#include <FWGLEventHandler.h>
Public Member Functions | |
FWGLEventHandler (TGWindow *w, TObject *obj, TEveCaloLego *l=0) | |
virtual Bool_t | HandleKey (Event_t *event) |
virtual void | PopupContextMenu (TGLPhysicalShape *pshp, Event_t *event, Int_t gx, Int_t gy) |
virtual | ~FWGLEventHandler () |
Public Attributes | |
sigc::signal< void, Int_t, Int_t > | openSelectedModelContextMenu_ |
Private Member Functions | |
FWGLEventHandler (const FWGLEventHandler &) | |
const FWGLEventHandler & | operator= (const FWGLEventHandler &) |
Definition at line 10 of file FWGLEventHandler.h.
FWGLEventHandler::FWGLEventHandler | ( | TGWindow * | w, |
TObject * | obj, | ||
TEveCaloLego * | l = 0 |
||
) |
Definition at line 10 of file FWGLEventHandler.cc.
virtual FWGLEventHandler::~FWGLEventHandler | ( | ) | [inline, virtual] |
Definition at line 14 of file FWGLEventHandler.h.
{}
FWGLEventHandler::FWGLEventHandler | ( | const FWGLEventHandler & | ) | [private] |
Bool_t FWGLEventHandler::HandleKey | ( | Event_t * | event | ) | [virtual] |
Definition at line 34 of file FWGLEventHandler.cc.
References event(), PopupContextMenu(), tmp, x, and detailsBasic3DVector::y.
{ UInt_t keysym; char tmp[2]; gVirtualX->LookupString(event, tmp, sizeof(tmp), keysym); if (keysym == kKey_Enter || keysym == kKey_Return || keysym == kKey_Space) { if (event->fType == kGKeyPress) { Int_t x, y; Window_t childdum; gVirtualX->TranslateCoordinates(fGLViewer->GetGLWidget()->GetId(), gClient->GetDefaultRoot()->GetId(), event->fX, event->fY, x, y, childdum); fGLViewer->RequestSelect(event->fX, event->fY); PopupContextMenu(fGLViewer->GetSelRec().GetPhysShape(), event, x, y); } return kTRUE; } else { return TEveLegoEventHandler::HandleKey(event); } }
const FWGLEventHandler& FWGLEventHandler::operator= | ( | const FWGLEventHandler & | ) | [private] |
void FWGLEventHandler::PopupContextMenu | ( | TGLPhysicalShape * | pshp, |
Event_t * | event, | ||
Int_t | gx, | ||
Int_t | gy | ||
) | [virtual] |
Definition at line 16 of file FWGLEventHandler.cc.
References openSelectedModelContextMenu_.
Referenced by HandleKey().
{ // Popup context menu. if (event->fState & kKeyShiftMask && event->fState & kKeyControlMask) { TGLEventHandler::PopupContextMenu(pshp, event, gx, gy); return; } if (pshp) { SelectForClicked(event); openSelectedModelContextMenu_(gx,gy); } }
sigc::signal<void,Int_t,Int_t> FWGLEventHandler::openSelectedModelContextMenu_ |
Definition at line 20 of file FWGLEventHandler.h.
Referenced by FWEveView::FWEveView(), and PopupContextMenu().