1 #ifndef Fireworks_Core_FW3DViewBase_h
2 #define Fireworks_Core_FW3DViewBase_h
31 class TEveElementList;
virtual void setFrom(const FWConfiguration &)
FWBoolParameter m_showMuonEndcap
FWBoolParameter m_showTrackerBarrel
virtual void addTo(FWConfiguration &) const
virtual void populateController(ViewerParameterGUI &) const
FWBoolParameter m_showWireFrame
FWBoolParameter m_showPixelEndcap
void updateGlobalSceneScaleParameters()
virtual void setContext(const fireworks::Context &)
const FW3DViewBase & operator=(const FW3DViewBase &)
FWBoolParameter m_showMuonBarrel
FW3DViewGeometry * m_geometry
FW3DViewBase(TEveWindowSlot *, FWViewType::EType)
FWBoolParameter m_showTrackerEndcap
FWBoolParameter m_showPixelBarrel