#include "TBDataFormats/HcalTBObjects/interface/HcalTBTiming.h"
Go to the source code of this file.
Functions | |
ostream & | operator<< (ostream &s, const HcalTBTiming &htbtmg) |
ostream& operator<< | ( | ostream & | s, |
const HcalTBTiming & | htbtmg | ||
) |
Definition at line 81 of file HcalTBTiming.cc.
References HcalTBTiming::BeamCoincidenceCount(), HcalTBTiming::BeamCoincidenceHits(), HcalTBTiming::BH1Count(), HcalTBTiming::BH1Hits(), HcalTBTiming::BH2Count(), HcalTBTiming::BH2Hits(), HcalTBTiming::BH3Count(), HcalTBTiming::BH3Hits(), HcalTBTiming::BH4Count(), HcalTBTiming::BH4Hits(), i, HcalTBTiming::laserFlash(), HcalTBTiming::M1Count(), HcalTBTiming::M1Hits(), HcalTBTiming::M2Count(), HcalTBTiming::M2Hits(), HcalTBTiming::M3Count(), HcalTBTiming::M3Hits(), HcalTBTiming::qiePhase(), alignCSCRings::s, HcalTBTiming::S1Count(), HcalTBTiming::S1Hits(), HcalTBTiming::S2Count(), HcalTBTiming::S2Hits(), HcalTBTiming::S3Count(), HcalTBTiming::S3Hits(), HcalTBTiming::S4Count(), HcalTBTiming::S4Hits(), HcalTBTiming::TOF1Jtime(), HcalTBTiming::TOF1Stime(), HcalTBTiming::TOF2Jtime(), HcalTBTiming::TOF2Stime(), HcalTBTiming::triggerTime(), and HcalTBTiming::ttcL1Atime().
{ s << "Trigger time = " << htbtmg.triggerTime() << endl; s << "TTC L1A time = " << htbtmg.ttcL1Atime() << endl; s << "Laser Flash = " << htbtmg.laserFlash() << endl; s << "QIE Phase = " << htbtmg.qiePhase() << endl; s << "TOF1S = " << htbtmg.TOF1Stime() << endl; s << "TOF1J = " << htbtmg.TOF1Jtime() << endl; s << "TOF2S = " << htbtmg.TOF2Stime() << endl; s << "TOF2J = " << htbtmg.TOF2Jtime() << endl; s << "M1 hits: "; for (int i=0; i<htbtmg.M1Count(); i++) { if (i) s << ", "; s << htbtmg.M1Hits(i); } s << endl; s << "M2 hits: "; for (int i=0; i<htbtmg.M2Count(); i++) { if (i) s << ", "; s << htbtmg.M2Hits(i); } s << endl; s << "M3 hits: "; for (int i=0; i<htbtmg.M3Count(); i++) { if (i) s << ", "; s << htbtmg.M3Hits(i); } s << endl; s << "S1 hits: "; for (int i=0; i<htbtmg.S1Count(); i++) { if (i) s << ", "; s << htbtmg.S1Hits(i); } s << endl; s << "S2 hits: "; for (int i=0; i<htbtmg.S2Count(); i++) { if (i) s << ", "; s << htbtmg.S2Hits(i); } s << endl; s << "S3 hits: "; for (int i=0; i<htbtmg.S3Count(); i++) { if (i) s << ", "; s << htbtmg.S3Hits(i); } s << endl; s << "S4 hits: "; for (int i=0; i<htbtmg.S4Count(); i++) { if (i) s << ", "; s << htbtmg.S4Hits(i); } s << endl; s << "BH1 hits: "; for (int i=0; i<htbtmg.BH1Count(); i++) { if (i) s << ", "; s << htbtmg.BH1Hits(i); } s << endl; s << "BH2 hits: "; for (int i=0; i<htbtmg.BH2Count(); i++) { if (i) s << ", "; s << htbtmg.BH2Hits(i); } s << endl; s << "BH3 hits: "; for (int i=0; i<htbtmg.BH3Count(); i++) { if (i) s << ", "; s << htbtmg.BH3Hits(i); } s << endl; s << "BH4 hits: "; for (int i=0; i<htbtmg.BH4Count(); i++) { if (i) s << ", "; s << htbtmg.BH4Hits(i); } s << endl; s << "Beam Coincidence hits: "; for (int i=0; i<htbtmg.BeamCoincidenceCount(); i++) { if (i) s << ", "; s << htbtmg.BeamCoincidenceHits(i); } s << endl; return s; }