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Public Member Functions | Protected Attributes | Private Member Functions

edm::MultiParticleInConeGunProducer Class Reference

#include <MultiParticleInConeGunProducer.h>

Inheritance diagram for edm::MultiParticleInConeGunProducer:
edm::BaseFlatGunProducer edm::EDProducer edm::ProducerBase edm::ProductRegistryHelper

List of all members.

Public Member Functions

 MultiParticleInConeGunProducer (const ParameterSet &)
virtual ~MultiParticleInConeGunProducer ()

Protected Attributes

std::vector< int > fInConeIds
double fInConeMaxEta
double fInConeMaxPhi
unsigned int fInConeMaxTry
double fInConeMinEta
double fInConeMinPhi
double fMaxDeltaR
double fMaxMomRatio
double fMaxPt
double fMinDeltaR
double fMinMomRatio
double fMinPt

Private Member Functions

virtual void produce (Event &e, const EventSetup &es)

Detailed Description

Definition at line 15 of file MultiParticleInConeGunProducer.h.


Constructor & Destructor Documentation

MultiParticleInConeGunProducer::MultiParticleInConeGunProducer ( const ParameterSet pset)

Definition at line 24 of file MultiParticleInConeGunProducer.cc.

References fInConeIds, fInConeMaxEta, fInConeMaxPhi, fInConeMaxTry, fInConeMinEta, fInConeMinPhi, fMaxDeltaR, fMaxMomRatio, fMaxPt, fMinDeltaR, fMinMomRatio, fMinPt, and edm::ParameterSet::getParameter().

                                                                                       : 
   BaseFlatGunProducer(pset)
{


   ParameterSet defpset ;
   ParameterSet pgun_params = 
      pset.getParameter<ParameterSet>("PGunParameters") ;
  
   fMinPt = pgun_params.getParameter<double>("MinPt");
   fMaxPt = pgun_params.getParameter<double>("MaxPt");

   fInConeIds = pgun_params.getParameter< vector<int> >("InConeID");
   fMinDeltaR = pgun_params.getParameter<double>("MinDeltaR");
   fMaxDeltaR = pgun_params.getParameter<double>("MaxDeltaR");
   fMinMomRatio = pgun_params.getParameter<double>("MinMomRatio");
   fMaxMomRatio = pgun_params.getParameter<double>("MaxMomRatio");

   fInConeMinEta = pgun_params.getParameter<double>("InConeMinEta");
   fInConeMaxEta = pgun_params.getParameter<double>("InConeMaxEta");
   fInConeMinPhi = pgun_params.getParameter<double>("InConeMinPhi");
   fInConeMaxPhi = pgun_params.getParameter<double>("InConeMaxPhi");
   fInConeMaxTry = pgun_params.getParameter<unsigned int>("InConeMaxTry");
   
   produces<HepMCProduct>();
   produces<GenEventInfoProduct>();
}
MultiParticleInConeGunProducer::~MultiParticleInConeGunProducer ( ) [virtual]

Definition at line 52 of file MultiParticleInConeGunProducer.cc.

{
   // no need to cleanup GenEvent memory - done in HepMCProduct
}

Member Function Documentation

void MultiParticleInConeGunProducer::produce ( Event e,
const EventSetup es 
) [private, virtual]

Implements edm::EDProducer.

Definition at line 57 of file MultiParticleInConeGunProducer.cc.

References abs, alpha, funct::cos(), gather_cfg::cout, dPhi(), relval_parameters_module::energy, eta(), edm::EventID::event(), funct::exp(), edm::BaseFlatGunProducer::fAddAntiParticle, edm::BaseFlatGunProducer::fEvt, fInConeIds, fInConeMaxEta, fInConeMaxPhi, fInConeMaxTry, fMaxDeltaR, edm::BaseFlatGunProducer::fMaxEta, fMaxMomRatio, edm::BaseFlatGunProducer::fMaxPhi, fMaxPt, fMinDeltaR, edm::BaseFlatGunProducer::fMinEta, fMinMomRatio, edm::BaseFlatGunProducer::fMinPhi, fMinPt, edm::BaseFlatGunProducer::fPartIDs, edm::BaseFlatGunProducer::fPDGTable, edm::BaseFlatGunProducer::fRandomGenerator, edm::BaseFlatGunProducer::fVerbosity, configurableAnalysis::GenParticle, edm::EventBase::id(), L1TEmulatorMonitor_cff::p, RecoTau_DiTaus_pt_20-420_cfg::ParticleID, phi, ExpressReco_HICollisions_FallBack::pt, edm::Event::put(), funct::sin(), mathSSE::sqrt(), and theta().

{

   if ( fVerbosity > 0 )
   {
      cout << " MultiParticleInConeGunProducer : Begin New Event Generation" << endl ; 
   }
   // event loop (well, another step in it...)
          
   // no need to clean up GenEvent memory - done in HepMCProduct
   // 
   
   // here re-create fEvt (memory)
   //
   fEvt = new HepMC::GenEvent() ;
   
   // now actualy, cook up the event from PDGTable and gun parameters
   //
   // 1st, primary vertex
   //
   //HepMC::GenVertex* Vtx = new HepMC::GenVertex(CLHEP::HepLorentzVector(0.,0.,0.));
   HepMC::GenVertex* Vtx = new HepMC::GenVertex(HepMC::FourVector(0.,0.,0.));

   // loop over particles
   //
   int barcode = 1 ;
   for (unsigned int ip=0; ip<fPartIDs.size(); ++ip)
   {

       double pt     = fRandomGenerator->fire(fMinPt, fMaxPt) ;
       double eta    = fRandomGenerator->fire(fMinEta, fMaxEta) ;
       double phi    = fRandomGenerator->fire(fMinPhi, fMaxPhi) ;
       int PartID = fPartIDs[ip] ;
       const HepPDT::ParticleData* 
          PData = fPDGTable->particle(HepPDT::ParticleID(abs(PartID))) ;
       double mass   = PData->mass().value() ;
       double theta  = 2.*atan(exp(-eta)) ;
       double mom    = pt/sin(theta) ;
       double px     = pt*cos(phi) ;
       double py     = pt*sin(phi) ;
       double pz     = mom*cos(theta) ;
       double energy2= mom*mom + mass*mass ;
       double energy = sqrt(energy2) ; 

       HepMC::FourVector p(px,py,pz,energy) ;
       HepMC::GenParticle* Part = 
           new HepMC::GenParticle(p,PartID,1);
       Part->suggest_barcode( barcode ) ;
       barcode++ ;
       Vtx->add_particle_out(Part);

       if ( fAddAntiParticle ){}

       // now add the particles in the cone
       for (unsigned iPic=0; iPic!=fInConeIds.size();iPic++){
         unsigned int nTry=0;
         while(true){
           //shoot flat Deltar
           double dR = fRandomGenerator->fire(fMinDeltaR, fMaxDeltaR);
           //shoot flat eta/phi mixing
           double alpha = fRandomGenerator->fire(-3.14159265358979323846, 3.14159265358979323846);
           double dEta = dR*cos(alpha);
           double dPhi = dR*sin(alpha);
           
           /*
           //shoot Energy of associated particle         
           double energyIc = fRandomGenerator->fire(fMinEInCone, fMaxEInCone);
           if (mom2Ic>0){ momIC = sqrt(mom2Ic);}
           */
           //    get kinematics
           double etaIc = eta+dEta;
           double phiIc = phi+dPhi;
           //put it back in -Pi:Pi if necessary. multiple time might be necessary if dR > 3
           const unsigned int maxL=100;
           unsigned int iL=0;
           while(iL++<maxL){
             if (phiIc > 3.14159265358979323846) phiIc-=2*3.14159265358979323846;
             else if(phiIc <-3.14159265358979323846) phiIc+=2*3.14159265358979323846;
             
             if (abs(phiIc)<3.14159265358979323846) break;
           }
             

           //allow to skip it if you did not run out of possible drawing
           if (nTry++<=fInConeMaxTry){
             //draw another one if this one is not in acceptance
             if (etaIc<fInConeMinEta || etaIc > fInConeMaxEta) continue;
             if (phiIc<fInConeMinPhi || phiIc > fInConeMaxPhi) continue;
           }
           else{
             if ( fVerbosity > 0 )
               {
                 cout << " MultiParticleInConeGunProducer : could not produce a particle "
                      <<  fInConeIds[iPic]<<" in cone "
                      <<  fMinDeltaR<<" to "<<fMaxDeltaR<<" within the "<<fInConeMaxTry<<" allowed tries."<<endl;
               }
             /*      edm::LogError("MultiParticleInConeGunProducer")<< " MultiParticleInConeGunProducer : could not produce a particle "<<
               fInConeIds[iPic]<<" in cone "<<
               fMinDeltaR<<" to "<<fMaxDeltaR<<" within the "<<fInConeMaxTry<<" allowed tries.";*/
           }
           int PartIDIc=fInConeIds[iPic];
           const HepPDT::ParticleData* 
             PDataIc = fPDGTable->particle(HepPDT::ParticleID(abs(PartIDIc)));
           
           //shoot momentum ratio
           double momR = fRandomGenerator->fire(fMinMomRatio, fMaxMomRatio);
           double massIc= PDataIc->mass().value() ;
           double momIc = momR * mom;
           double energyIc = sqrt(momIc*momIc + massIc*massIc);

           double thetaIc = 2.*atan(exp(-etaIc)) ;
           double pxIc = momIc*sin(thetaIc)*cos(phiIc);
           double pyIc = momIc*sin(thetaIc)*sin(phiIc);
           double pzIc = momIc*cos(thetaIc);

           HepMC::FourVector pIc(pxIc,pyIc,pzIc,energyIc) ;
           HepMC::GenParticle* PartIc = new HepMC::GenParticle(pIc, PartIDIc, 1);
           PartIc->suggest_barcode( barcode ) ;
           barcode++ ;
           Vtx->add_particle_out(PartIc);
           break;
         }//try many times while not in acceptance
       }//loop over the particle Ids in the cone
   }

   fEvt->add_vertex(Vtx) ;
   fEvt->set_event_number(e.id().event()) ;
   fEvt->set_signal_process_id(20) ; 
        
   if ( fVerbosity > 0 )
   {
      fEvt->print() ;  
   }

   auto_ptr<HepMCProduct> BProduct(new HepMCProduct()) ;
   BProduct->addHepMCData( fEvt );
   e.put(BProduct);

   auto_ptr<GenEventInfoProduct> genEventInfo(new GenEventInfoProduct(fEvt));
   e.put(genEventInfo);

   if ( fVerbosity > 0 )
     {
       cout << " MultiParticleInConeGunProducer : Event Generation Done " << endl;
     }
}

Member Data Documentation

Definition at line 32 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().

Definition at line 39 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().

Definition at line 41 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().

Definition at line 42 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().

Definition at line 38 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer().

Definition at line 40 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer().

Definition at line 34 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().

Definition at line 36 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().

Definition at line 30 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().

Definition at line 33 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().

Definition at line 35 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().

Definition at line 29 of file MultiParticleInConeGunProducer.h.

Referenced by MultiParticleInConeGunProducer(), and produce().