#include <NuclearInteractionSimulator.h>
Public Member Functions | |
NuclearInteractionSimulator (std::vector< double > &pionEnergies, std::vector< int > &pionTypes, std::vector< std::string > &pionNames, std::vector< double > &pionMasses, std::vector< double > &pionPMin, double pionEnergy, std::vector< double > &lengthRatio, std::vector< std::vector< double > > &ratios, std::map< int, int > &idMap, std::string inputFile, unsigned int distAlgo, double distCut, const RandomEngine *engine) | |
Constructor. | |
bool | read (std::string inputFile) |
Read former nuclear interaction (from previous run) | |
void | save () |
Save current nuclear interaction (for later use) | |
~NuclearInteractionSimulator () | |
Default Destructor. | |
Private Member Functions | |
void | compute (ParticlePropagator &Particle) |
Generate a nuclear interaction according to the probability that it happens. | |
double | distanceToPrimary (const RawParticle &Particle, const RawParticle &aDaughter) const |
Compute distance between secondary and primary. | |
unsigned | index (int thePid) |
Return a hashed index for a given pid. | |
Private Attributes | |
unsigned | ien4 |
unsigned | myOutputBuffer |
std::ofstream | myOutputFile |
std::vector< std::vector < TBranch * > > | theBranches |
std::vector< std::vector < unsigned > > | theCurrentEntry |
std::vector< std::vector < unsigned > > | theCurrentInteraction |
unsigned | theDistAlgo |
double | theDistCut |
std::vector< std::vector < std::string > > | theFileNames |
std::vector< std::vector < TFile * > > | theFiles |
std::map< int, int > | theIDMap |
std::vector< double > | theLengthRatio |
std::vector< std::vector < NUEvent * > > | theNUEvents |
std::vector< std::vector < unsigned > > | theNumberOfEntries |
std::vector< std::vector < unsigned > > | theNumberOfInteractions |
std::vector< std::vector < double > > | thePionCM |
std::vector< double > | thePionEN |
double | thePionEnergy |
std::vector< int > | thePionID |
std::vector< double > | thePionMA |
std::vector< std::string > | thePionNA |
std::vector< double > | thePionPMin |
std::vector< std::vector < double > > | theRatios |
std::vector< std::vector < TTree * > > | theTrees |
Definition at line 33 of file NuclearInteractionSimulator.h.
NuclearInteractionSimulator::NuclearInteractionSimulator | ( | std::vector< double > & | pionEnergies, |
std::vector< int > & | pionTypes, | ||
std::vector< std::string > & | pionNames, | ||
std::vector< double > & | pionMasses, | ||
std::vector< double > & | pionPMin, | ||
double | pionEnergy, | ||
std::vector< double > & | lengthRatio, | ||
std::vector< std::vector< double > > & | ratios, | ||
std::map< int, int > & | idMap, | ||
std::string | inputFile, | ||
unsigned int | distAlgo, | ||
double | distCut, | ||
const RandomEngine * | engine | ||
) |
Constructor.
Definition at line 20 of file NuclearInteractionSimulator.cc.
References gather_cfg::cout, Exception, lut2db_cfg::filename, RandomEngine::flatShoot(), edm::FileInPath::fullPath(), ien4, collect_tpl::input, myOutputBuffer, myOutputFile, MaterialEffectsSimulator::random, read(), mathSSE::sqrt(), theBranches, theCurrentEntry, theCurrentInteraction, theFileNames, theFiles, theNUEvents, theNumberOfEntries, theNumberOfInteractions, thePionCM, thePionEN, thePionMA, thePionNA, and theTrees.
: MaterialEffectsSimulator(engine), thePionEN(pionEnergies), thePionID(pionTypes), thePionNA(pionNames), thePionMA(pionMasses), thePionPMin(pionPMin), thePionEnergy(pionEnergy), theLengthRatio(lengthRatio), theRatios(ratios), theIDMap(idMap), theDistAlgo(distAlgo), theDistCut(distCut) { gROOT->cd(); std::string fullPath; // Prepare the map of files // Loop over the particle names std::vector<TFile*> aVFile(thePionEN.size(),static_cast<TFile*>(0)); std::vector<TTree*> aVTree(thePionEN.size(),static_cast<TTree*>(0)); std::vector<TBranch*> aVBranch(thePionEN.size(),static_cast<TBranch*>(0)); std::vector<NUEvent*> aVNUEvents(thePionEN.size(),static_cast<NUEvent*>(0)); std::vector<unsigned> aVCurrentEntry(thePionEN.size(),static_cast<unsigned>(0)); std::vector<unsigned> aVCurrentInteraction(thePionEN.size(),static_cast<unsigned>(0)); std::vector<unsigned> aVNumberOfEntries(thePionEN.size(),static_cast<unsigned>(0)); std::vector<unsigned> aVNumberOfInteractions(thePionEN.size(),static_cast<unsigned>(0)); std::vector<std::string> aVFileName(thePionEN.size(),static_cast<std::string>("")); std::vector<double> aVPionCM(thePionEN.size(),static_cast<double>(0)); theFiles.resize(thePionNA.size()); theTrees.resize(thePionNA.size()); theBranches.resize(thePionNA.size()); theNUEvents.resize(thePionNA.size()); theCurrentEntry.resize(thePionNA.size()); theCurrentInteraction.resize(thePionNA.size()); theNumberOfEntries.resize(thePionNA.size()); theNumberOfInteractions.resize(thePionNA.size()); theFileNames.resize(thePionNA.size()); thePionCM.resize(thePionNA.size()); for ( unsigned iname=0; iname<thePionNA.size(); ++iname ) { theFiles[iname] = aVFile; theTrees[iname] = aVTree; theBranches[iname] = aVBranch; theNUEvents[iname] = aVNUEvents; theCurrentEntry[iname] = aVCurrentEntry; theCurrentInteraction[iname] = aVCurrentInteraction; theNumberOfEntries[iname] = aVNumberOfEntries; theNumberOfInteractions[iname] = aVNumberOfInteractions; theFileNames[iname] = aVFileName; thePionCM[iname] = aVPionCM; } // Read the information from a previous run (to keep reproducibility) bool input = this->read(inputFile); if ( input ) std::cout << "***WARNING*** You are reading nuclear-interaction information from the file " << inputFile << " created in an earlier run." << std::endl; // Open the file for saving the information of the current run myOutputFile.open ("NuclearInteractionOutputFile.txt"); myOutputBuffer = 0; // Open the root files // for ( unsigned file=0; file<theFileNames.size(); ++file ) { unsigned fileNb = 0; for ( unsigned iname=0; iname<thePionNA.size(); ++iname ) { for ( unsigned iene=0; iene<thePionEN.size(); ++iene ) { //std::cout << "iname/iene " << iname << " " << iene << std::endl; std::ostringstream filename; double theEne = thePionEN[iene]; filename << "NuclearInteractionsVal_" << thePionNA[iname] << "_E"<< theEne << ".root"; theFileNames[iname][iene] = filename.str(); //std::cout << "thePid/theEne " << thePionID[iname] << " " << theEne << std::endl; edm::FileInPath myDataFile("FastSimulation/MaterialEffects/data/"+theFileNames[iname][iene]); fullPath = myDataFile.fullPath(); // theFiles[file] = TFile::Open(theFileNames[file].c_str()); theFiles[iname][iene] = TFile::Open(fullPath.c_str()); if ( !theFiles[iname][iene] ) throw cms::Exception("FastSimulation/MaterialEffects") << "File " << theFileNames[iname][iene] << " " << fullPath << " not found "; ++fileNb; // theTrees[iname][iene] = (TTree*) theFiles[iname][iene]->Get("NuclearInteractions"); if ( !theTrees[iname][iene] ) throw cms::Exception("FastSimulation/MaterialEffects") << "Tree with name NuclearInteractions not found in " << theFileNames[iname][iene]; // theBranches[iname][iene] = theTrees[iname][iene]->GetBranch("nuEvent"); //std::cout << "The branch = " << theBranches[iname][iene] << std::endl; if ( !theBranches[iname][iene] ) throw cms::Exception("FastSimulation/MaterialEffects") << "Branch with name nuEvent not found in " << theFileNames[iname][iene]; // theNUEvents[iname][iene] = new NUEvent(); //std::cout << "The branch = " << theBranches[iname][iene] << std::endl; theBranches[iname][iene]->SetAddress(&theNUEvents[iname][iene]); // theNumberOfEntries[iname][iene] = theTrees[iname][iene]->GetEntries(); // Add some randomness (if there was no input file) if ( !input ) theCurrentEntry[iname][iene] = (unsigned) (theNumberOfEntries[iname][iene] * random->flatShoot()); theTrees[iname][iene]->GetEntry(theCurrentEntry[iname][iene]); unsigned NInteractions = theNUEvents[iname][iene]->nInteractions(); theNumberOfInteractions[iname][iene] = NInteractions; // Add some randomness (if there was no input file) if ( !input ) theCurrentInteraction[iname][iene] = (unsigned) (theNumberOfInteractions[iname][iene] * random->flatShoot()); /* std::cout << "File " << theFileNames[iname][iene] << " is opened with " << theNumberOfEntries[iname][iene] << " entries and will be read from Entry/Interaction " << theCurrentEntry[iname][iene] << "/" << theCurrentInteraction[iname][iene] << std::endl; */ // // Compute the corresponding cm energies of the nuclear interactions XYZTLorentzVector Proton(0.,0.,0.,0.986); XYZTLorentzVector Reference(0., 0., std::sqrt(thePionEN[iene]*thePionEN[iene] -thePionMA[iname]*thePionMA[iname]), thePionEN[iene]); thePionCM[iname][iene] = (Reference+Proton).M(); } } // Find the index for which EN = 4. (or thereabout) ien4 = 0; while ( thePionEN[ien4] < 4.0 ) ++ien4; // Return Loot in the same state as it was when entering. gROOT->cd(); // Information (Should be on LogInfo) // std::cout << " ---> A total of " << fileNb // << " nuclear-interaction files was sucessfully open" << std::endl; // dbe = edm::Service<DaqMonitorBEInterface>().operator->(); // htot = dbe->book1D("Total", "All particles",150,0.,150.); // helas = dbe->book1D("Elastic", "Elastic interactions",150,0.,150.); // hinel = dbe->book1D("Inelastic", "Inelastic interactions",150,0.,150.); // hscatter = dbe->book1D("Scattering","Elastic Scattering angle",200,0.,2.); // hscatter2 = dbe->book2D("Scattering2","Elastic Scattering angle vs p",100,0.,10.,200,0.,2.); // hAfter = dbe->book1D("eAfter","Energy after collision",200,0.,4.); // hAfter2 = dbe->book2D("eAfter2","Energy after collision",100,-2.5,2.5,100,0.,4); // hAfter3 = dbe->book2D("eAfter3","Energy after collision",100,0.,1000.,100,0.,4); }
NuclearInteractionSimulator::~NuclearInteractionSimulator | ( | ) |
Default Destructor.
Definition at line 193 of file NuclearInteractionSimulator.cc.
References indexGen::ifile, myOutputFile, and theFiles.
{ // Close all local files // Among other things, this allows the TROOT destructor to end up // without crashing, while trying to close these files from outside for ( unsigned ifile=0; ifile<theFiles.size(); ++ifile ) { for ( unsigned iene=0; iene<theFiles[ifile].size(); ++iene ) { // std::cout << "Closing file " << iene << " with name " << theFileNames[ifile][iene] << std::endl; theFiles[ifile][iene]->Close(); } } // Close the output file myOutputFile.close(); // And return Loot in the same state as it was when entering. gROOT->cd(); // dbe->save("test.root"); }
void NuclearInteractionSimulator::compute | ( | ParticlePropagator & | Particle | ) | [private, virtual] |
Generate a nuclear interaction according to the probability that it happens.
Implements MaterialEffectsSimulator.
Definition at line 215 of file NuclearInteractionSimulator.cc.
References MaterialEffectsSimulator::_theUpdatedState, abs, RawParticle::boost(), distanceToPrimary(), relval_parameters_module::energy, funct::exp(), NUEvent::NUInteraction::first, RandomEngine::flatShoot(), NUEvent::NUParticle::id, ien4, index(), NUEvent::NUInteraction::last, funct::log(), NUEvent::NUParticle::mass, RawParticle::mass(), MaterialEffectsSimulator::orthogonal(), phi, RawParticle::pid(), funct::pow(), NUEvent::NUParticle::px, NUEvent::NUParticle::py, NUEvent::NUParticle::pz, MaterialEffectsSimulator::radLengths, MaterialEffectsSimulator::random, RawParticle::rotate(), RawParticle::setID(), funct::sin(), slope, mathSSE::sqrt(), MaterialEffectsSimulator::theA(), MaterialEffectsSimulator::theClosestChargedDaughterId, theCurrentEntry, theCurrentInteraction, theDistCut, theIDMap, theLengthRatio, theNUEvents, theNumberOfEntries, theNumberOfInteractions, thePionCM, thePionEnergy, thePionPMin, theRatios, theta(), and theTrees.
{ // Read a Nuclear Interaction in a random manner double pHadron = std::sqrt(Particle.Vect().Mag2()); // htot->Fill(pHadron); // The hadron has enough momentum to create some relevant final state if ( pHadron > thePionEnergy ) { // The particle type std::map<int,int>::const_iterator thePit = theIDMap.find(Particle.pid()); int thePid = thePit != theIDMap.end() ? thePit->second : Particle.pid(); // Is this particle type foreseen? unsigned fPid = abs(thePid); if ( fPid != 211 && fPid != 130 && fPid != 321 && fPid != 2112 && fPid != 2212 ) { return; //std::cout << "Unknown particle type = " << thePid << std::endl; //thePid = 211; } // The inelastic interaction length at p(pion) = 5 GeV/c unsigned thePidIndex = index(thePid); double theInelasticLength = radLengths * theLengthRatio[thePidIndex]; // The elastic interaction length // The baroque parameterization is a fit to Fig. 40.13 of the PDG double ee = pHadron > 0.6 ? exp(-std::sqrt((pHadron-0.6)/1.122)) : exp(std::sqrt((0.6-pHadron)/1.122)); double theElasticLength = ( 0.8753 * ee + 0.15 ) // double theElasticLength = ( 0.15 + 0.195 / log(pHadron/0.4) ) // double theElasticLength = ( 0.15 + 0.305 / log(pHadron/0.35) ) * theInelasticLength; // The total interaction length double theTotalInteractionLength = theInelasticLength + theElasticLength; // Probability to interact is dl/L0 (maximum for 4 GeV pion) double aNuclInteraction = -std::log(random->flatShoot()); if ( aNuclInteraction < theTotalInteractionLength ) { // The elastic part double elastic = random->flatShoot(); if ( elastic < theElasticLength/theTotalInteractionLength ) { // helas->Fill(pHadron); // Characteristic scattering angle for the elastic part double theta0 = std::sqrt(3.)/ std::pow(theA(),1./3.) * Particle.mass()/pHadron; // Draw an angle with theta/theta0*exp[(-theta/2theta0)**2] shape double theta = theta0 * std::sqrt(-2.*std::log(random->flatShoot())); double phi = 2. * 3.14159265358979323 * random->flatShoot(); // Rotate the particle accordingly RawParticle::Rotation rotation1(orthogonal(Particle.Vect()),theta); RawParticle::Rotation rotation2(Particle.Vect(),phi); Particle.rotate(rotation1); Particle.rotate(rotation2); // Distance double distance = std::sin(theta); // Create a daughter if the kink is large engough if ( distance > theDistCut ) { _theUpdatedState.resize(1); _theUpdatedState[0].SetXYZT(Particle.Px(), Particle.Py(), Particle.Pz(), Particle.E()); _theUpdatedState[0].setID(Particle.pid()); } // hscatter->Fill(myTheta); // hscatter2->Fill(pHadron,myTheta); } // The inelastic part else { // Avoid multiple map access const std::vector<double>& aPionCM = thePionCM[thePidIndex]; const std::vector<double>& aRatios = theRatios[thePidIndex]; // Find the file with the closest c.m energy // The target nucleon XYZTLorentzVector Proton(0.,0.,0.,0.939); // The current particle const XYZTLorentzVector& Hadron = (const XYZTLorentzVector&)Particle; // The smallest momentum for inelastic interactions double pMin = thePionPMin[thePidIndex]; // The correspong smallest four vector XYZTLorentzVector Hadron0(0.,0.,pMin,std::sqrt(pMin*pMin+Particle.M2())); // The current centre-of-mass energy double ecm = (Proton+Hadron).M(); //std::cout << "Proton = " << Proton << std::endl; //std::cout << "Hadron = " << Hadron << std::endl; //std::cout << "ecm = " << ecm << std::endl; // Get the files of interest (closest c.m. energies) unsigned ene1=0; unsigned ene2=0; // The smallest centre-of-mass energy // double ecm1=1.63; double ecm1= (Proton+Hadron0).M(); //std::cout << "ecm1 = " << ecm1 << std::endl; //std::cout << "ecm[0] = " << aPionCM[0] << std::endl; //std::cout << "ecm[11] = " << aPionCM [ aPionCM.size()-1 ] << std::endl; double ecm2=aPionCM[0]; double ratio1=0.; double ratio2=aRatios[0]; if ( ecm > aPionCM[0] && ecm < aPionCM [ aPionCM.size()-1 ] ) { for ( unsigned ene=1; ene < aPionCM.size() && ecm > aPionCM[ene-1]; ++ene ) { if ( ecm<aPionCM[ene] ) { ene2 = ene; ene1 = ene2-1; ecm1 = aPionCM[ene1]; ecm2 = aPionCM[ene2]; ratio1 = aRatios[ene1]; ratio2 = aRatios[ene2]; } } } else if ( ecm > aPionCM[ aPionCM.size()-1 ] ) { ene1 = aPionCM.size()-1; ene2 = aPionCM.size()-2; ecm1 = aPionCM[ene1]; ecm2 = aPionCM[ene2]; ratio1 = aRatios[ene2]; ratio2 = aRatios[ene2]; } // The inelastic part of the cross section depends cm energy double slope = (std::log10(ecm )-std::log10(ecm1)) / (std::log10(ecm2)-std::log10(ecm1)); double inelastic = ratio1 + (ratio2-ratio1) * slope; double inelastic4 = pHadron < 4. ? aRatios[ien4] : 1.; //std::cout << "Inelastic = " << ratio1 << " " << ratio2 << " " << inelastic << std::endl; // std::cout << "Energy/Inelastic : " // << Hadron.e() << " " << inelastic << std::endl; // Simulate an inelastic interaction if ( elastic > 1.- (inelastic*theInelasticLength) /theTotalInteractionLength ) { // Avoid mutliple map access std::vector<unsigned>& aCurrentInteraction = theCurrentInteraction[thePidIndex]; std::vector<unsigned>& aNumberOfInteractions = theNumberOfInteractions[thePidIndex]; std::vector<NUEvent*>& aNUEvents = theNUEvents[thePidIndex]; // hinel->Fill(pHadron); // std::cout << "INELASTIC INTERACTION ! " // << pHadron << " " << theInelasticLength << " " // << inelastic * theInelasticLength << std::endl; // Choice of the file to read according the the log10(ecm) distance // and protection against low momentum proton and neutron that never interacts // (i.e., empty files) unsigned ene; if ( random->flatShoot() < slope || aNumberOfInteractions[ene1] == 0 ) ene = ene2; else ene = ene1; //std::cout << "Ecm1/2 = " << ecm1 << " " << ecm2 << std::endl; //std::cout << "Ratio1/2 = " << ratio1 << " " << ratio2 << std::endl; //std::cout << "Ene = " << ene << " slope = " << slope << std::endl; //std::cout << "Pion energy = " << Hadron.E() // << "File chosen " << theFileNames[thePidIndex][ene] // << std::endl; // The boost characteristics XYZTLorentzVector theBoost = Proton + Hadron; theBoost /= theBoost.e(); // std::cout << "File chosen : " << thePid << "/" << ene // << " Current interaction = " << aCurrentInteraction[ene] // << " Total interactions = " << aNumberOfInteractions[ene] // << std::endl; // theFiles[thePidIndex][ene]->cd(); // gDirectory->ls(); // Check we are not either at the end of an interaction bunch // or at the end of a file if ( aCurrentInteraction[ene] == aNumberOfInteractions[ene] ) { // std::cout << "End of interaction bunch ! "; std::vector<unsigned>& aCurrentEntry = theCurrentEntry[thePidIndex]; std::vector<unsigned>& aNumberOfEntries = theNumberOfEntries[thePidIndex]; std::vector<TTree*>& aTrees = theTrees[thePidIndex]; ++aCurrentEntry[ene]; // std::cerr << "Read the next entry " // << aCurrentEntry[ene] << std::endl; aCurrentInteraction[ene] = 0; if ( aCurrentEntry[ene] == aNumberOfEntries[ene] ) { aCurrentEntry[ene] = 0; // std::cout << "End of file - Rewind! " << std::endl; } unsigned myEntry = aCurrentEntry[ene]; // std::cout << "The new entry " << myEntry // << " is read ... in TTree " << aTrees[ene] << " "; aTrees[ene]->GetEntry(myEntry); // std::cout << "The number of interactions in the new entry is ... "; aNumberOfInteractions[ene] = aNUEvents[ene]->nInteractions(); // std::cout << aNumberOfInteractions[ene] << std::endl; } // Read the interaction NUEvent::NUInteraction anInteraction = aNUEvents[ene]->theNUInteractions()[aCurrentInteraction[ene]]; unsigned firstTrack = anInteraction.first; unsigned lastTrack = anInteraction.last; // std::cout << "First and last tracks are " << firstTrack << " " << lastTrack << std::endl; _theUpdatedState.resize(lastTrack-firstTrack+1); double distMin = 1E99; // Some rotation around the boost axis, for more randomness XYZVector theAxis = theBoost.Vect().Unit(); double theAngle = random->flatShoot() * 2. * 3.14159265358979323; RawParticle::Rotation axisRotation(theAxis,theAngle); RawParticle::Boost axisBoost(theBoost.x(),theBoost.y(),theBoost.z()); // A rotation to bring the particles back to the pion direction XYZVector zAxis(0.,0.,1.); XYZVector orthAxis = (zAxis.Cross(theBoost.Vect())).Unit(); double orthAngle = acos(theBoost.Vect().Unit().Z()); RawParticle::Rotation orthRotation(orthAxis,orthAngle); // A few checks // double eAfter = 0.; // Loop on the nuclear interaction products for ( unsigned iTrack=firstTrack; iTrack<=lastTrack; ++iTrack ) { unsigned idaugh = iTrack - firstTrack; NUEvent::NUParticle aParticle = aNUEvents[ene]->theNUParticles()[iTrack]; // std::cout << "Track " << iTrack // << " id/px/py/pz/mass " // << aParticle.id << " " // << aParticle.px << " " // << aParticle.py << " " // << aParticle.pz << " " // << aParticle.mass << " " << endl; // Add a RawParticle with the proper energy in the c.m frame of // the nuclear interaction double energy = std::sqrt( aParticle.px*aParticle.px + aParticle.py*aParticle.py + aParticle.pz*aParticle.pz + aParticle.mass*aParticle.mass/(ecm*ecm) ); RawParticle& aDaughter = _theUpdatedState[idaugh]; aDaughter.SetXYZT(aParticle.px*ecm,aParticle.py*ecm, aParticle.pz*ecm,energy*ecm); aDaughter.setID(aParticle.id); // Rotate to the collision axis aDaughter.rotate(orthRotation); // Rotate around the boost axis for more randomness aDaughter.rotate(axisRotation); // Boost it in the lab frame aDaughter.boost(axisBoost); // Store the closest daughter index (for later tracking purposes, so charged particles only) double distance = distanceToPrimary(Particle,aDaughter); // Find the closest daughter, if closer than a given upper limit. if ( distance < distMin && distance < theDistCut ) { distMin = distance; theClosestChargedDaughterId = idaugh; } // eAfter += aDaughter.E(); } /* double eBefore = Particle.E(); double rapid = Particle.momentum().Eta(); if ( eBefore > 0. ) { hAfter->Fill(eAfter/eBefore); hAfter2->Fill(rapid,eAfter/eBefore); hAfter3->Fill(eBefore,eAfter/eBefore); } */ // Increment for next time ++aCurrentInteraction[ene]; // Simulate a stopping hadron (low momentum) } else if ( pHadron < 4. && elastic > 1.- (inelastic4*theInelasticLength) /theTotalInteractionLength ) { // A fake particle with 0 momentum as a daughter! _theUpdatedState.resize(1); _theUpdatedState[0].SetXYZT(0.,0.,0.,0.); _theUpdatedState[0].setID(22); } } } } }
double NuclearInteractionSimulator::distanceToPrimary | ( | const RawParticle & | Particle, |
const RawParticle & | aDaughter | ||
) | const [private] |
Compute distance between secondary and primary.
Definition at line 529 of file NuclearInteractionSimulator.cc.
References RawParticle::charge(), and theDistAlgo.
Referenced by compute().
{ double distance = 2E99; // Compute the distance only for charged primaries if ( fabs(Particle.charge()) > 1E-12 ) { // The secondary must have the same charge double chargeDiff = fabs(aDaughter.charge()-Particle.charge()); if ( fabs(chargeDiff) < 1E-12 ) { // Here are two distance definitions * to be tuned * switch ( theDistAlgo ) { case 1: // sin(theta12) distance = (aDaughter.Vect().Unit().Cross(Particle.Vect().Unit())).R(); break; case 2: // sin(theta12) * p1/p2 distance = (aDaughter.Vect().Cross(Particle.Vect())).R() /aDaughter.Vect().Mag2(); break; default: // Should not happen distance = 2E99; break; } } } return distance; }
unsigned NuclearInteractionSimulator::index | ( | int | thePid | ) | [private] |
Return a hashed index for a given pid.
Definition at line 688 of file NuclearInteractionSimulator.cc.
References thePionID.
Referenced by compute().
{ unsigned myIndex=0; while ( thePid != thePionID[myIndex] ) ++myIndex; // std::cout << "pid/index = " << thePid << " " << myIndex << std::endl; return myIndex; }
bool NuclearInteractionSimulator::read | ( | std::string | inputFile | ) |
Read former nuclear interaction (from previous run)
Definition at line 624 of file NuclearInteractionSimulator.cc.
References python::entryComment::results, findQualityFiles::size, theCurrentEntry, and theCurrentInteraction.
Referenced by NuclearInteractionSimulator().
{ ifstream myInputFile; struct stat results; // unsigned size1 = theCurrentEntry.size()* theCurrentEntry.begin()->size(); std::vector<unsigned> theCurrentEntries; theCurrentEntries.resize(size1); size1*=sizeof(unsigned); // unsigned size2 = theCurrentInteraction.size()* theCurrentInteraction.begin()->size(); std::vector<unsigned> theCurrentInteractions; theCurrentInteractions.resize(size2); size2 *= sizeof(unsigned); // unsigned size = 0; // Open the file (if any) myInputFile.open (inputFile.c_str()); if ( myInputFile.is_open() ) { // Get the size of the file if ( stat(inputFile.c_str(), &results) == 0 ) size = results.st_size; else return false; // Something is wrong with that file ! // Position the pointer just before the last record myInputFile.seekg(size-size1-size2); myInputFile.read((char*)(&theCurrentEntries.front()),size1); myInputFile.read((char*)(&theCurrentInteractions.front()),size2); myInputFile.close(); // Read the current entries std::vector< std::vector<unsigned> >::iterator aCurrentEntry = theCurrentEntry.begin(); std::vector< std::vector<unsigned> >::iterator lastCurrentEntry = theCurrentEntry.end(); unsigned allEntries=0; for ( ; aCurrentEntry!=lastCurrentEntry; ++aCurrentEntry ) { unsigned size = aCurrentEntry->size(); for ( unsigned iene=0; iene<size; ++iene ) (*aCurrentEntry)[iene] = theCurrentEntries[allEntries++]; } // Read the current interactions std::vector< std::vector<unsigned> >::iterator aCurrentInteraction = theCurrentInteraction.begin(); std::vector< std::vector<unsigned> >::iterator lastCurrentInteraction = theCurrentInteraction.end(); unsigned allInteractions=0; for ( ; aCurrentInteraction!=lastCurrentInteraction; ++aCurrentInteraction ) { unsigned size = aCurrentInteraction->size(); for ( unsigned iene=0; iene<size; ++iene ) (*aCurrentInteraction)[iene] = theCurrentInteractions[allInteractions++]; } return true; } return false; }
void NuclearInteractionSimulator::save | ( | ) |
Save current nuclear interaction (for later use)
Definition at line 571 of file NuclearInteractionSimulator.cc.
References myOutputBuffer, myOutputFile, findQualityFiles::size, theCurrentEntry, and theCurrentInteraction.
Referenced by MaterialEffects::save().
{ // Size of buffer ++myOutputBuffer; // Periodically close the current file and open a new one if ( myOutputBuffer/1000*1000 == myOutputBuffer ) { myOutputFile.close(); myOutputFile.open ("NuclearInteractionOutputFile.txt"); // myOutputFile.seekp(0); // No need to rewind in that case } // unsigned size1 = theCurrentEntry.size()* theCurrentEntry.begin()->size(); std::vector<unsigned> theCurrentEntries; theCurrentEntries.resize(size1); size1*=sizeof(unsigned); // unsigned size2 = theCurrentInteraction.size()* theCurrentInteraction.begin()->size(); std::vector<unsigned> theCurrentInteractions; theCurrentInteractions.resize(size2); size2 *= sizeof(unsigned); // Save the current entries std::vector< std::vector<unsigned> >::const_iterator aCurrentEntry = theCurrentEntry.begin(); std::vector< std::vector<unsigned> >::const_iterator lastCurrentEntry = theCurrentEntry.end(); unsigned allEntries=0; for ( ; aCurrentEntry!=lastCurrentEntry; ++aCurrentEntry ) { unsigned size = aCurrentEntry->size(); for ( unsigned iene=0; iene<size; ++iene ) theCurrentEntries[allEntries++] = (*aCurrentEntry)[iene]; } // Save the current interactions std::vector< std::vector<unsigned> >::const_iterator aCurrentInteraction = theCurrentInteraction.begin(); std::vector< std::vector<unsigned> >::const_iterator lastCurrentInteraction = theCurrentInteraction.end(); unsigned allInteractions=0; for ( ; aCurrentInteraction!=lastCurrentInteraction; ++aCurrentInteraction ) { unsigned size = aCurrentInteraction->size(); for ( unsigned iene=0; iene<size; ++iene ) theCurrentInteractions[allInteractions++] = (*aCurrentInteraction)[iene]; } // myOutputFile.write((const char*)(&theCurrentEntries.front()), size1); myOutputFile.write((const char*)(&theCurrentInteractions.front()), size2); myOutputFile.flush(); }
unsigned NuclearInteractionSimulator::ien4 [private] |
Definition at line 94 of file NuclearInteractionSimulator.h.
Referenced by compute(), and NuclearInteractionSimulator().
unsigned NuclearInteractionSimulator::myOutputBuffer [private] |
Definition at line 99 of file NuclearInteractionSimulator.h.
Referenced by NuclearInteractionSimulator(), and save().
std::ofstream NuclearInteractionSimulator::myOutputFile [private] |
Definition at line 98 of file NuclearInteractionSimulator.h.
Referenced by NuclearInteractionSimulator(), save(), and ~NuclearInteractionSimulator().
std::vector< std::vector<TBranch*> > NuclearInteractionSimulator::theBranches [private] |
Definition at line 84 of file NuclearInteractionSimulator.h.
Referenced by NuclearInteractionSimulator().
std::vector< std::vector<unsigned> > NuclearInteractionSimulator::theCurrentEntry [private] |
Definition at line 86 of file NuclearInteractionSimulator.h.
Referenced by compute(), NuclearInteractionSimulator(), read(), and save().
std::vector< std::vector<unsigned> > NuclearInteractionSimulator::theCurrentInteraction [private] |
Definition at line 87 of file NuclearInteractionSimulator.h.
Referenced by compute(), NuclearInteractionSimulator(), read(), and save().
unsigned NuclearInteractionSimulator::theDistAlgo [private] |
Definition at line 95 of file NuclearInteractionSimulator.h.
Referenced by distanceToPrimary().
double NuclearInteractionSimulator::theDistCut [private] |
Definition at line 96 of file NuclearInteractionSimulator.h.
Referenced by compute().
std::vector< std::vector<std::string> > NuclearInteractionSimulator::theFileNames [private] |
Definition at line 90 of file NuclearInteractionSimulator.h.
Referenced by NuclearInteractionSimulator().
std::vector< std::vector<TFile*> > NuclearInteractionSimulator::theFiles [private] |
Definition at line 82 of file NuclearInteractionSimulator.h.
Referenced by NuclearInteractionSimulator(), and ~NuclearInteractionSimulator().
std::map< int, int > NuclearInteractionSimulator::theIDMap [private] |
Definition at line 93 of file NuclearInteractionSimulator.h.
Referenced by compute().
std::vector<double> NuclearInteractionSimulator::theLengthRatio [private] |
Definition at line 79 of file NuclearInteractionSimulator.h.
Referenced by compute().
std::vector< std::vector<NUEvent*> > NuclearInteractionSimulator::theNUEvents [private] |
Definition at line 85 of file NuclearInteractionSimulator.h.
Referenced by compute(), and NuclearInteractionSimulator().
std::vector< std::vector<unsigned> > NuclearInteractionSimulator::theNumberOfEntries [private] |
Definition at line 88 of file NuclearInteractionSimulator.h.
Referenced by compute(), and NuclearInteractionSimulator().
std::vector< std::vector<unsigned> > NuclearInteractionSimulator::theNumberOfInteractions [private] |
Definition at line 89 of file NuclearInteractionSimulator.h.
Referenced by compute(), and NuclearInteractionSimulator().
std::vector< std::vector<double> > NuclearInteractionSimulator::thePionCM [private] |
Definition at line 91 of file NuclearInteractionSimulator.h.
Referenced by compute(), and NuclearInteractionSimulator().
std::vector<double> NuclearInteractionSimulator::thePionEN [private] |
Definition at line 73 of file NuclearInteractionSimulator.h.
Referenced by NuclearInteractionSimulator().
double NuclearInteractionSimulator::thePionEnergy [private] |
Definition at line 78 of file NuclearInteractionSimulator.h.
Referenced by compute().
std::vector<int> NuclearInteractionSimulator::thePionID [private] |
Definition at line 74 of file NuclearInteractionSimulator.h.
Referenced by index().
std::vector<double> NuclearInteractionSimulator::thePionMA [private] |
Definition at line 76 of file NuclearInteractionSimulator.h.
Referenced by NuclearInteractionSimulator().
std::vector<std::string> NuclearInteractionSimulator::thePionNA [private] |
Definition at line 75 of file NuclearInteractionSimulator.h.
Referenced by NuclearInteractionSimulator().
std::vector<double> NuclearInteractionSimulator::thePionPMin [private] |
Definition at line 77 of file NuclearInteractionSimulator.h.
Referenced by compute().
std::vector< std::vector<double> > NuclearInteractionSimulator::theRatios [private] |
Definition at line 80 of file NuclearInteractionSimulator.h.
Referenced by compute().
std::vector< std::vector<TTree*> > NuclearInteractionSimulator::theTrees [private] |
Definition at line 83 of file NuclearInteractionSimulator.h.
Referenced by compute(), and NuclearInteractionSimulator().