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FastL3MuonProducer.h
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1 #ifndef FastSimulation_Muons_FastL3MuonProducer__H
2 #define FastSimulation_Muons_FastL3MuonProducer_H
3 
19 
20 namespace edm {class ParameterSet; class Event; class EventSetup;}
21 
22 class MuonServiceProxy;
23 class MuonTrackFinder;
24 // class FastL3MuonTrajectoryBuilder;
26 
28 
29  public:
30 
33 
35  virtual ~FastL3MuonProducer();
36 
38  virtual void produce(edm::Event&, const edm::EventSetup&);
39 
40 
41  private:
42 
45 
48 
50  std::string theL2SeededTkLabel;
51 
52  // The muon track finder (from STA and tracks)
54  // FastL3MuonTrajectoryBuilder* l3mtb;
56 
59 
62 
63 };
64 
65 #endif
edm::InputTag theTrackerTrackCollectionLabel
Tracker tracks (input)
MuonServiceProxy * theService
the event setup proxy, it takes care the services update
virtual void produce(edm::Event &, const edm::EventSetup &)
reconstruct muons
edm::InputTag theL2CollectionLabel
Seed STA (input)
FastL3MuonProducer(const edm::ParameterSet &)
constructor with config
MuonTrackFinder * theTrackFinder
virtual ~FastL3MuonProducer()
destructor
std::string theL2SeededTkLabel
Label for L2SeededTracks (output)
L3MuonTrajectoryBuilder * l3mtb