#include <FlatRandomEGunProducer.h>
Public Member Functions | |
FlatRandomEGunProducer (const ParameterSet &pset) | |
virtual void | produce (Event &e, const EventSetup &es) |
virtual | ~FlatRandomEGunProducer () |
Private Attributes | |
double | fMaxE |
double | fMinE |
Definition at line 15 of file FlatRandomEGunProducer.h.
FlatRandomEGunProducer::FlatRandomEGunProducer | ( | const ParameterSet & | pset | ) |
Definition at line 20 of file FlatRandomEGunProducer.cc.
References gather_cfg::cout, fMaxE, fMinE, and edm::ParameterSet::getParameter().
: BaseFlatGunProducer(pset) { ParameterSet defpset ; // ParameterSet pgun_params = pset.getParameter<ParameterSet>("PGunParameters") ; ParameterSet pgun_params = pset.getParameter<ParameterSet>("PGunParameters") ; // doesn't seem necessary to check if pset is empty - if this // is the case, default values will be taken for params fMinE = pgun_params.getParameter<double>("MinE"); fMaxE = pgun_params.getParameter<double>("MaxE"); produces<HepMCProduct>(); produces<GenEventInfoProduct>(); cout << "Internal FlatRandomEGun is initialzed" << endl ; // cout << "It is going to generate " << remainingEvents() << "events" << endl ; }
FlatRandomEGunProducer::~FlatRandomEGunProducer | ( | ) | [virtual] |
Definition at line 42 of file FlatRandomEGunProducer.cc.
{
// no need to cleanup fEvt since it's done in HepMCProduct
}
void FlatRandomEGunProducer::produce | ( | Event & | e, |
const EventSetup & | es | ||
) | [virtual] |
Implements edm::EDProducer.
Definition at line 47 of file FlatRandomEGunProducer.cc.
References abs, funct::cos(), gather_cfg::cout, relval_parameters_module::energy, eta(), edm::EventID::event(), funct::exp(), edm::BaseFlatGunProducer::fAddAntiParticle, edm::BaseFlatGunProducer::fEvt, fMaxE, edm::BaseFlatGunProducer::fMaxEta, edm::BaseFlatGunProducer::fMaxPhi, fMinE, edm::BaseFlatGunProducer::fMinEta, edm::BaseFlatGunProducer::fMinPhi, edm::BaseFlatGunProducer::fPartIDs, edm::BaseFlatGunProducer::fPDGTable, edm::BaseFlatGunProducer::fRandomGenerator, edm::BaseFlatGunProducer::fVerbosity, configurableAnalysis::GenParticle, edm::EventBase::id(), L1TEmulatorMonitor_cff::p, RecoTau_DiTaus_pt_20-420_cfg::ParticleID, phi, edm::Event::put(), funct::sin(), mathSSE::sqrt(), and theta().
{ if ( fVerbosity > 0 ) { cout << " FlatRandomEGunProducer : Begin New Event Generation" << endl ; } // event loop (well, another step in it...) // no need to clean up GenEvent memory - done in HepMCProduct // here re-create fEvt (memory) // fEvt = new HepMC::GenEvent() ; // now actualy, cook up the event from PDGTable and gun parameters // // 1st, primary vertex // HepMC::GenVertex* Vtx = new HepMC::GenVertex( HepMC::FourVector(0.,0.,0.)); // loop over particles // int barcode = 1; for (unsigned int ip=0; ip<fPartIDs.size(); ip++) { double energy = fRandomGenerator->fire(fMinE, fMaxE) ; double eta = fRandomGenerator->fire(fMinEta, fMaxEta) ; double phi = fRandomGenerator->fire(fMinPhi, fMaxPhi) ; int PartID = fPartIDs[ip] ; const HepPDT::ParticleData* PData = fPDGTable->particle(HepPDT::ParticleID(abs(PartID))) ; double mass = PData->mass().value() ; double mom2 = energy*energy - mass*mass ; double mom = 0. ; if (mom2 > 0.) { mom = sqrt(mom2) ; } else { mom = 0. ; } double theta = 2.*atan(exp(-eta)) ; double px = mom*sin(theta)*cos(phi) ; double py = mom*sin(theta)*sin(phi) ; double pz = mom*cos(theta) ; HepMC::FourVector p(px,py,pz,energy) ; HepMC::GenParticle* Part = new HepMC::GenParticle(p,PartID,1); Part->suggest_barcode( barcode ) ; barcode++ ; Vtx->add_particle_out(Part); if ( fAddAntiParticle ) { HepMC::FourVector ap(-px,-py,-pz,energy) ; int APartID = -PartID ; if ( PartID == 22 || PartID == 23 ) { APartID = PartID ; } HepMC::GenParticle* APart = new HepMC::GenParticle(ap,APartID,1); APart->suggest_barcode( barcode ) ; barcode++ ; Vtx->add_particle_out(APart) ; } } fEvt->add_vertex(Vtx) ; fEvt->set_event_number(e.id().event()) ; fEvt->set_signal_process_id(20) ; if ( fVerbosity > 0 ) { fEvt->print() ; } auto_ptr<HepMCProduct> BProduct(new HepMCProduct()) ; BProduct->addHepMCData( fEvt ); e.put(BProduct); auto_ptr<GenEventInfoProduct> genEventInfo(new GenEventInfoProduct(fEvt)); e.put(genEventInfo); if ( fVerbosity > 0 ) { // for testing purpose only //fEvt->print() ; // for some strange reason, it prints NO event info // after it's been put into edm::Event... cout << " FlatRandomEGunProducer : Event Generation Done " << endl; } }
double edm::FlatRandomEGunProducer::fMaxE [private] |
Definition at line 29 of file FlatRandomEGunProducer.h.
Referenced by FlatRandomEGunProducer(), and produce().
double edm::FlatRandomEGunProducer::fMinE [private] |
Definition at line 28 of file FlatRandomEGunProducer.h.
Referenced by FlatRandomEGunProducer(), and produce().