8 #include "TEvePointSet.h"
36 TEvePointSet* pointSet =
new TEvePointSet;
37 pointSet->SetMarkerSize(0.5);
40 pointSet->SetNextPoint( pos.x(), pos.y(), pos.z());
#define REGISTER_FWPROXYBUILDER(_name_, _type_, _purpose_, _view_)
static const int kAllRPZBits
void setupAddElement(TEveElement *el, TEveElement *parent, bool set_color=true) const
math::XYZPoint Point
point in the space
virtual ~FWBeamSpotProxyBuilder(void)
static const int kAll3DBits
FWBeamSpotProxyBuilder(void)
REGISTER_PROXYBUILDER_METHODS()
const FWBeamSpotProxyBuilder & operator=(const FWBeamSpotProxyBuilder &)
const Point & position() const
position