#include <KinematicParticleFactoryFromTransientTrack.h>
.Factory for KinematicParticle RefCountedPointers
Definition at line 17 of file KinematicParticleFactoryFromTransientTrack.h.
KinematicParticleFactoryFromTransientTrack::KinematicParticleFactoryFromTransientTrack | ( | ) |
Default constructoru sing a TrackKinematicStatePropagator
Definition at line 3 of file KinematicParticleFactoryFromTransientTrack.cc.
References propagator.
{propagator = new TrackKinematicStatePropagator();}
KinematicParticleFactoryFromTransientTrack::KinematicParticleFactoryFromTransientTrack | ( | KinematicStatePropagator * | pr | ) |
Factory constructor taking a KinematicStatePropagator
Definition at line 7 of file KinematicParticleFactoryFromTransientTrack.cc.
References KinematicStatePropagator::clone(), and propagator.
{ if(pr != 0) { propagator = pr->clone(); }else{ propagator = new TrackKinematicStatePropagator(); } }
KinematicParticleFactoryFromTransientTrack::~KinematicParticleFactoryFromTransientTrack | ( | ) | [inline] |
Default destructor
Definition at line 34 of file KinematicParticleFactoryFromTransientTrack.h.
References propagator.
{delete propagator;}
RefCountedKinematicParticle KinematicParticleFactoryFromTransientTrack::particle | ( | const reco::TransientTrack & | initialTrack, |
const ParticleMass & | massGuess, | ||
float | chiSquared, | ||
float | degreesOfFr, | ||
float & | m_sigma | ||
) | const |
Particle constructed out of corresponding TransientTrack, mass guess and sigma, chi2 and ndf. KinematicState is created at the point where TransientTrack is defined.
Definition at line 17 of file KinematicParticleFactoryFromTransientTrack.cc.
References builder, propagator, and ExpressReco_HICollisions_FallBack::track.
Referenced by KineExample::analyze(), and ConversionVertexFinder::run().
{ // cout<<"calling the state builder"<<endl; KinematicState initState = builder(initialTrack,massGuess, m_sigma); const reco::TransientTrack * track = &initialTrack; KinematicConstraint * lastConstraint = 0; ReferenceCountingPointer<KinematicParticle> previousParticle = 0; return ReferenceCountingPointer<KinematicParticle>(new TransientTrackKinematicParticle(initState, chiSquared,degreesOfFr, lastConstraint, previousParticle, propagator, track)); }
RefCountedKinematicParticle KinematicParticleFactoryFromTransientTrack::particle | ( | const KinematicState & | kineState, |
float & | chiSquared, | ||
float & | ndf, | ||
ReferenceCountingPointer< KinematicParticle > | previousParticle, | ||
KinematicConstraint * | lastConstraint = 0 |
||
) | const |
Particle is consructed directly from its KinematicState, chi2 and related information. If no previous provided, initial and currnt kinemtic states of the particle will match, othereise, initial state will be taken from previous particle.
Definition at line 65 of file KinematicParticleFactoryFromTransientTrack.cc.
References TransientTrackKinematicParticle::initialTransientTrack(), propagator, prp, and ExpressReco_HICollisions_FallBack::track.
{ const reco::TransientTrack * track; KinematicParticle * prp = &(*previousParticle); // FIXME // if(previousParticle.isValid()){ TransientTrackKinematicParticle * pr = dynamic_cast<TransientTrackKinematicParticle * >(prp); if(pr == 0){ throw VertexException("KinematicParticleFactoryFromTransientTrack::Previous particle passed is not TransientTrack based!"); }else{track = pr->initialTransientTrack();} // }else{track = 0;} return ReferenceCountingPointer<KinematicParticle>(new TransientTrackKinematicParticle(kineState, chiSquared, degreesOfFr, lastConstraint, previousParticle, propagator, track)); }
RefCountedKinematicParticle KinematicParticleFactoryFromTransientTrack::particle | ( | const reco::TransientTrack & | initialTrack, |
const ParticleMass & | massGuess, | ||
float | chiSquared, | ||
float | degreesOfFr, | ||
const GlobalPoint & | expPoint, | ||
float | m_sigma | ||
) | const |
Particle is constructed out of corresponding TransientTrack, mass_guess and sigma, chi2 and ndf. KinematicState is then propagated to the given point
Definition at line 48 of file KinematicParticleFactoryFromTransientTrack.cc.
References builder, reco::TransientTrack::impactPointTSCP(), propagator, TrajectoryStateClosestToPoint::theState(), and ExpressReco_HICollisions_FallBack::track.
{ // FreeTrajectoryState st(initialTrack.impactPointTSCP().theState()); KinematicState initState = builder(initialTrack.impactPointTSCP().theState(), massGuess, m_sigma, expPoint); const reco::TransientTrack * track = &initialTrack; KinematicConstraint * lastConstraint = 0; ReferenceCountingPointer<KinematicParticle> previousParticle = 0; return ReferenceCountingPointer<KinematicParticle>(new TransientTrackKinematicParticle(initState, chiSquared,degreesOfFr, lastConstraint, previousParticle, propagator, track)); }
RefCountedKinematicParticle KinematicParticleFactoryFromTransientTrack::particle | ( | const reco::TransientTrack & | initialTrack, |
const ParticleMass & | massGuess, | ||
float | chiSquared, | ||
float | degreesOfFr, | ||
float & | m_sigma, | ||
const FreeTrajectoryState & | freestate | ||
) | const |
Particle constructed out of corresponding TransientTrack, mass guess and sigma, chi2 and ndf. KinematicState is created from the given FreeTrajectoryState
Definition at line 32 of file KinematicParticleFactoryFromTransientTrack.cc.
References builder, propagator, and ExpressReco_HICollisions_FallBack::track.
{ // cout<<"calling the state builder"<<endl; KinematicState initState = builder(freestate,massGuess, m_sigma); const reco::TransientTrack * track = &initialTrack; KinematicConstraint * lastConstraint = 0; ReferenceCountingPointer<KinematicParticle> previousParticle = 0; return ReferenceCountingPointer<KinematicParticle>(new TransientTrackKinematicParticle(initState, chiSquared,degreesOfFr, lastConstraint, previousParticle, propagator, track)); }
Definition at line 86 of file KinematicParticleFactoryFromTransientTrack.h.
Referenced by particle().
Definition at line 85 of file KinematicParticleFactoryFromTransientTrack.h.
Referenced by KinematicParticleFactoryFromTransientTrack(), particle(), and ~KinematicParticleFactoryFromTransientTrack().