] |
Definition at line 43 of file Triplet.h.
References x, detailsBasic3DVector::y, and z.
{ return Triplet<T1, T2, T3>(x, y, z); }
bool operator== | ( | const Triplet< T1, T2, T3 > & | x, |
const Triplet< T1, T2, T3 > & | y | ||
) | [inline] |
Definition at line 27 of file Triplet.h.
References Triplet< T1, T2, T3 >::first, Triplet< T1, T2, T3 >::second, and Triplet< T1, T2, T3 >::third.