#include "DataFormats/GeometryVector/interface/Phi.h"
#include "DataFormats/GeometryVector/interface/PreciseFloatType.h"
#include "DataFormats/GeometryVector/interface/CoordinateSets.h"
#include "DataFormats/Math/interface/SSEVec.h"
#include <cmath>
#include <iosfwd>
Go to the source code of this file.
Classes | |
class | Basic2DVector< T > |
Namespaces | |
namespace | geometryDetails |
Typedefs | |
typedef Basic2DVector< double > | Basic2DVectorD |
typedef Basic2DVector< float > | Basic2DVectorF |
Functions | |
template<class T > | |
T | operator* (const Basic2DVector< T > &v1, const Basic2DVector< T > &v2) |
template<class T , class U > | |
PreciseFloatType< T, U >::Type | operator* (const Basic2DVector< T > &v1, const Basic2DVector< U > &v2) |
scalar product of vectors of different precision | |
template<class T > | |
Basic2DVector< T > | operator* (const Basic2DVector< T > &v, T t) |
template<class T > | |
Basic2DVector< T > | operator* (T t, const Basic2DVector< T > &v) |
Same as operator*( Vector, Scalar) | |
template<class T , class Scalar > | |
Basic2DVector< T > | operator* (const Basic2DVector< T > &v, const Scalar &s) |
template<class T , class Scalar > | |
Basic2DVector< T > | operator* (const Scalar &s, const Basic2DVector< T > &v) |
Same as operator*( Vector, Scalar) | |
template<class T , class U > | |
Basic2DVector< typename PreciseFloatType< T, U >::Type > | operator+ (const Basic2DVector< T > &a, const Basic2DVector< U > &b) |
template<class T > | |
Basic2DVector< T > | operator+ (const Basic2DVector< T > &a, const Basic2DVector< T > &b) |
vector sum and subtraction of vectors of possibly different precision | |
template<class T > | |
Basic2DVector< T > | operator- (const Basic2DVector< T > &a, const Basic2DVector< T > &b) |
template<class T , class U > | |
Basic2DVector< typename PreciseFloatType< T, U >::Type > | operator- (const Basic2DVector< T > &a, const Basic2DVector< U > &b) |
template<class T , class Scalar > | |
Basic2DVector< T > | operator/ (const Basic2DVector< T > &v, const Scalar &s) |
template<class T > | |
Basic2DVector< T > | operator/ (const Basic2DVector< T > &v, T t) |
template<class T > | |
std::ostream & | operator<< (std::ostream &s, const Basic2DVector< T > &v) |
simple text output to standard streams | |
std::ostream & | geometryDetails::print2D (std::ostream &s, double x, double y) |
typedef Basic2DVector<double> Basic2DVectorD |
Definition at line 257 of file newBasic2DVector.h.
typedef Basic2DVector<float> Basic2DVectorF |
Definition at line 256 of file newBasic2DVector.h.
T operator* | ( | const Basic2DVector< T > & | v1, |
const Basic2DVector< T > & | v2 | ||
) | [inline] |
Definition at line 200 of file newBasic2DVector.h.
References Basic2DVector< T >::dot().
{ return v1.dot(v2); }
PreciseFloatType<T,U>::Type operator* | ( | const Basic2DVector< T > & | v1, |
const Basic2DVector< U > & | v2 | ||
) | [inline] |
scalar product of vectors of different precision
Definition at line 206 of file newBasic2DVector.h.
References Basic2DVector< T >::dot().
{ return v1.dot(v2); }
Basic2DVector<T> operator* | ( | const Basic2DVector< T > & | v, |
T | t | ||
) | [inline] |
Multiplication by scalar, does not change the precision of the vector. The return type is the same as the type of the vector argument.
Definition at line 216 of file newBasic2DVector.h.
References lumiQTWidget::t, and Basic2DVector< T >::v.
Basic2DVector<T> operator* | ( | T | t, |
const Basic2DVector< T > & | v | ||
) | [inline] |
Same as operator*( Vector, Scalar)
Definition at line 222 of file newBasic2DVector.h.
References lumiQTWidget::t, and Basic2DVector< T >::v.
Basic2DVector<T> operator* | ( | const Basic2DVector< T > & | v, |
const Scalar & | s | ||
) | [inline] |
Definition at line 229 of file newBasic2DVector.h.
References alignCSCRings::s, and lumiQTWidget::t.
Basic2DVector<T> operator* | ( | const Scalar & | s, |
const Basic2DVector< T > & | v | ||
) | [inline] |
Same as operator*( Vector, Scalar)
Definition at line 236 of file newBasic2DVector.h.
References alignCSCRings::s, and lumiQTWidget::t.
Basic2DVector<typename PreciseFloatType<T,U>::Type> operator+ | ( | const Basic2DVector< T > & | a, |
const Basic2DVector< U > & | b | ||
) | [inline] |
Definition at line 183 of file newBasic2DVector.h.
{ typedef Basic2DVector<typename PreciseFloatType<T,U>::Type> RT; return RT(a) + RT(b); }
Basic2DVector<T> operator+ | ( | const Basic2DVector< T > & | a, |
const Basic2DVector< T > & | b | ||
) | [inline] |
vector sum and subtraction of vectors of possibly different precision
Definition at line 172 of file newBasic2DVector.h.
References Basic2DVector< T >::v.
Basic2DVector<T> operator- | ( | const Basic2DVector< T > & | a, |
const Basic2DVector< T > & | b | ||
) | [inline] |
Definition at line 177 of file newBasic2DVector.h.
References Basic2DVector< T >::v.
Basic2DVector<typename PreciseFloatType<T,U>::Type> operator- | ( | const Basic2DVector< T > & | a, |
const Basic2DVector< U > & | b | ||
) | [inline] |
Definition at line 190 of file newBasic2DVector.h.
{ typedef Basic2DVector<typename PreciseFloatType<T,U>::Type> RT; return RT(a)-RT(b); }
Basic2DVector<T> operator/ | ( | const Basic2DVector< T > & | v, |
const Scalar & | s | ||
) | [inline] |
Definition at line 250 of file newBasic2DVector.h.
References alignCSCRings::s, and lumiQTWidget::t.
Basic2DVector<T> operator/ | ( | const Basic2DVector< T > & | v, |
T | t | ||
) | [inline] |
Division by scalar, does not change the precision of the vector. The return type is the same as the type of the vector argument.
Definition at line 245 of file newBasic2DVector.h.
References lumiQTWidget::t, and Basic2DVector< T >::v.
std::ostream& operator<< | ( | std::ostream & | s, |
const Basic2DVector< T > & | v | ||
) | [inline] |
simple text output to standard streams
Definition at line 164 of file newBasic2DVector.h.
References geometryDetails::print2D(), alignCSCRings::s, and v.
{ return geometryDetails::print2D(s, v.x(),v.y()); }