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FWLegoEvePFCandidate.h
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1 #ifndef Fireworks_ParticleFlow_FWLegoEvePFCandidate_h
2 #define Fireworks_ParticleFlow_FWLegoEvePFCandidate_h
3 
4 
5 #include "TEveLine.h"
6 #include "TEveStraightLineSet.h"
7 #include "Rtypes.h"
8 
9 class TEveTrack;
10 class FWViewContext;
11 
12 namespace reco {
13  class PFCandidate;
14 }
15 
16 namespace fireworks
17 {
18  class Context;
19 }
20 
21 class FWLegoEvePFCandidate : public TEveStraightLineSet
22 {
23 public:
25  void updateScale( const FWViewContext*, const fireworks::Context&);
26 
27 private:
28  float m_energy;
29  float m_et;
30 };
31 
32 #endif
void updateScale(const FWViewContext *, const fireworks::Context &)
FWLegoEvePFCandidate(const reco::PFCandidate &pfc, const FWViewContext *, const fireworks::Context &)
Particle reconstructed by the particle flow algorithm.
Definition: PFCandidate.h:33