1 #ifndef MultipleScatteringGeometry_H
2 #define MultipleScatteringGeometry_H
static const float endflangesZ
std::vector< MSLayer > otherLayers(float eta, const edm::EventSetup &iSetup) const
static const float supportR
static const float beamPipeR
std::vector< MSLayer > detLayers(float eta, float z, const edm::EventSetup &iSetup) const
std::vector< const DetLayer * > theLayers
MultipleScatteringGeometry(const edm::EventSetup &iSetup)